Player Matchup

Ares
Ares
Diamond V
 
Ares
Diamond V
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ratatoskr
Ratatoskr
Platinum III
LVDuffleBag
Ratatoskr
Platinum III
Level 147
God Stats
19W - 11L
1,687 SR
Queue Stats
145W - 127L
1,893 MMR
Party 4
Anhur
Anhur
Platinum II
Shlimazi
Anhur
Platinum II
Level 157
God Stats
13W - 8L
1,747 SR
Queue Stats
81W - 64L
1,925 MMR
Party 1
Serqet
Serqet
Platinum I
Yaęl
Serqet
Platinum I
Level 146
God Stats
1W - 0L
1,478 SR
Queue Stats
41W - 34L
2,071 MMR
Party 1
Ix Chel
Ix Chel
Diamond IV
zolllie
Ix Chel
Diamond IV
Level 156
God Stats
29W - 10L
1,868 SR
Queue Stats
222W - 193L
2,056 MMR
Party 4
Team Averages
Platinum I
Platinum I
Average Tier
Level 142
1,656 SR
1,889 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 139
1,645 SR
1,983 MMR
Hercules
Hercules
Diamond V
ALMEJANDRO
Hercules
Diamond V
Level 179
God Stats
11W - 9L
1,795 SR
Queue Stats
313W - 295L
1,965 MMR
Solo
Raijin
Raijin
Platinum IV
AshenElaina
Raijin
Platinum IV
Level 108
God Stats
4W - 4L
1,500 SR
Queue Stats
60W - 49L
1,937 MMR
Party 3
Bake Kujira
Bake Kujira
Platinum II
Canttouch4
Bake Kujira
Platinum II
Level 168
God Stats
2W - 2L
1,614 SR
Queue Stats
442W - 424L
1,888 MMR
Party 2
Neith
Neith
Platinum I
GaelBMF
Neith
Platinum I
Level 106
God Stats
14W - 5L
1,815 SR
Queue Stats
243W - 234L
2,060 MMR
Party 3
Tyr
Tyr
Diamond V
StringySeamen
Tyr
Diamond V
Level 134
God Stats
0W - 1L
1,500 SR
Queue Stats
70W - 61L
2,068 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
15
5 / 3 / 1
9,436
629
11,985
11,077
13,052
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Ratatoskr
LVDuffleBag
Ratatoskr
15
4 / 1 / 8
9,086
606
7,884
17,482
13,053
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Anhur
Shlimazi
Anhur
16
4 / 1 / 6
9,232
615
8,525
6,362
2,258
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Serqet
Yaęl
Serqet
16
6 / 1 / 7
9,385
626
6,381
11,957
4,966
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Mace

Mace

+10
Physical Power

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ix Chel
zolllie
Ix Chel
16
3 / 3 / 8
9,541
636
10,175
8,191
2,486
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Bans
BakasuraChang'eAwilixLancelot

VS

Bans
SusanoRavanaKing ArthurKumbhakarna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
ALMEJANDRO
Hercules
12
2 / 5 / 1
7,530
502
5,585
15,093
12,448
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Raijin
16
2 / 4 / 1
9,042
603
6,247
9,697
2,583
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bake Kujira
Canttouch4
Bake Kujira
12
2 / 6 / 0
7,941
529
5,552
15,576
13,271
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Neith
GaelBMF
Neith
13
1 / 4 / 3
7,574
505
8,905
7,787
1,827
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

13
2 / 3 / 4
7,575
505
6,447
13,506
4,516
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
18
22
Kills
9
9
Deaths
22
30
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
5
3
1
1.83
L
Hercules
ALMEJANDRO
Hercules
2
5
1
0.5
L
Raijin
2
4
1
0.63
L
Bake Kujira
Canttouch4
Bake Kujira
2
6
0
0.33
L
Neith
GaelBMF
Neith
1
4
3
0.63
W
Ratatoskr
LVDuffleBag
Ratatoskr
4
1
8
8
W
Anhur
Shlimazi
Anhur
4
1
6
7
L
2
3
4
1.33
W
Serqet
Yaęl
Serqet
6
1
7
9.5
W
Ix Chel
zolllie
Ix Chel
3
3
8
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,950
Damage
32,736
55,069
Taken
61,659
35,815
Mitigated
34,645
13,385
Healing
11,732
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
11,985
1,653
0
2,054
11,077
13,052
0
546
10,493
44,956
4,717
L
Hercules
ALMEJANDRO
Hercules
5,585
1,926
0
2,716
15,093
12,448
0
8,992
5,379
637
44,978
L
Raijin
6,247
548
0
1,919
9,697
2,583
0
4,289
4,785
76,473
1,476
L
Bake Kujira
Canttouch4
Bake Kujira
5,552
2,455
0
1,764
15,576
13,271
88
2,403
13,014
28,708
2,588
L
Neith
GaelBMF
Neith
8,905
3,116
0
686
7,787
1,827
324
1,104
6,508
0
60,276
W
Ratatoskr
LVDuffleBag
Ratatoskr
7,884
1,125
0
3,986
17,482
13,053
0
4,238
13,184
952
43,071
W
Anhur
Shlimazi
Anhur
8,525
6,473
0
2,974
6,362
2,258
214
1,183
5,179
0
72,935
L
6,447
469
0
4,647
13,506
4,516
0
4,125
8,391
0
44,892
W
Serqet
Yaęl
Serqet
6,381
1,314
0
620
11,957
4,966
138
1,952
9,882
0
71,182
W
Ix Chel
zolllie
Ix Chel
10,175
958
1,379
2,372
8,191
2,486
292
3,753
4,066
68,851
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,680
Gold Earned
39,662
508
Minions Killed
463
0
Camps Cleared
0
1,622,604
Distance Traveled
1,558,778
2
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
9,436
629
88
6
0
302,550
1
L
Hercules
7,530
502
76
5
0
292,039
2
L
Raijin
9,042
603
163
11
0
285,003
2
L
Bake Kujira
7,941
529
56
4
0
328,071
5
L
Neith
7,574
505
100
7
0
299,391
3
W
Ratatoskr
9,086
606
47
3
0
338,906
0
W
Anhur
9,232
615
131
9
0
286,122
1
L
Tyr
7,575
505
68
5
0
354,274
1
W
Serqet
9,385
626
111
7
0
390,793
0
W
Ix Chel
9,541
636
131
9
0
304,233
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role