Player Matchup

Kuzenbo
Kuzenbo
DrSoggsta
Kuzenbo
Level 121
God Stats
34W - 26L
1,716 SR
Queue Stats
197W - 214L
1,546 Elo+
Solo
Ravana
Ravana
Gmartinez210
Ravana
Level 48
God Stats
4W - 2L
1,690 SR
Queue Stats
114W - 105L
1,493 Elo+
Party 1
Discordia
Discordia
MrFIuff
Discordia
Level 138
God Stats
6W - 5L
1,533 SR
Queue Stats
268W - 239L
1,518 Elo+
Solo
Nike
Nike
TTV-Adonisgamez
Nike
Level 107
God Stats
2W - 0L
1,821 SR
Queue Stats
19W - 21L
1,435 Elo+
Party 1
Olorun
Olorun
immortal-sand304
Olorun
Level 87
God Stats
3W - 2L
1,675 SR
Queue Stats
125W - 115L
1,486 Elo+
Party 1
Team Averages
Level 100
1,687 SR
1,496 Elo+

VS

Team Averages
Level 152
1,566 SR
1,534 Elo+
Lancelot
Lancelot
 
Lancelot
Level 213
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
AdrianFlame
Morgan Le Fay
Level 111
God Stats
10W - 14L
1,447 SR
Queue Stats
273W - 251L
1,611 Elo+
Solo
Bastet
Bastet
MASTERMALL0W
Bastet
Level 141
God Stats
10W - 9L
1,623 SR
Queue Stats
81W - 70L
1,571 Elo+
Party 2
Chronos
Chronos
SillyJester603
Chronos
Level 148
God Stats
3W - 3L
1,580 SR
Queue Stats
150W - 144L
1,488 Elo+
Party 2
Chaac
Chaac
mastercool191
Chaac
Level 149
God Stats
5W - 5L
1,679 SR
Queue Stats
149W - 148L
1,502 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
DrSoggsta
Kuzenbo
14
1 / 1 / 1
7,936
610
5,707
9,965
9,794
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mystical Earring

Mystical Earring

+15
Mp 5

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Ravana
14
4 / 0 / 3
7,720
594
7,257
5,968
2,356
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Discordia
MrFIuff
Discordia
16
9 / 1 / 3
9,388
722
11,089
6,495
2,253
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

11
0 / 1 / 3
5,917
455
4,322
8,263
3,672
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
0 / 5 / 0
6,172
475
2,268
8,677
2,988
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
9
1 / 2 / 0
6,253
481
5,111
7,713
3,623
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Morgan Le Fay
AdrianFlame
Morgan Le Fay
12
1 / 6 / 0
6,894
530
5,418
10,617
2,753
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bastet
12
0 / 4 / 0
6,162
474
2,167
9,270
2,628
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
1 / 1 / 4
6,614
509
4,139
7,001
2,174
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

11
5 / 1 / 2
7,360
566
6,467
11,170
8,074
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
14
14
Kills
8
8
Deaths
14
10
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Lancelot
 
Lancelot
1
2
0
0.5
L
Morgan Le Fay
AdrianFlame
Morgan Le Fay
1
6
0
0.17
W
Kuzenbo
DrSoggsta
Kuzenbo
1
1
1
1.5
W
Ravana
4
0
3
5.5
L
Bastet
0
4
0
0
W
Discordia
MrFIuff
Discordia
9
1
3
10.5
L
1
1
4
3
W
0
1
3
1.5
W
0
5
0
0
L
5
1
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,643
Damage
23,302
39,368
Taken
45,771
21,063
Mitigated
19,252
11,172
Healing
14,238
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
 
Lancelot
5,111
910
0
2,844
7,713
3,623
0
4,253
2,883
272
37,493
L
Morgan Le Fay
AdrianFlame
Morgan Le Fay
5,418
421
0
1,285
10,617
2,753
0
6,284
3,753
44,273
1,024
W
Kuzenbo
DrSoggsta
Kuzenbo
5,707
994
0
3,202
9,965
9,794
0
320
9,199
58,181
848
W
Ravana
7,257
1,332
0
3,249
5,968
2,356
0
1,871
4,034
0
62,740
L
Bastet
2,167
795
0
4,037
9,270
2,628
0
2,740
6,242
0
42,515
W
Discordia
MrFIuff
Discordia
11,089
374
0
1,598
6,495
2,253
0
3,524
2,971
64,420
486
L
4,139
685
0
2,108
7,001
2,174
0
924
6,037
41,494
0
W
4,322
186
187
389
8,263
3,672
0
2,297
5,642
0
22,466
W
2,268
789
254
2,293
8,677
2,988
87
902
7,627
42,466
2,809
L
6,467
1,158
0
3,964
11,170
8,074
0
3,011
8,070
0
34,280

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,133
Gold Earned
33,283
443
Minions Killed
381
0
Camps Cleared
0
1,365,571
Distance Traveled
1,285,186
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
6,253
481
81
6
0
186,190
0
L
Morgan Le Fay
6,894
530
87
7
0
253,655
0
W
Kuzenbo
7,936
610
101
8
0
238,240
0
W
Ravana
7,720
594
107
8
0
328,145
1
L
Bastet
6,162
474
87
7
0
312,281
0
W
Discordia
9,388
722
126
10
0
284,536
0
L
Chronos
6,614
509
84
6
0
268,927
1
W
Nike
5,917
455
34
3
0
260,459
0
W
Olorun
6,172
475
75
6
0
254,191
2
L
Chaac
7,360
566
42
3
0
264,133
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role