Player Matchup

Cerberus
Cerberus
BaltoBrown
Cerberus
Level 125
God Stats
16W - 12L
1,562 SR
Queue Stats
144W - 138L
1,450 Elo+
Party 3
Nu Wa
Nu Wa
Davyon_
Nu Wa
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
202W - 200L
1,397 Elo+
Party 2
King Arthur
King Arthur
FluffyCactus229
King Arthur
Level 69
God Stats
3W - 10L
1,276 SR
Queue Stats
101W - 112L
1,428 Elo+
Solo
Bakasura
Bakasura
NotOwI-
Bakasura
Level 78
God Stats
9W - 8L
1,501 SR
Queue Stats
285W - 312L
1,392 Elo+
Party 2
Cupid
Cupid
SalemBrown
Cupid
Level 95
God Stats
10W - 8L
1,611 SR
Queue Stats
313W - 317L
1,428 Elo+
Party 3
Team Averages
Level 86
1,490 SR
1,419 Elo+

VS

Team Averages
Level 101
1,601 SR
1,432 Elo+
Nu Wa
Nu Wa
Cieloh
Nu Wa
Level 83
God Stats
8W - 1L
1,909 SR
Queue Stats
285W - 254L
1,467 Elo+
Party 1
Shiva
Shiva
Devolutionist243
Shiva
Level 107
God Stats
2W - 1L
1,471 SR
Queue Stats
113W - 111L
1,404 Elo+
Solo
Hun Batz
Hun Batz
SuperSticky3080
Hun Batz
Level 144
God Stats
3W - 1L
1,547 SR
Queue Stats
246W - 242L
1,432 Elo+
Solo
Hachiman
Hachiman
menacingmac333
Hachiman
Level 79
God Stats
22W - 20L
1,553 SR
Queue Stats
204W - 190L
1,449 Elo+
Party 1
Cthulhu
Cthulhu
toyo2000
Cthulhu
Level 91
God Stats
18W - 9L
1,522 SR
Queue Stats
160W - 134L
1,409 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
BaltoBrown
Cerberus
8
0 / 2 / 0
5,058
460
2,762
9,368
4,093
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Nu Wa
Davyon_
Nu Wa
11
0 / 3 / 0
5,469
497
1,855
5,935
1,224
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
FluffyCactus229
King Arthur
10
0 / 2 / 0
5,444
495
1,990
7,518
3,982
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bakasura
NotOwI-
Bakasura
9
1 / 1 / 0
5,241
476
3,395
9,597
3,192
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cupid
9
0 / 3 / 1
5,287
481
4,346
7,215
1,919
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Cieloh
Nu Wa
12
1 / 0 / 2
6,836
621
7,614
2,479
578
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

12
2 / 0 / 0
7,180
653
3,807
6,208
3,815
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Hun Batz
12
3 / 0 / 1
6,383
580
2,536
6,979
2,366
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hachiman
10
4 / 0 / 2
5,842
531
7,212
5,413
1,492
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
toyo2000
Cthulhu
10
1 / 1 / 5
6,384
580
5,097
6,900
3,813
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
21
1
Kills
11
11
Deaths
1
1
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Cerberus
BaltoBrown
Cerberus
0
2
0
0
W
Nu Wa
Cieloh
Nu Wa
1
0
2
2
L
Nu Wa
Davyon_
Nu Wa
0
3
0
0
W
2
0
0
2
L
King Arthur
FluffyCactus229
King Arthur
0
2
0
0
L
Bakasura
NotOwI-
Bakasura
1
1
0
1
L
Cupid
0
3
1
0.17
W
Hun Batz
3
0
1
3.5
W
Hachiman
4
0
2
5
W
Cthulhu
toyo2000
Cthulhu
1
1
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,348
Damage
26,266
39,633
Taken
27,979
14,410
Mitigated
12,064
11,139
Healing
9,077
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
BaltoBrown
Cerberus
2,762
19
92
2,109
9,368
4,093
165
3,409
5,863
10,694
0
W
Nu Wa
Cieloh
Nu Wa
7,614
1,143
0
515
2,479
578
0
1,268
1,020
54,016
0
L
Nu Wa
Davyon_
Nu Wa
1,855
474
0
1,830
5,935
1,224
0
3,694
1,974
34,588
0
W
3,807
829
0
1,406
6,208
3,815
0
309
5,859
0
51,732
L
King Arthur
FluffyCactus229
King Arthur
1,990
228
0
1,243
7,518
3,982
0
566
6,856
3,604
28,810
L
Bakasura
NotOwI-
Bakasura
3,395
2,042
0
2,878
9,597
3,192
0
2,306
7,093
0
31,437
L
Cupid
4,346
2,193
206
2,781
7,215
1,919
598
1,983
5,136
0
37,237
W
Hun Batz
2,536
356
0
3,221
6,979
2,366
0
150
6,559
0
40,103
W
Hachiman
7,212
4,050
0
2,610
5,413
1,492
1,055
1,434
3,979
0
32,544
W
Cthulhu
toyo2000
Cthulhu
5,097
1,037
85
1,240
6,900
3,813
189
1,357
5,151
26,517
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,499
Gold Earned
32,625
287
Minions Killed
363
0
Camps Cleared
0
1,087,289
Distance Traveled
1,058,587
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
5,058
460
27
2
0
221,708
2
W
Nu Wa
6,836
621
96
9
0
208,427
0
L
Nu Wa
5,469
497
70
6
0
181,337
0
W
Shiva
7,180
653
98
9
0
177,182
0
L
King Arthur
5,444
495
56
5
0
205,543
1
L
Bakasura
5,241
476
68
6
0
272,088
0
L
Cupid
5,287
481
66
6
0
206,613
2
W
Hun Batz
6,383
580
71
6
0
259,560
0
W
Hachiman
5,842
531
54
5
0
200,188
0
W
Cthulhu
6,384
580
44
4
0
213,230
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role