Player Matchup

Kumbhakarna
Kumbhakarna
Broxx03
Kumbhakarna
Level 109
God Stats
2W - 1L
1,558 SR
Queue Stats
16W - 14L
1,565 Elo+
Party 1
Bacchus
Bacchus
GoosyGator
Bacchus
Level 118
God Stats
24W - 18L
1,505 SR
Queue Stats
562W - 516L
1,529 Elo+
Party 3
Bake Kujira
Bake Kujira
MorluG
Bake Kujira
Level 159
God Stats
4W - 1L
1,731 SR
Queue Stats
133W - 91L
1,598 Elo+
Party 1
Medusa
Medusa
Sweetdreamsbb
Medusa
Level 250
God Stats
5W - 1L
1,852 SR
Queue Stats
284W - 261L
1,517 Elo+
Party 1
Nemesis
Nemesis
goku0517
Nemesis
Level 49
God Stats
7W - 4L
1,567 SR
Queue Stats
142W - 131L
1,507 Elo+
Party 3
Team Averages
Level 137
1,643 SR
1,543 Elo+

VS

Team Averages
Level 70
1,604 SR
1,574 Elo+
Cthulhu
Cthulhu
Big Chauncer
Cthulhu
Level 147
God Stats
2W - 4L
1,241 SR
Queue Stats
395W - 373L
1,589 Elo+
Solo
He Bo
He Bo
DarthDood
He Bo
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 25L
1,578 Elo+
Party 2
Set
Set
FIIAbyssIIF
Set
Level 29
God Stats
3W - 4L
1,923 SR
Queue Stats
127W - 106L
1,608 Elo+
Party 2
Medusa
Medusa
FIIAspectIIF
Medusa
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
187W - 143L
1,607 Elo+
Party 2
Serqet
Serqet
tachuela-verde7
Serqet
Level 48
God Stats
0W - 3L
1,855 SR
Queue Stats
52W - 53L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Broxx03
Kumbhakarna
10
1 / 1 / 3
5,738
522
2,689
8,524
5,066
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bacchus
GoosyGator
Bacchus
12
9 / 1 / 1
7,400
673
6,546
6,910
3,722
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bake Kujira
MorluG
Bake Kujira
13
3 / 0 / 1
7,741
704
5,168
9,359
9,715
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
0 / 4 / 2
5,973
543
3,865
5,624
1,823
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
goku0517
Nemesis
10
0 / 1 / 7
5,743
522
2,569
8,292
3,152
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Big Chauncer
Cthulhu
11
2 / 1 / 3
6,368
579
6,625
7,399
3,770
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

He Bo
DarthDood
He Bo
10
0 / 5 / 2
5,780
525
3,294
4,832
1,184
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
0 / 4 / 0
5,526
502
4,351
7,927
4,266
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Medusa
13
4 / 1 / 1
7,038
640
4,406
5,154
1,671
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

11
1 / 2 / 2
5,609
510
2,802
7,445
2,256
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
15
13
Kills
7
7
Deaths
13
14
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Big Chauncer
Cthulhu
2
1
3
3.5
W
Kumbhakarna
Broxx03
Kumbhakarna
1
1
3
2.5
L
He Bo
DarthDood
He Bo
0
5
2
0.2
L
0
4
0
0
L
Medusa
4
1
1
4.5
W
Bacchus
GoosyGator
Bacchus
9
1
1
9.5
W
Bake Kujira
MorluG
Bake Kujira
3
0
1
3.5
W
0
4
2
0.25
W
Nemesis
goku0517
Nemesis
0
1
7
3.5
L
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,837
Damage
21,478
38,709
Taken
32,757
23,478
Mitigated
13,147
14,204
Healing
5,951
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Big Chauncer
Cthulhu
6,625
192
218
1,856
7,399
3,770
0
3,384
3,874
32,309
0
W
Kumbhakarna
Broxx03
Kumbhakarna
2,689
174
61
3,431
8,524
5,066
0
3,543
4,347
13,150
1,221
L
He Bo
DarthDood
He Bo
3,294
246
0
178
4,832
1,184
0
2,112
2,558
32,538
0
L
4,351
1,613
0
1,816
7,927
4,266
0
5,344
2,579
0
40,309
L
Medusa
4,406
2,119
0
524
5,154
1,671
0
368
4,786
0
51,380
W
Bacchus
GoosyGator
Bacchus
6,546
804
0
1,313
6,910
3,722
0
3,233
3,296
35,200
2,227
W
Bake Kujira
MorluG
Bake Kujira
5,168
2,208
0
3,650
9,359
9,715
66
0
9,359
55,320
3,718
W
3,865
1,868
0
1,181
5,624
1,823
0
375
5,059
0
49,058
W
Nemesis
goku0517
Nemesis
2,569
1,372
0
4,568
8,292
3,152
27
1,511
6,321
0
39,753
L
2,802
572
0
1,359
7,445
2,256
0
2,246
5,049
0
32,731

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,595
Gold Earned
30,321
372
Minions Killed
374
0
Camps Cleared
0
1,224,306
Distance Traveled
1,182,948
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
6,368
579
60
5
0
250,968
0
W
Kumbhakarna
5,738
522
20
2
0
247,575
2
L
He Bo
5,780
525
75
7
0
204,497
0
L
Set
5,526
502
69
6
0
195,301
0
L
Medusa
7,038
640
105
10
0
253,801
2
W
Bacchus
7,400
673
76
7
0
262,379
3
W
Bake Kujira
7,741
704
108
10
0
218,161
0
W
Medusa
5,973
543
89
8
0
223,510
2
W
Nemesis
5,743
522
79
7
0
272,681
0
L
Serqet
5,609
510
65
6
0
278,381
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role