Player Matchup

Arachne
Arachne
Platinum I
 
Arachne
Platinum I
Level 170
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Ra
Ra
Platinum II
DarkTrevaS
Ra
Platinum II
Level 233
God Stats
16W - 16L
1,483 SR
Queue Stats
568W - 559L
1,874 MMR
Party 1
Rama
Rama
Diamond V
NarutoTFD
Rama
Diamond V
Level 170
God Stats
6W - 8L
1,594 SR
Queue Stats
190W - 206L
2,038 MMR
Party 1
Athena
Athena
Platinum III
TalonDeIndio
Athena
Platinum III
Level 129
God Stats
10W - 10L
1,501 SR
Queue Stats
233W - 226L
1,954 MMR
Party 3
Freya
Freya
Diamond IV
нαdeѕн
Freya
Diamond IV
Level 202
God Stats
0W - 3L
1,251 SR
Queue Stats
126W - 114L
2,025 MMR
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 181
1,466 SR
1,878 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 169
1,505 SR
1,550 MMR
Anubis
Anubis
Diamond III
 
Anubis
Diamond III
Level 196
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Surtr
Surtr
Platinum V
 
Surtr
Platinum V
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chernobog
Chernobog
Diamond V
 
Chernobog
Diamond V
Level 162
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sobek
Sobek
Platinum II
 
Sobek
Platinum II
Level 172
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Thanatos
Thanatos
Platinum V
zNaoki
Thanatos
Platinum V
Level 157
God Stats
4W - 4L
1,523 SR
Queue Stats
152W - 145L
1,751 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
6
3 / 1 / 0
3,789
758
2,017
3,793
1,066
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

7
0 / 2 / 1
3,384
677
840
2,327
349
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Rama
5
1 / 1 / 1
3,193
639
1,720
2,543
521
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Athena
5
1 / 1 / 1
3,407
681
1,156
3,731
1,700
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Freya
4
1 / 0 / 0
2,897
579
1,017
1,032
210
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bans
GebKumbhakarnaAo KuangMedusa

VS

Bans
ThothSusanoSetTsukuyomi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
8
2 / 1 / 0
4,105
821
1,824
2,051
874
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Surtr
 
Surtr
6
0 / 1 / 0
3,612
722
1,309
3,931
2,525
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Chernobog
 
Chernobog
5
1 / 0 / 2
3,438
688
2,661
1,698
386
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sobek
 
Sobek
4
1 / 2 / 1
3,338
668
1,278
3,775
1,747
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Thanatos
zNaoki
Thanatos
6
1 / 2 / 2
3,633
727
1,414
3,444
829
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
10
6
Kills
5
5
Deaths
6
3
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
3
1
0
3
W
Anubis
 
Anubis
2
1
0
2
W
Surtr
 
Surtr
0
1
0
0
W
Chernobog
 
Chernobog
1
0
2
2
W
Sobek
 
Sobek
1
2
1
0.75
L
0
2
1
0.25
L
Rama
1
1
1
1.5
L
Athena
1
1
1
1.5
W
Thanatos
zNaoki
Thanatos
1
2
2
1
L
Freya
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,750
Damage
8,486
13,426
Taken
14,899
3,846
Mitigated
6,361
5,586
Healing
6,745
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
2,017
1,363
0
2,106
3,793
1,066
0
187
3,538
0
10,334
W
Anubis
 
Anubis
1,824
42
0
738
2,051
874
0
840
1,211
24,499
883
W
Surtr
 
Surtr
1,309
567
0
1,472
3,931
2,525
0
1,017
2,914
380
15,952
W
Chernobog
 
Chernobog
2,661
1,465
0
1,026
1,698
386
0
247
1,451
0
17,356
W
Sobek
 
Sobek
1,278
62
0
1,082
3,775
1,747
0
670
3,105
4,769
369
L
840
0
180
467
2,327
349
0
1,608
719
17,161
0
L
Rama
1,720
1,507
0
935
2,543
521
0
511
2,032
0
15,080
L
Athena
1,156
467
0
984
3,731
1,700
0
767
2,964
5,387
0
W
Thanatos
zNaoki
Thanatos
1,414
559
0
2,427
3,444
829
0
239
3,205
0
16,679
L
Freya
1,017
436
0
914
1,032
210
0
31
944
5,380
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,670
Gold Earned
18,126
102
Minions Killed
152
0
Camps Cleared
0
466,363
Distance Traveled
538,560
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
3,789
758
25
5
0
111,337
0
W
Anubis
4,105
821
48
10
0
107,150
3
W
Surtr
3,612
722
38
8
0
96,910
0
W
Chernobog
3,438
688
25
5
0
97,278
0
W
Sobek
3,338
668
8
2
0
119,085
2
L
Ra
3,384
677
36
7
0
95,290
0
L
Rama
3,193
639
25
5
0
92,804
2
L
Athena
3,407
681
9
2
0
125,720
1
W
Thanatos
3,633
727
33
7
0
118,137
1
L
Freya
2,897
579
7
1
0
41,212
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role