Player Matchup

Anubis
Anubis
ClasslessGem35
Anubis
Level 128
God Stats
6W - 11L
1,121 SR
Queue Stats
161W - 142L
1,555 Elo+
Solo
Loki
Loki
Force-Jdot
Loki
Level 135
God Stats
0W - 2L
1,500 SR
Queue Stats
109W - 100L
1,498 Elo+
Party 1
Artemis
Artemis
JSwindle007
Artemis
Level 147
God Stats
13W - 5L
1,819 SR
Queue Stats
120W - 106L
1,531 Elo+
Party 1
Sylvanus
Sylvanus
STUNNAHx3
Sylvanus
Level 100
God Stats
21W - 19L
1,579 SR
Queue Stats
28W - 29L
1,521 Elo+
Party 1
Ymir
Ymir
caramelbearbear
Ymir
Level 123
God Stats
3W - 4L
1,511 SR
Queue Stats
26W - 29L
1,380 Elo+
Solo
Team Averages
Level 127
1,506 SR
1,497 Elo+

VS

Team Averages
Level 105
1,623 SR
1,463 Elo+
Da Ji
Da Ji
 
Da Ji
Level 53
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hachiman
Hachiman
RoboAssassin2
Hachiman
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 21L
1,432 Elo+
Party 2
Ymir
Ymir
Tacotastrophe
Ymir
Level 106
God Stats
24W - 13L
1,647 SR
Queue Stats
43W - 42L
1,483 Elo+
Party 2
Mulan
Mulan
Warmech1914
Mulan
Level 148
God Stats
4W - 2L
1,768 SR
Queue Stats
185W - 243L
1,402 Elo+
Solo
Kukulkan
Kukulkan
destroyer 8080
Kukulkan
Level 113
God Stats
30W - 13L
1,701 SR
Queue Stats
58W - 53L
1,497 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 3 / 0
6,966
581
3,999
6,662
2,615
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
0 / 5 / 1
5,256
438
2,460
9,616
3,316
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Artemis
JSwindle007
Artemis
10
1 / 1 / 1
5,704
475
7,715
6,507
2,191
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sylvanus
STUNNAHx3
Sylvanus
10
1 / 2 / 1
6,092
508
2,954
8,654
5,759
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

13
0 / 4 / 0
6,459
538
2,395
11,475
5,126
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
13
8 / 1 / 4
7,688
641
9,743
8,738
3,009
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Hachiman
RoboAssassin2
Hachiman
11
2 / 0 / 3
6,277
523
5,183
5,017
1,456
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

11
0 / 1 / 3
6,408
534
3,819
8,696
6,355
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

11
2 / 1 / 2
6,487
541
4,399
7,411
3,545
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Kukulkan
13
3 / 0 / 3
7,920
660
5,366
2,367
673
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
30
3
Kills
15
15
Deaths
3
3
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
8
1
4
10
L
1
3
0
0.33
L
0
5
1
0.1
L
Artemis
JSwindle007
Artemis
1
1
1
1.5
W
Hachiman
RoboAssassin2
Hachiman
2
0
3
3.5
L
Sylvanus
STUNNAHx3
Sylvanus
1
2
1
0.75
W
0
1
3
1.5
W
2
1
2
3
L
0
4
0
0
W
Kukulkan
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,523
Damage
28,510
42,914
Taken
32,229
19,007
Mitigated
15,038
11,845
Healing
13,868
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
9,743
3,732
0
2,273
8,738
3,009
0
1,924
6,730
0
50,396
L
3,999
195
0
2,777
6,662
2,615
0
152
6,100
52,918
800
L
2,460
588
0
1,696
9,616
3,316
0
1,673
7,943
0
34,571
L
Artemis
JSwindle007
Artemis
7,715
3,485
0
2,035
6,507
2,191
0
2,031
4,476
0
40,489
W
Hachiman
RoboAssassin2
Hachiman
5,183
2,851
0
3,549
5,017
1,456
0
1,158
3,859
0
48,609
L
Sylvanus
STUNNAHx3
Sylvanus
2,954
630
907
2,753
8,654
5,759
0
1,788
6,866
21,755
0
W
3,819
1,008
0
2,936
8,696
6,355
0
1,440
7,256
18,880
0
W
4,399
434
0
4,365
7,411
3,545
0
3,530
3,881
200
31,623
L
2,395
721
0
1,677
11,475
5,126
0
3,554
7,921
51,116
0
W
Kukulkan
5,366
434
0
745
2,367
673
815
1,101
1,164
48,290
749

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,477
Gold Earned
34,780
365
Minions Killed
349
0
Camps Cleared
0
1,087,125
Distance Traveled
1,131,068
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
7,688
641
74
6
0
262,961
0
L
Anubis
6,966
581
99
8
0
207,804
3
L
Loki
5,256
438
60
5
0
239,265
2
L
Artemis
5,704
475
58
5
0
200,281
2
W
Hachiman
6,277
523
98
8
0
195,472
0
L
Sylvanus
6,092
508
33
3
0
206,308
3
W
Ymir
6,408
534
19
2
0
227,554
0
W
Mulan
6,487
541
58
5
0
231,669
2
L
Ymir
6,459
538
115
10
0
233,467
0
W
Kukulkan
7,920
660
100
8
0
213,412
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role