Player Matchup

Medusa
Medusa
Dshinz
Medusa
Level 122
God Stats
58W - 56L
1,589 SR
Queue Stats
444W - 414L
1,479 Elo+
Solo
Kumbhakarna
Kumbhakarna
Francosoo11
Kumbhakarna
Level 147
God Stats
1W - 2L
1,500 SR
Queue Stats
156W - 147L
1,548 Elo+
Party 2
Chang'e
Chang'e
GLADIATTORXS
Chang'e
Level 146
God Stats
5W - 6L
1,742 SR
Queue Stats
150W - 137L
1,554 Elo+
Party 2
Osiris
Osiris
JosAsYuLol
Osiris
Level 85
God Stats
20W - 20L
1,466 SR
Queue Stats
222W - 203L
1,455 Elo+
Solo
Susano
Susano
guanela25
Susano
Level 101
God Stats
10W - 11L
1,726 SR
Queue Stats
102W - 97L
1,534 Elo+
Party 2
Team Averages
Level 120
1,605 SR
1,514 Elo+

VS

Team Averages
Level 110
1,597 SR
1,525 Elo+
Artemis
Artemis
 
Artemis
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
Fuukang
Sylvanus
Level 144
God Stats
2W - 0L
1,713 SR
Queue Stats
50W - 44L
1,537 Elo+
Party 1
Arachne
Arachne
OgShottyKush
Arachne
Level 165
God Stats
11W - 7L
1,675 SR
Queue Stats
134W - 113L
1,568 Elo+
Solo
Surtr
Surtr
Reglas
Surtr
Level 68
God Stats
21W - 17L
1,499 SR
Queue Stats
35W - 36L
1,501 Elo+
Party 1
Merlin
Merlin
Ryrizzle
Merlin
Level 105
God Stats
4W - 2L
1,596 SR
Queue Stats
47W - 43L
1,521 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Dshinz
Medusa
17
6 / 3 / 2
10,267
604
13,473
10,508
3,892
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Kumbhakarna
Francosoo11
Kumbhakarna
12
1 / 3 / 5
7,836
461
5,694
16,558
12,520
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Chang'e
GLADIATTORXS
Chang'e
14
2 / 4 / 5
8,057
474
7,016
13,781
4,131
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Osiris
JosAsYuLol
Osiris
13
2 / 4 / 0
8,436
496
10,493
18,061
14,273
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Susano
guanela25
Susano
16
2 / 3 / 3
8,540
502
8,342
16,186
5,895
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
14
2 / 5 / 4
8,549
503
6,735
11,921
3,992
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sylvanus
Fuukang
Sylvanus
12
1 / 2 / 6
7,234
426
8,068
11,889
6,012
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Arachne
OgShottyKush
Arachne
16
1 / 2 / 5
9,121
537
14,577
21,247
18,319
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Surtr
Reglas
Surtr
17
8 / 3 / 4
10,194
600
10,211
15,897
7,286
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Merlin
Ryrizzle
Merlin
15
5 / 1 / 3
9,604
565
8,449
6,173
1,999
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
39
13
Kills
17
17
Deaths
13
15
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
2
5
4
0.8
L
Medusa
Dshinz
Medusa
6
3
2
2.33
L
Kumbhakarna
Francosoo11
Kumbhakarna
1
3
5
1.17
W
Sylvanus
Fuukang
Sylvanus
1
2
6
2
L
Chang'e
GLADIATTORXS
Chang'e
2
4
5
1.13
L
Osiris
JosAsYuLol
Osiris
2
4
0
0.5
W
Arachne
OgShottyKush
Arachne
1
2
5
1.75
W
Surtr
Reglas
Surtr
8
3
4
3.33
W
Merlin
Ryrizzle
Merlin
5
1
3
6.5
L
Susano
guanela25
Susano
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,018
Damage
48,040
75,094
Taken
67,127
40,711
Mitigated
37,608
19,523
Healing
26,886
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
6,735
2,552
0
2,286
11,921
3,992
914
604
11,317
0
60,780
L
Medusa
Dshinz
Medusa
13,473
5,210
0
659
10,508
3,892
279
2,068
8,440
0
91,660
L
Kumbhakarna
Francosoo11
Kumbhakarna
5,694
1,510
0
1,189
16,558
12,520
0
6,316
10,194
28,549
0
W
Sylvanus
Fuukang
Sylvanus
8,068
2,848
1,556
2,739
11,889
6,012
0
3,913
7,976
23,474
8,149
L
Chang'e
GLADIATTORXS
Chang'e
7,016
623
1,440
5,933
13,781
4,131
0
5,447
8,334
48,986
0
L
Osiris
JosAsYuLol
Osiris
10,493
3,562
0
4,067
18,061
14,273
0
118
16,774
0
52,431
W
Arachne
OgShottyKush
Arachne
14,577
8,260
0
11,885
21,247
18,319
1,255
1,079
20,168
0
53,375
W
Surtr
Reglas
Surtr
10,211
4,220
0
7,209
15,897
7,286
11
3,906
11,991
3,306
78,155
W
Merlin
Ryrizzle
Merlin
8,449
521
0
1,211
6,173
1,999
0
3,208
2,965
65,106
72
L
Susano
guanela25
Susano
8,342
1,619
0
6,235
16,186
5,895
0
2,923
13,167
0
74,008

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,136
Gold Earned
44,702
520
Minions Killed
469
0
Camps Cleared
0
1,578,935
Distance Traveled
1,608,324
3
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
8,549
503
84
5
0
322,398
0
L
Medusa
10,267
604
133
8
0
325,994
0
L
Kumbhakarna
7,836
461
37
2
0
325,203
2
W
Sylvanus
7,234
426
43
3
0
323,867
8
L
Chang'e
8,057
474
93
5
0
308,645
0
L
Osiris
8,436
496
130
8
0
242,558
1
W
Arachne
9,121
537
85
5
0
298,380
0
W
Surtr
10,194
600
131
8
0
343,375
2
W
Merlin
9,604
565
126
7
0
320,304
4
L
Susano
8,540
502
127
7
0
376,535
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role