Player Matchup

Ymir
Ymir
EmíyaShírou
Ymir
Level 156
God Stats
2W - 3L
1,281 SR
Queue Stats
62W - 51L
1,576 Elo+
Party 2
Bakasura
Bakasura
OhYuck
Bakasura
Level 189
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 29L
1,426 Elo+
Party 2
Apollo
Apollo
RoyalMarine101
Apollo
Level 147
God Stats
18W - 15L
1,539 SR
Queue Stats
447W - 423L
1,504 Elo+
Solo
Chang'e
Chang'e
Yuri
Chang'e
Level 128
God Stats
2W - 0L
1,280 SR
Queue Stats
34W - 22L
1,627 Elo+
Party 2
Anubis
Anubis
mikusweat
Anubis
Level 159
God Stats
4W - 0L
1,833 SR
Queue Stats
32W - 24L
1,577 Elo+
Party 2
Team Averages
Level 156
1,487 SR
1,542 Elo+

VS

Team Averages
Level 121
1,530 SR
1,617 Elo+
Janus
Janus
DiluteAuto
Janus
Level 127
God Stats
0W - 3L
1,198 SR
Queue Stats
18W - 20L
1,681 Elo+
Party 1
Erlang Shen
Erlang Shen
Gogo677
Erlang Shen
Level 155
God Stats
9W - 9L
1,529 SR
Queue Stats
175W - 151L
1,581 Elo+
Party 1
Awilix
Awilix
LordHokageSama1
Awilix
Level 155
God Stats
4W - 4L
1,626 SR
Queue Stats
57W - 77L
1,482 Elo+
Solo
Kumbhakarna
Kumbhakarna
Mwinch
Kumbhakarna
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
154W - 138L
1,631 Elo+
Party 3
Jing Wei
Jing Wei
RÊFORMÊd
Jing Wei
Level 14
God Stats
3W - 1L
1,798 SR
Queue Stats
31W - 14L
1,709 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 3 / 4
7,065
543
3,068
9,922
6,255
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bakasura
OhYuck
Bakasura
15
7 / 2 / 4
8,159
628
11,280
11,261
5,260
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
2 / 4 / 2
7,494
576
8,113
9,239
2,728
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Chang'e
Yuri
Chang'e
13
2 / 0 / 3
7,857
604
4,624
3,918
1,140
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anubis
mikusweat
Anubis
14
5 / 1 / 2
8,442
649
11,210
9,523
4,470
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
12
0 / 5 / 0
6,265
482
2,431
7,767
1,862
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Erlang Shen
Gogo677
Erlang Shen
11
0 / 4 / 0
6,531
502
6,353
16,365
8,167
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

12
2 / 5 / 1
6,348
488
3,384
9,779
2,182
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kumbhakarna
Mwinch
Kumbhakarna
11
1 / 2 / 7
6,975
537
4,983
12,753
7,687
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jing Wei
RÊFORMÊd
Jing Wei
14
7 / 2 / 2
8,489
653
10,543
9,279
3,129
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
20
18
Kills
10
10
Deaths
18
15
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Janus
0
5
0
0
W
2
3
4
1.33
L
Erlang Shen
Gogo677
Erlang Shen
0
4
0
0
L
2
5
1
0.5
L
Kumbhakarna
Mwinch
Kumbhakarna
1
2
7
2.25
W
Bakasura
OhYuck
Bakasura
7
2
4
4.5
W
2
4
2
0.75
L
Jing Wei
RÊFORMÊd
Jing Wei
7
2
2
4
W
Chang'e
Yuri
Chang'e
2
0
3
3.5
W
Anubis
mikusweat
Anubis
5
1
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,295
Damage
27,694
43,863
Taken
55,943
19,853
Mitigated
23,027
17,752
Healing
17,525
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
2,431
158
0
500
7,767
1,862
0
3,681
3,637
47,884
824
W
3,068
642
0
2,531
9,922
6,255
0
3,247
6,576
14,605
439
L
Erlang Shen
Gogo677
Erlang Shen
6,353
2,787
0
5,142
16,365
8,167
0
8,263
6,917
0
49,319
L
3,384
1,047
0
2,934
9,779
2,182
0
2,113
6,747
0
42,700
L
Kumbhakarna
Mwinch
Kumbhakarna
4,983
848
2,001
3,278
12,753
7,687
0
2,652
9,404
22,508
1,748
W
Bakasura
OhYuck
Bakasura
11,280
7,383
0
4,765
11,261
5,260
0
1,059
10,202
0
51,033
W
8,113
3,823
0
2,628
9,239
2,728
240
1,103
8,136
0
55,571
L
Jing Wei
RÊFORMÊd
Jing Wei
10,543
9,184
0
3,670
9,279
3,129
115
1,146
7,993
0
65,772
W
Chang'e
Yuri
Chang'e
4,624
472
1,299
2,841
3,918
1,140
150
587
3,313
58,113
1,985
W
Anubis
mikusweat
Anubis
11,210
513
0
3,688
9,523
4,470
0
994
8,453
57,467
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,017
Gold Earned
34,608
434
Minions Killed
411
0
Camps Cleared
0
1,350,140
Distance Traveled
1,355,682
12
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
6,265
482
122
9
0
256,860
0
W
Ymir
7,065
543
26
2
0
259,672
3
L
Erlang Shen
6,531
502
85
7
0
256,228
2
L
Awilix
6,348
488
65
5
0
300,884
0
L
Kumbhakarna
6,975
537
29
2
0
269,652
2
W
Bakasura
8,159
628
102
8
0
329,208
0
W
Apollo
7,494
576
97
7
0
259,853
5
L
Jing Wei
8,489
653
110
8
0
272,058
0
W
Chang'e
7,857
604
97
7
0
269,596
0
W
Anubis
8,442
649
112
9
0
231,811
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role