Player Matchup

Janus
Janus
Silver II
EyePrince
Janus
Silver II
Level 132
God Stats
8W - 11L
1,505 SR
Queue Stats
60W - 77L
989 MMR
Party 1
Chaac
Chaac
Gold V
Im in ya mit
Chaac
Gold V
Level 124
God Stats
36W - 30L
1,558 SR
Queue Stats
54W - 54L
1,349 MMR
Party 1
Guan Yu
Guan Yu
Silver V
TTV TTOKhalo
Guan Yu
Silver V
Level 156
God Stats
1W - 0L
1,730 SR
Queue Stats
20W - 24L
1,206 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 137
1,598 SR
1,181 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 125
1,502 SR
1,055 MMR
Merlin
Merlin
Silver III
LeGiTxASIANx
Merlin
Silver III
Level 163
God Stats
10W - 10L
1,598 SR
Queue Stats
356W - 449L
917 MMR
Solo
Kuzenbo
Kuzenbo
Silver IV
MagicCrash
Kuzenbo
Silver IV
Level 144
God Stats
10W - 4L
1,565 SR
Queue Stats
15W - 17L
1,427 MMR
Party 2
Izanami
Izanami
Bronze I
Solmar3lk
Izanami
Bronze I
Level 67
God Stats
2W - 7L
1,342 SR
Queue Stats
26W - 41L
820 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
EyePrince
Janus
20
7 / 0 / 4
13,897
869
16,935
11,039
4,599
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

20
4 / 1 / 5
13,200
825
13,127
15,941
17,310
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Guan Yu
TTV TTOKhalo
Guan Yu
19
1 / 0 / 8
12,502
781
10,840
17,243
16,580
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
CthulhuUllrKukulkanDiscordiaHorus

VS

Bans
PoseidonNe ZhaNoxDanzaburouVulcan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
17
1 / 5 / 0
10,615
663
10,453
13,157
3,954
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Kuzenbo
MagicCrash
Kuzenbo
17
0 / 2 / 1
10,340
646
13,086
19,434
22,823
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Izanami
Solmar3lk
Izanami
17
0 / 5 / 1
10,825
677
6,205
13,141
4,549
Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
3
12
Kills
1
1
Deaths
12
17
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Janus
EyePrince
Janus
7
0
4
9
W
4
1
5
6.5
L
Merlin
1
5
0
0.2
L
Kuzenbo
MagicCrash
Kuzenbo
0
2
1
0.25
L
Izanami
Solmar3lk
Izanami
0
5
1
0.1
W
Guan Yu
TTV TTOKhalo
Guan Yu
1
0
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,902
Damage
29,744
44,223
Taken
45,732
38,489
Mitigated
31,326
20,792
Healing
2,309
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
EyePrince
Janus
16,935
612
0
4,293
11,039
4,599
1,478
6,020
4,647
63,804
0
W
13,127
824
0
5,166
15,941
17,310
58
8,272
7,063
0
59,218
L
Merlin
10,453
238
0
1,427
13,157
3,954
0
5,001
8,112
33,818
0
L
Kuzenbo
MagicCrash
Kuzenbo
13,086
4,254
0
500
19,434
22,823
0
8,317
11,056
26,635
1,383
L
Izanami
Solmar3lk
Izanami
6,205
3,308
0
382
13,141
4,549
0
5,006
8,097
0
37,016
W
Guan Yu
TTV TTOKhalo
Guan Yu
10,840
686
3,812
7,521
17,243
16,580
0
7,052
9,668
1,776
58,663

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,599
Gold Earned
31,780
273
Minions Killed
156
0
Camps Cleared
0
957,346
Distance Traveled
851,225
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
13,897
869
109
7
0
309,995
3
W
Chaac
13,200
825
74
5
0
308,541
2
L
Merlin
10,615
663
62
4
0
265,256
2
L
Kuzenbo
10,340
646
20
1
0
314,129
6
L
Izanami
10,825
677
74
5
0
271,840
4
W
Guan Yu
12,502
781
90
6
0
338,810
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role