Player Matchup

Danzaburou
Danzaburou
DarthChuck4108
Danzaburou
Level 26
God Stats
22W - 8L
1,688 SR
Queue Stats
49W - 43L
1,456 Elo+
Party 1
Mulan
Mulan
MrGRNThumb3585
Mulan
Level 81
God Stats
24W - 22L
1,627 SR
Queue Stats
321W - 333L
1,497 Elo+
Party 3
Zhong Kui
Zhong Kui
TrophocSquire20
Zhong Kui
Level 121
God Stats
4W - 4L
1,755 SR
Queue Stats
82W - 80L
1,457 Elo+
Party 1
Baba Yaga
Baba Yaga
amber07lynn
Baba Yaga
Level 81
God Stats
55W - 43L
1,543 SR
Queue Stats
211W - 200L
1,507 Elo+
Party 3
Arachne
Arachne
littleguy-billie
Arachne
Level 74
God Stats
2W - 1L
1,500 SR
Queue Stats
38W - 32L
1,482 Elo+
Solo
Team Averages
Level 77
1,622 SR
1,480 Elo+

VS

Team Averages
Level 85
1,510 SR
1,439 Elo+
Bacchus
Bacchus
RoddyJP
Bacchus
Level 87
God Stats
2W - 8L
1,361 SR
Queue Stats
354W - 335L
1,482 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
ThisGameIsBuns
Morgan Le Fay
Level 137
God Stats
20W - 12L
1,691 SR
Queue Stats
120W - 108L
1,495 Elo+
Party 2
Nike
Nike
binuyo95
Nike
Level 122
God Stats
26W - 16L
1,680 SR
Queue Stats
225W - 215L
1,550 Elo+
Solo
Arachne
Arachne
matias2705
Arachne
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,179 Elo+
Solo
Charybdis
Charybdis
xxMintyy
Charybdis
Level 47
God Stats
2W - 4L
1,319 SR
Queue Stats
34W - 35L
1,486 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DarthChuck4108
Danzaburou
11
2 / 1 / 2
6,420
584
4,300
5,853
1,671
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
1 / 2 / 6
6,051
550
4,744
8,790
3,853
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Zhong Kui
TrophocSquire20
Zhong Kui
12
3 / 1 / 1
7,563
688
3,936
5,496
4,164
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Baba Yaga
amber07lynn
Baba Yaga
13
1 / 0 / 2
7,203
655
3,520
3,642
1,575
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

12
7 / 0 / 1
7,196
654
4,357
8,816
3,447
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
RoddyJP
Bacchus
7
0 / 4 / 1
5,071
461
3,028
9,234
5,100
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Morgan Le Fay
ThisGameIsBuns
Morgan Le Fay
11
0 / 2 / 0
5,567
506
4,309
6,828
2,434
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nike
5
0 / 4 / 0
4,207
382
1,317
4,982
1,976
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Arachne
matias2705
Arachne
10
1 / 2 / 1
5,133
467
1,107
7,247
2,579
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Charybdis
xxMintyy
Charybdis
10
2 / 2 / 0
5,637
512
3,622
5,001
1,472
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
5
14
Kills
3
4
Deaths
14
12
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
DarthChuck4108
Danzaburou
2
1
2
3
W
1
2
6
2
L
Bacchus
RoddyJP
Bacchus
0
4
1
0.13
L
Morgan Le Fay
ThisGameIsBuns
Morgan Le Fay
0
2
0
0
W
Zhong Kui
TrophocSquire20
Zhong Kui
3
1
1
3.5
W
Baba Yaga
amber07lynn
Baba Yaga
1
0
2
2
L
Nike
0
4
0
0
W
7
0
1
7.5
L
Arachne
matias2705
Arachne
1
2
1
0.75
L
Charybdis
xxMintyy
Charybdis
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,857
Damage
13,383
32,597
Taken
33,292
14,710
Mitigated
13,561
15,859
Healing
7,735
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
DarthChuck4108
Danzaburou
4,300
1,039
0
3,040
5,853
1,671
229
728
5,125
0
39,933
W
4,744
754
127
1,887
8,790
3,853
298
1,397
7,393
0
25,253
L
Bacchus
RoddyJP
Bacchus
3,028
337
0
1,723
9,234
5,100
0
193
9,041
14,715
1,761
L
Morgan Le Fay
ThisGameIsBuns
Morgan Le Fay
4,309
61
0
1,619
6,828
2,434
0
2,843
3,985
44,515
0
W
Zhong Kui
TrophocSquire20
Zhong Kui
3,936
1,016
0
3,859
5,496
4,164
247
0
5,226
49,994
1,876
W
Baba Yaga
amber07lynn
Baba Yaga
3,520
39
0
1,751
3,642
1,575
601
2,688
954
47,354
1,721
L
Nike
1,317
436
0
640
4,982
1,976
0
2,683
2,299
0
12,762
W
4,357
2,565
0
5,195
8,816
3,447
0
2,084
6,732
0
50,115
L
Arachne
matias2705
Arachne
1,107
819
0
1,417
7,247
2,579
0
1,611
5,636
0
21,922
L
Charybdis
xxMintyy
Charybdis
3,622
1,872
0
2,336
5,001
1,472
0
0
5,001
0
37,446

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,433
Gold Earned
25,615
367
Minions Killed
236
0
Camps Cleared
0
1,096,365
Distance Traveled
946,640
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
6,420
584
77
7
0
220,245
0
W
Mulan
6,051
550
33
3
0
226,966
0
L
Bacchus
5,071
461
22
2
0
180,375
2
L
Morgan Le Fay
5,567
506
80
7
0
228,033
2
W
Zhong Kui
7,563
688
89
8
0
190,309
0
W
Baba Yaga
7,203
655
87
8
0
206,734
2
L
Nike
4,207
382
24
2
0
99,093
0
W
Arachne
7,196
654
81
7
0
252,111
0
L
Arachne
5,133
467
42
4
0
241,880
0
L
Charybdis
5,637
512
68
6
0
197,259
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role