Player Matchup

Loki
Loki
CPTbetus21
Loki
Level 152
God Stats
6W - 6L
1,595 SR
Queue Stats
137W - 134L
1,524 Elo+
Party 2
Chaac
Chaac
D0G S0LDIER 99
Chaac
Level 146
God Stats
4W - 1L
1,760 SR
Queue Stats
82W - 84L
1,518 Elo+
Party 2
Neith
Neith
KannonBall_13
Neith
Level 82
God Stats
1W - 3L
1,416 SR
Queue Stats
11W - 12L
1,475 Elo+
Solo
Kukulkan
Kukulkan
Tharo Bap Godo
Kukulkan
Level 66
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Ares
Ares
keroname
Ares
Level 99
God Stats
3W - 5L
1,706 SR
Queue Stats
10W - 12L
1,196 Elo+
Solo
Team Averages
Level 109
1,596 SR
1,443 Elo+

VS

Team Averages
Level 102
1,603 SR
1,497 Elo+
Chiron
Chiron
EDCHIDO
Chiron
Level 89
God Stats
8W - 3L
1,765 SR
Queue Stats
200W - 180L
1,482 Elo+
Party 1
Hun Batz
Hun Batz
HUNT L1VES
Hun Batz
Level 106
God Stats
5W - 4L
1,551 SR
Queue Stats
131W - 134L
1,528 Elo+
Solo
Ra
Ra
Hank3r99
Ra
Level 87
God Stats
3W - 1L
1,657 SR
Queue Stats
202W - 183L
1,472 Elo+
Party 1
Erlang Shen
Erlang Shen
Real ASAP Pablo
Erlang Shen
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 64L
1,515 Elo+
Solo
Athena
Athena
iDemor4914
Athena
Level 104
God Stats
28W - 24L
1,543 SR
Queue Stats
324W - 289L
1,490 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 1 / 1
5,558
505
3,850
8,005
2,257
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
1 / 1 / 0
6,152
559
5,854
8,502
4,149
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

8
0 / 2 / 0
4,508
410
1,762
6,525
1,878
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Kukulkan
10
0 / 1 / 1
5,299
482
350
3,736
1,162
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ares
9
1 / 2 / 1
5,290
481
3,573
8,112
4,765
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
EDCHIDO
Chiron
10
1 / 1 / 2
5,713
519
6,093
4,161
1,533
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Hun Batz
HUNT L1VES
Hun Batz
12
4 / 1 / 3
6,478
589
4,592
5,311
1,989
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

12
1 / 0 / 2
6,813
619
4,060
3,617
1,311
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Erlang Shen
Real ASAP Pablo
Erlang Shen
10
0 / 1 / 0
5,928
539
4,651
9,543
5,111
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Athena
iDemor4914
Athena
10
1 / 0 / 6
6,226
566
3,496
5,731
4,045
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
20
3
Kills
7
7
Deaths
3
3
Assists
13
Player
Kills
Deaths
Assists
KDA
L
1
1
1
1.5
L
1
1
0
1
W
Chiron
EDCHIDO
Chiron
1
1
2
2
W
Hun Batz
HUNT L1VES
Hun Batz
4
1
3
5.5
W
1
0
2
2
L
0
2
0
0
W
Erlang Shen
Real ASAP Pablo
Erlang Shen
0
1
0
0
L
Kukulkan
0
1
1
0.5
W
Athena
iDemor4914
Athena
1
0
6
4
L
Ares
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,389
Damage
22,892
34,880
Taken
28,363
14,211
Mitigated
13,989
10,843
Healing
11,940
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,850
621
0
3,622
8,005
2,257
0
1,949
6,017
0
40,376
L
5,854
1,195
0
3,898
8,502
4,149
0
486
8,016
0
42,532
W
Chiron
EDCHIDO
Chiron
6,093
1,406
492
1,455
4,161
1,533
0
1,554
2,607
0
37,241
W
Hun Batz
HUNT L1VES
Hun Batz
4,592
677
0
562
5,311
1,989
0
455
4,856
0
41,533
W
4,060
281
288
1,917
3,617
1,311
152
300
3,317
57,211
764
L
1,762
293
0
1,475
6,525
1,878
0
1,064
5,461
0
24,532
W
Erlang Shen
Real ASAP Pablo
Erlang Shen
4,651
2,646
0
5,105
9,543
5,111
0
0
9,543
0
40,739
L
Kukulkan
350
16
0
500
3,736
1,162
0
2,447
1,289
29,492
861
W
Athena
iDemor4914
Athena
3,496
921
0
2,121
5,731
4,045
0
1,614
4,117
23,438
0
L
Ares
3,573
121
0
1,348
8,112
4,765
0
1,571
6,541
14,612
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,807
Gold Earned
31,158
280
Minions Killed
343
0
Camps Cleared
0
1,033,564
Distance Traveled
1,170,555
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
5,558
505
68
6
0
240,478
0
L
Chaac
6,152
559
79
7
0
167,883
2
W
Chiron
5,713
519
67
6
0
208,053
0
W
Hun Batz
6,478
589
65
6
0
255,501
0
W
Ra
6,813
619
110
10
0
246,118
0
L
Neith
4,508
410
47
4
0
176,833
0
W
Erlang Shen
5,928
539
69
6
0
213,453
0
L
Kukulkan
5,299
482
58
5
0
228,791
2
W
Athena
6,226
566
32
3
0
247,430
0
L
Ares
5,290
481
28
3
0
219,579
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role