Player Matchup

Osiris
Osiris
Alementor
Osiris
Level 157
God Stats
0W - 3L
1,602 SR
Queue Stats
95W - 100L
1,620 Elo+
Party 4
Bake Kujira
Bake Kujira
BigMannyD
Bake Kujira
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 59L
1,564 Elo+
Party 3
Apollo
Apollo
Jxtttt
Apollo
Level 121
God Stats
2W - 5L
1,695 SR
Queue Stats
337W - 293L
1,532 Elo+
Party 4
Chang'e
Chang'e
MeLlamanMoya
Chang'e
Level 127
God Stats
3W - 4L
1,569 SR
Queue Stats
109W - 122L
1,503 Elo+
Party 4
Fenrir
Fenrir
SlapDaddyChaddy
Fenrir
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 17L
1,478 Elo+
Party 3
Team Averages
Level 95
1,573 SR
1,539 Elo+

VS

Team Averages
Level 81
1,515 SR
1,530 Elo+
Cernunnos
Cernunnos
 
Cernunnos
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Horus
Horus
DirtyBirdZay
Horus
Level 157
God Stats
8W - 4L
1,731 SR
Queue Stats
160W - 133L
1,612 Elo+
Party 2
Arachne
Arachne
DodoArmsJack
Arachne
Level 27
God Stats
2W - 1L
1,510 SR
Queue Stats
50W - 48L
1,518 Elo+
Party 1
Nu Wa
Nu Wa
RonkedSmot
Nu Wa
Level 54
God Stats
6W - 9L
1,327 SR
Queue Stats
100W - 125L
1,481 Elo+
Party 1
Tyr
Tyr
swomedude
Tyr
Level 139
God Stats
13W - 19L
1,506 SR
Queue Stats
499W - 427L
1,540 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Alementor
Osiris
11
0 / 1 / 0
6,267
627
4,318
9,716
9,294
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Bake Kujira
BigMannyD
Bake Kujira
9
1 / 4 / 2
5,420
542
5,130
12,135
7,410
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Apollo
Jxtttt
Apollo
11
1 / 4 / 1
5,716
572
4,071
7,962
2,109
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Chang'e
MeLlamanMoya
Chang'e
9
0 / 3 / 3
5,510
551
3,928
6,582
1,543
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
3 / 1 / 1
6,439
644
2,976
8,792
3,042
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
12
5 / 2 / 3
7,065
707
6,990
7,905
2,484
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

10
2 / 1 / 7
6,481
648
3,858
7,272
5,676
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Arachne
DodoArmsJack
Arachne
12
4 / 0 / 2
6,275
628
5,323
9,420
3,475
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Nu Wa
11
2 / 2 / 4
6,460
646
8,550
4,172
1,243
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

11
0 / 0 / 1
6,328
633
4,969
8,625
6,868
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
30
5
Kills
13
13
Deaths
5
7
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
 
Cernunnos
5
2
3
3.25
L
Osiris
Alementor
Osiris
0
1
0
0
L
Bake Kujira
BigMannyD
Bake Kujira
1
4
2
0.5
W
2
1
7
5.5
W
Arachne
DodoArmsJack
Arachne
4
0
2
5
L
Apollo
Jxtttt
Apollo
1
4
1
0.38
L
Chang'e
MeLlamanMoya
Chang'e
0
3
3
0.5
W
Nu Wa
2
2
4
2
L
3
1
1
3.5
W
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,423
Damage
29,690
45,187
Taken
37,394
23,398
Mitigated
19,746
14,922
Healing
13,085
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
 
Cernunnos
6,990
3,468
0
3,197
7,905
2,484
0
1,612
6,293
0
54,134
L
Osiris
Alementor
Osiris
4,318
797
0
4,341
9,716
9,294
0
775
8,941
228
48,234
L
Bake Kujira
BigMannyD
Bake Kujira
5,130
2,459
0
1,610
12,135
7,410
0
3,552
8,583
32,721
0
W
3,858
1,616
360
2,332
7,272
5,676
0
2,294
4,978
0
14,416
W
Arachne
DodoArmsJack
Arachne
5,323
3,534
0
3,737
9,420
3,475
0
3,048
6,372
0
44,352
L
Apollo
Jxtttt
Apollo
4,071
2,189
0
2,271
7,962
2,109
0
921
7,041
0
36,829
L
Chang'e
MeLlamanMoya
Chang'e
3,928
489
371
1,372
6,582
1,543
0
2,461
4,121
31,778
776
W
Nu Wa
8,550
3,230
0
734
4,172
1,243
0
2,064
2,108
40,167
1,052
L
2,976
721
0
4,957
8,792
3,042
0
853
7,939
0
42,259
W
4,969
524
0
2,725
8,625
6,868
0
176
8,449
508
45,384

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,352
Gold Earned
32,609
372
Minions Killed
340
0
Camps Cleared
0
1,101,405
Distance Traveled
1,105,517
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
7,065
707
98
10
0
199,287
2
L
Osiris
6,267
627
93
9
0
222,726
4
L
Bake Kujira
5,420
542
44
4
0
221,969
0
W
Horus
6,481
648
15
2
0
235,741
4
W
Arachne
6,275
628
78
8
0
250,643
0
L
Apollo
5,716
572
72
7
0
212,429
0
L
Chang'e
5,510
551
74
7
0
200,635
0
W
Nu Wa
6,460
646
63
6
0
200,334
0
L
Fenrir
6,439
644
89
9
0
243,646
0
W
Tyr
6,328
633
86
9
0
219,512
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role