Player Matchup

Camazotz
Camazotz
AssassinMario21
Camazotz
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
267W - 266L
1,510 Elo+
Party 1
Sylvanus
Sylvanus
Heph43stus
Sylvanus
Level 99
God Stats
79W - 65L
1,572 SR
Queue Stats
360W - 340L
1,516 Elo+
Party 3
Neith
Neith
Shamus_ps-o_o-
Neith
Level 126
God Stats
0W - 2L
1,276 SR
Queue Stats
43W - 68L
1,445 Elo+
Party 1
Ares
Ares
SomeGuyTV
Ares
Level 70
God Stats
0W - 2L
1,383 SR
Queue Stats
183W - 171L
1,500 Elo+
Party 3
Raijin
Raijin
Swpxr_2
Raijin
Level 133
God Stats
1W - 2L
1,500 SR
Queue Stats
158W - 161L
1,513 Elo+
Party 1
Team Averages
Level 117
1,446 SR
1,497 Elo+

VS

Team Averages
Level 110
1,607 SR
1,553 Elo+
Charybdis
Charybdis
ImAsper
Charybdis
Level 131
God Stats
42W - 32L
1,570 SR
Queue Stats
217W - 200L
1,455 Elo+
Solo
Charon
Charon
TirrellT
Charon
Level 55
God Stats
2W - 2L
1,769 SR
Queue Stats
19W - 10L
1,635 Elo+
Party 2
Poseidon
Poseidon
Voodooivy
Poseidon
Level 110
God Stats
1W - 1L
1,969 SR
Queue Stats
13W - 7L
1,604 Elo+
Party 2
Nox
Nox
XdannyboiX
Nox
Level 106
God Stats
4W - 3L
1,397 SR
Queue Stats
155W - 133L
1,488 Elo+
Solo
Surtr
Surtr
newnew6
Surtr
Level 148
God Stats
1W - 1L
1,328 SR
Queue Stats
90W - 73L
1,581 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
11
3 / 1 / 0
6,049
504
3,595
10,290
3,216
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sylvanus
Heph43stus
Sylvanus
11
2 / 5 / 0
6,153
513
4,672
9,126
4,133
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

9
0 / 4 / 0
5,186
432
4,130
7,487
1,776
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ares
8
0 / 3 / 0
5,287
441
2,016
7,577
4,654
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Raijin
Swpxr_2
Raijin
11
1 / 5 / 2
6,076
506
4,158
7,320
1,564
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
ImAsper
Charybdis
13
4 / 1 / 3
7,286
607
5,524
7,775
2,556
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Charon
TirrellT
Charon
11
1 / 0 / 6
6,479
540
3,882
5,363
3,363
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Poseidon
Voodooivy
Poseidon
14
7 / 1 / 3
7,610
634
7,384
7,362
2,355
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
3 / 2 / 2
7,060
588
5,062
6,045
1,532
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Surtr
newnew6
Surtr
13
3 / 2 / 1
7,687
641
5,306
9,669
4,898
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
33
6
Kills
18
18
Deaths
6
2
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Camazotz
3
1
0
3
L
Sylvanus
Heph43stus
Sylvanus
2
5
0
0.4
W
Charybdis
ImAsper
Charybdis
4
1
3
5.5
L
0
4
0
0
L
Ares
0
3
0
0
L
Raijin
Swpxr_2
Raijin
1
5
2
0.4
W
Charon
TirrellT
Charon
1
0
6
4
W
Poseidon
Voodooivy
Poseidon
7
1
3
8.5
W
3
2
2
2
W
Surtr
newnew6
Surtr
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,571
Damage
27,158
41,800
Taken
36,214
15,343
Mitigated
14,704
8,436
Healing
11,736
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Camazotz
3,595
586
0
3,092
10,290
3,216
0
3,316
6,974
0
44,094
L
Sylvanus
Heph43stus
Sylvanus
4,672
1,484
0
1,828
9,126
4,133
0
1,070
7,520
30,339
6,460
W
Charybdis
ImAsper
Charybdis
5,524
2,968
0
4,644
7,775
2,556
714
1,245
6,530
0
64,984
L
4,130
784
0
1,406
7,487
1,776
0
3,773
3,714
0
39,109
L
Ares
2,016
186
0
1,640
7,577
4,654
0
2,512
5,065
11,784
0
L
Raijin
Swpxr_2
Raijin
4,158
467
0
470
7,320
1,564
0
5,704
1,616
34,420
0
W
Charon
TirrellT
Charon
3,882
862
0
1,664
5,363
3,363
333
1,669
3,648
15,448
1,056
W
Poseidon
Voodooivy
Poseidon
7,384
1,286
0
982
7,362
2,355
22
607
6,623
65,921
0
W
5,062
374
0
452
6,045
1,532
0
2,611
2,930
37,872
460
W
Surtr
newnew6
Surtr
5,306
2,240
0
3,994
9,669
4,898
48
3,724
5,945
1,322
52,367

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,751
Gold Earned
36,122
312
Minions Killed
418
0
Camps Cleared
0
1,136,419
Distance Traveled
1,176,663
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Camazotz
6,049
504
81
7
0
282,778
0
L
Sylvanus
6,153
513
76
6
0
205,615
0
W
Charybdis
7,286
607
114
10
0
205,670
0
L
Neith
5,186
432
66
6
0
223,103
0
L
Ares
5,287
441
21
2
0
224,291
1
L
Raijin
6,076
506
68
6
0
200,632
0
W
Charon
6,479
540
23
2
0
241,440
4
W
Poseidon
7,610
634
105
9
0
270,349
2
W
Nox
7,060
588
68
6
0
240,001
0
W
Surtr
7,687
641
108
9
0
219,203
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role