Player Matchup

Surtr
Surtr
K2shmoker
Surtr
Level 62
God Stats
42W - 34L
1,583 SR
Queue Stats
337W - 346L
1,483 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Panther290
Kumbhakarna
Level 64
God Stats
10W - 5L
1,694 SR
Queue Stats
157W - 153L
1,532 Elo+
Party 1
Raijin
Raijin
Zoic IceKing
Raijin
Level 107
God Stats
8W - 7L
1,533 SR
Queue Stats
341W - 325L
1,475 Elo+
Party 1
Jormungandr
Jormungandr
Zoic Recon
Jormungandr
Level 91
God Stats
16W - 10L
1,542 SR
Queue Stats
198W - 200L
1,450 Elo+
Party 1
Charybdis
Charybdis
mondayzzz3
Charybdis
Level 62
God Stats
16W - 9L
1,620 SR
Queue Stats
170W - 167L
1,496 Elo+
Party 1
Team Averages
Level 77
1,594 SR
1,487 Elo+

VS

Team Averages
Level 94
1,503 SR
1,492 Elo+
Medusa
Medusa
KonkyKoink
Medusa
Level 109
God Stats
0W - 4L
1,289 SR
Queue Stats
153W - 181L
1,409 Elo+
Party 2
Hel
Hel
SaikoRize
Hel
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
82W - 83L
1,688 Elo+
Solo
Anubis
Anubis
lateher
Anubis
Level 92
God Stats
12W - 9L
1,631 SR
Queue Stats
324W - 315L
1,503 Elo+
Solo
Amaterasu
Amaterasu
llSkywalkerOGll
Amaterasu
Level 68
God Stats
10W - 10L
1,596 SR
Queue Stats
70W - 102L
1,454 Elo+
Party 2
Bellona
Bellona
sergantbones
Bellona
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
99W - 141L
1,405 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
K2shmoker
Surtr
15
4 / 3 / 5
8,766
584
5,489
12,759
5,354
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Kumbhakarna
Panther290
Kumbhakarna
13
1 / 2 / 4
8,130
542
4,207
11,797
9,297
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Raijin
16
4 / 1 / 3
9,652
643
10,218
6,515
2,078
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jormungandr
Zoic Recon
Jormungandr
16
4 / 0 / 6
9,766
651
9,829
10,320
9,955
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Charybdis
mondayzzz3
Charybdis
16
4 / 1 / 1
9,273
618
9,897
11,632
3,788
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
KonkyKoink
Medusa
14
1 / 4 / 5
7,948
530
13,784
10,764
3,050
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

11
3 / 2 / 1
7,607
507
2,465
11,116
6,173
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Anubis
lateher
Anubis
13
1 / 3 / 3
7,690
513
4,287
7,390
2,419
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Amaterasu
llSkywalkerOGll
Amaterasu
13
0 / 5 / 0
7,867
524
3,862
16,359
13,790
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Bellona
sergantbones
Bellona
14
2 / 3 / 1
7,809
521
4,712
13,729
6,368
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 5s. (Max. 4 Stacks)

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
17
17
Kills
7
7
Deaths
17
19
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Surtr
K2shmoker
Surtr
4
3
5
2.17
L
Medusa
KonkyKoink
Medusa
1
4
5
0.88
W
Kumbhakarna
Panther290
Kumbhakarna
1
2
4
1.5
L
3
2
1
1.75
W
Raijin
4
1
3
5.5
W
Jormungandr
Zoic Recon
Jormungandr
4
0
6
7
L
Anubis
lateher
Anubis
1
3
3
0.83
L
Amaterasu
llSkywalkerOGll
Amaterasu
0
5
0
0
W
Charybdis
mondayzzz3
Charybdis
4
1
1
4.5
L
Bellona
sergantbones
Bellona
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,640
Damage
29,110
53,023
Taken
59,358
30,472
Mitigated
31,800
19,929
Healing
20,736
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Surtr
K2shmoker
Surtr
5,489
1,960
0
5,889
12,759
5,354
254
1,187
11,532
3,296
59,829
L
Medusa
KonkyKoink
Medusa
13,784
4,806
0
617
10,764
3,050
0
1,983
8,781
0
70,764
W
Kumbhakarna
Panther290
Kumbhakarna
4,207
80
0
1,819
11,797
9,297
0
1,683
10,071
24,551
1,471
L
2,465
545
2,447
5,769
11,116
6,173
66
4,877
6,239
17,563
0
W
Raijin
10,218
505
0
1,555
6,515
2,078
0
1,992
4,523
75,970
638
W
Jormungandr
Zoic Recon
Jormungandr
9,829
2,912
0
4,326
10,320
9,955
238
769
9,221
63,229
3,326
L
Anubis
lateher
Anubis
4,287
161
0
2,346
7,390
2,419
0
5,214
2,176
50,894
2,077
L
Amaterasu
llSkywalkerOGll
Amaterasu
3,862
1,059
0
4,387
16,359
13,790
960
8,515
7,844
0
56,793
W
Charybdis
mondayzzz3
Charybdis
9,897
5,738
0
6,340
11,632
3,788
497
1,077
10,555
0
81,457
L
Bellona
sergantbones
Bellona
4,712
1,193
0
5,170
13,729
6,368
0
3,265
10,464
0
61,019

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,587
Gold Earned
38,921
539
Minions Killed
470
0
Camps Cleared
0
1,586,523
Distance Traveled
1,560,111
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
8,766
584
96
6
0
354,174
0
L
Medusa
7,948
530
127
8
0
304,116
0
W
Kumbhakarna
8,130
542
36
2
0
325,257
2
L
Hel
7,607
507
23
2
0
312,939
1
W
Raijin
9,652
643
152
10
0
320,040
4
W
Jormungandr
9,766
651
112
7
0
283,584
3
L
Anubis
7,690
513
97
6
0
313,815
0
L
Amaterasu
7,867
524
118
8
0
252,610
0
W
Charybdis
9,273
618
143
10
0
303,468
0
L
Bellona
7,809
521
105
7
0
376,631
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role