Player Matchup

Nut
Nut
Colosuss_ofClout
Nut
Level 59
God Stats
1W - 4L
1,523 SR
Queue Stats
12W - 21L
1,406 Elo+
Party 2
Ah Puch
Ah Puch
Rave_Moon_Riddim
Ah Puch
Level 73
God Stats
0W - 2L
1,328 SR
Queue Stats
3W - 11L
1,123 Elo+
Solo
Atlas
Atlas
opks
Atlas
Level 28
God Stats
3W - 4L
1,751 SR
Queue Stats
12W - 21L
1,406 Elo+
Party 2
Team Averages
Level 53
1,534 SR
1,312 Elo+

VS

Team Averages
Level 83
1,526 SR
1,394 Elo+
Surtr
Surtr
Fern-Atoel
Surtr
Level 100
God Stats
2W - 2L
1,500 SR
Queue Stats
48W - 41L
1,386 Elo+
Party 1
Nu Wa
Nu Wa
OutsideWig62745
Nu Wa
Level 143
God Stats
229W - 213L
1,487 SR
Queue Stats
467W - 489L
1,412 Elo+
Solo
Kukulkan
Kukulkan
twincoresystem
Kukulkan
Level 6
God Stats
21W - 18L
1,589 SR
Queue Stats
46W - 41L
1,386 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 5 / 1
7,517
683
5,794
10,826
3,096
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
0 / 4 / 2
7,526
684
3,199
8,412
2,037
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Atlas
opks
Atlas
12
0 / 4 / 0
7,063
642
2,939
14,027
11,588
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
15
4 / 1 / 7
9,161
833
7,394
8,980
9,404
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

16
5 / 0 / 8
10,093
918
14,820
4,429
1,513
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Kukulkan
15
4 / 1 / 7
9,347
850
6,737
5,613
2,218
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
35
1
Kills
13
13
Deaths
2
3
Assists
22
Player
Kills
Deaths
Assists
KDA
L
1
5
1
0.3
W
Surtr
4
1
7
7.5
W
5
0
8
9
L
0
4
2
0.25
L
Atlas
opks
Atlas
0
4
0
0
W
Kukulkan
4
1
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,932
Damage
28,951
33,265
Taken
19,022
16,721
Mitigated
13,135
7,217
Healing
1,031
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,794
3,457
351
1,300
10,826
3,096
41
6,767
3,793
0
26,929
W
Surtr
7,394
2,186
0
1,031
8,980
9,404
342
3,381
5,599
566
14,608
W
14,820
6,839
0
0
4,429
1,513
2,398
1,221
3,208
46,093
887
L
3,199
137
227
3,574
8,412
2,037
0
6,086
2,103
36,455
0
L
Atlas
opks
Atlas
2,939
1,173
103
1,662
14,027
11,588
0
9,133
4,631
18,748
0
W
Kukulkan
6,737
565
0
0
5,613
2,218
52
1,745
3,868
24,579
1,521

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,106
Gold Earned
28,601
137
Minions Killed
144
0
Camps Cleared
0
468,467
Distance Traveled
628,928
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nut
7,517
683
49
4
0
148,702
1
W
Surtr
9,161
833
25
2
0
222,580
0
W
Nu Wa
10,093
918
65
6
0
209,002
0
L
Ah Puch
7,526
684
68
6
0
144,798
0
L
Atlas
7,063
642
20
2
0
174,967
0
W
Kukulkan
9,347
850
54
5
0
197,346
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role