Player Matchup

Cthulhu
Cthulhu
FatP33NGod
Cthulhu
Level 47
God Stats
54W - 48L
1,525 SR
Queue Stats
171W - 169L
1,442 Elo+
Party 2
Xbalanque
Xbalanque
Kaguya 57
Xbalanque
Level 29
God Stats
9W - 8L
1,549 SR
Queue Stats
58W - 44L
1,508 Elo+
Party 3
Cabrakan
Cabrakan
Overkulery
Cabrakan
Level 89
God Stats
6W - 9L
1,399 SR
Queue Stats
366W - 437L
1,404 Elo+
Party 3
Gilgamesh
Gilgamesh
SlaveOfTheSouth
Gilgamesh
Level 64
God Stats
78W - 61L
1,535 SR
Queue Stats
158W - 158L
1,418 Elo+
Party 2
Nu Wa
Nu Wa
iEY RoSSe37
Nu Wa
Level 118
God Stats
29W - 18L
1,635 SR
Queue Stats
437W - 508L
1,379 Elo+
Party 3
Team Averages
Level 69
1,529 SR
1,430 Elo+

VS

Team Averages
Level 44
1,475 SR
1,499 Elo+
Ares
Ares
ArcticWolfMain
Ares
Level 24
God Stats
2W - 1L
1,666 SR
Queue Stats
4W - 5L
1,624 Elo+
Party 1
Tsukuyomi
Tsukuyomi
BadWolf0ne
Tsukuyomi
Level 23
God Stats
9W - 15L
1,445 SR
Queue Stats
308W - 273L
1,430 Elo+
Party 1
Nut
Nut
PocoGal23
Nut
Level 10
God Stats
9W - 10L
1,505 SR
Queue Stats
10W - 10L
1,624 Elo+
Party 1
Mulan
Mulan
ZuKiRinRinFu
Mulan
Level 121
God Stats
0W - 1L
1,262 SR
Queue Stats
52W - 50L
1,424 Elo+
Party 1
Zeus
Zeus
ma_camp21
Zeus
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 59L
1,393 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
FatP33NGod
Cthulhu
18
5 / 2 / 8
11,545
679
12,921
14,094
9,943
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Xbalanque
Kaguya 57
Xbalanque
16
12 / 2 / 9
10,675
628
20,160
10,153
4,574
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Cabrakan
Overkulery
Cabrakan
16
3 / 1 / 15
10,299
606
7,256
12,475
17,140
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Gilgamesh
SlaveOfTheSouth
Gilgamesh
17
9 / 1 / 6
10,714
630
8,613
13,485
6,141
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Mace

Mace

+10
Physical Power

16
3 / 2 / 12
10,285
605
10,318
10,588
3,933
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 8 / 3
7,083
417
3,352
16,701
14,187
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Tsukuyomi
BadWolf0ne
Tsukuyomi
14
4 / 6 / 2
8,482
499
4,378
16,158
6,369
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

10
0 / 8 / 3
6,518
383
2,210
12,095
3,499
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

15
1 / 6 / 4
8,668
510
11,691
23,329
16,759
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Zeus
15
2 / 5 / 2
8,739
514
14,653
10,152
3,067
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
21
32
Kills
7
8
Deaths
33
50
Assists
14
Player
Kills
Deaths
Assists
KDA
L
0
8
3
0.19
L
Tsukuyomi
BadWolf0ne
Tsukuyomi
4
6
2
0.83
W
Cthulhu
FatP33NGod
Cthulhu
5
2
8
4.5
W
Xbalanque
Kaguya 57
Xbalanque
12
2
9
8.25
W
Cabrakan
Overkulery
Cabrakan
3
1
15
10.5
L
0
8
3
0.19
W
Gilgamesh
SlaveOfTheSouth
Gilgamesh
9
1
6
12
L
1
6
4
0.5
W
3
2
12
4.5
L
Zeus
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,268
Damage
36,284
60,795
Taken
78,435
41,731
Mitigated
43,881
17,785
Healing
12,044
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,352
258
0
1,710
16,701
14,187
0
4,616
12,085
15,324
0
L
Tsukuyomi
BadWolf0ne
Tsukuyomi
4,378
519
0
1,617
16,158
6,369
0
5,013
11,145
0
58,612
W
Cthulhu
FatP33NGod
Cthulhu
12,921
1,056
599
6,872
14,094
9,943
176
814
13,197
84,594
2,770
W
Xbalanque
Kaguya 57
Xbalanque
20,160
6,820
0
2,230
10,153
4,574
5,016
3,069
7,015
0
103,865
W
Cabrakan
Overkulery
Cabrakan
7,256
1,335
0
2,370
12,475
17,140
806
5,879
6,442
26,749
0
L
2,210
1,460
0
793
12,095
3,499
0
3,472
8,623
0
25,760
W
Gilgamesh
SlaveOfTheSouth
Gilgamesh
8,613
3,019
0
3,922
13,485
6,141
906
2,742
10,607
0
68,948
L
11,691
2,030
0
7,424
23,329
16,759
0
11,733
11,596
585
66,957
W
10,318
2,392
0
1,792
10,588
3,933
339
5,734
4,656
67,286
1,171
L
Zeus
14,653
590
0
500
10,152
3,067
0
5,399
4,753
65,592
249

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,518
Gold Earned
39,490
509
Minions Killed
380
0
Camps Cleared
0
1,776,775
Distance Traveled
1,580,395
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
7,083
417
20
1
0
324,993
4
L
Tsukuyomi
8,482
499
84
5
0
366,385
0
W
Cthulhu
11,545
679
144
8
0
354,389
0
W
Xbalanque
10,675
628
133
8
0
371,089
0
W
Cabrakan
10,299
606
38
2
0
322,489
0
L
Nut
6,518
383
51
3
0
279,496
0
W
Gilgamesh
10,714
630
94
6
0
399,624
0
L
Mulan
8,668
510
108
6
0
300,566
0
W
Nu Wa
10,285
605
100
6
0
329,184
2
L
Zeus
8,739
514
117
7
0
308,955
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role