Player Matchup

Izanami
Izanami
 
Izanami
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Maui
Maui
 
Maui
Level 268
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Awilix
Awilix
HntFroozen
Awilix
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,389 Elo+
Solo
King Arthur
King Arthur
bautyhol
King Arthur
Level 122
God Stats
10W - 18L
1,426 SR
Queue Stats
320W - 325L
1,438 Elo+
Solo
Nu Wa
Nu Wa
lFalco
Nu Wa
Level 157
God Stats
4W - 2L
1,615 SR
Queue Stats
506W - 370L
1,508 Elo+
Solo
Team Averages
Level 152
1,508 SR
1,467 Elo+

VS

Team Averages
Level 122
1,491 SR
1,517 Elo+
Ravana
Ravana
 
Ravana
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
 
Cthulhu
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
ParkSwan
Cupid
Level 134
God Stats
3W - 4L
1,398 SR
Queue Stats
24W - 23L
1,530 Elo+
Solo
Chang'e
Chang'e
xlGREENlx
Chang'e
Level 89
God Stats
10W - 12L
1,405 SR
Queue Stats
585W - 576L
1,483 Elo+
Solo
Ymir
Ymir
zSaibotz
Ymir
Level 158
God Stats
105W - 79L
1,653 SR
Queue Stats
227W - 208L
1,574 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
12
6 / 2 / 5
7,644
695
7,331
5,916
1,952
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Maui
 
Maui
11
2 / 4 / 6
6,610
601
2,188
8,527
6,345
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Awilix
HntFroozen
Awilix
10
2 / 5 / 3
5,911
537
4,328
9,439
3,492
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

King Arthur
bautyhol
King Arthur
9
0 / 3 / 0
5,058
460
2,044
9,521
6,034
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Nu Wa
lFalco
Nu Wa
12
4 / 2 / 4
6,861
624
7,095
5,982
1,844
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
12
5 / 4 / 1
6,577
598
3,649
7,422
2,895
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cthulhu
 
Cthulhu
11
2 / 3 / 4
6,024
548
4,863
8,866
5,182
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Cupid
ParkSwan
Cupid
10
2 / 3 / 5
6,114
556
5,106
6,019
1,719
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chang'e
xlGREENlx
Chang'e
12
2 / 4 / 3
6,880
625
4,505
7,487
2,214
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ymir
14
5 / 0 / 2
8,442
767
8,030
8,162
4,656
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
31
14
Kills
16
16
Deaths
14
18
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
6
2
5
4.25
L
Maui
 
Maui
2
4
6
1.25
W
Ravana
 
Ravana
5
4
1
1.38
W
Cthulhu
 
Cthulhu
2
3
4
1.33
L
Awilix
HntFroozen
Awilix
2
5
3
0.7
W
Cupid
ParkSwan
Cupid
2
3
5
1.5
L
King Arthur
bautyhol
King Arthur
0
3
0
0
L
Nu Wa
lFalco
Nu Wa
4
2
4
3
W
Chang'e
xlGREENlx
Chang'e
2
4
3
0.88
W
Ymir
5
0
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,986
Damage
26,153
39,385
Taken
37,956
19,667
Mitigated
16,666
8,388
Healing
9,982
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
7,331
4,945
0
2,036
5,916
1,952
369
2,481
3,057
0
55,963
L
Maui
 
Maui
2,188
382
0
1,688
8,527
6,345
0
2,528
5,560
9,136
0
W
Ravana
 
Ravana
3,649
1,083
0
652
7,422
2,895
0
1,131
6,157
0
39,773
W
Cthulhu
 
Cthulhu
4,863
496
0
1,230
8,866
5,182
0
1,838
6,898
33,409
0
L
Awilix
HntFroozen
Awilix
4,328
1,903
0
502
9,439
3,492
0
2,112
7,121
0
37,758
W
Cupid
ParkSwan
Cupid
5,106
2,959
0
1,567
6,019
1,719
0
512
5,491
0
26,062
L
King Arthur
bautyhol
King Arthur
2,044
72
0
2,901
9,521
6,034
0
5,084
4,437
0
26,064
L
Nu Wa
lFalco
Nu Wa
7,095
1,811
0
1,261
5,982
1,844
0
3,423
2,227
41,562
1,196
W
Chang'e
xlGREENlx
Chang'e
4,505
193
360
1,995
7,487
2,214
0
3,858
3,320
37,830
0
W
Ymir
8,030
2,131
0
4,178
8,162
4,656
200
1,166
6,939
53,997
5,265

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,084
Gold Earned
34,037
302
Minions Killed
362
0
Camps Cleared
0
1,182,374
Distance Traveled
1,177,094
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
7,644
695
106
10
0
238,598
3
L
Maui
6,610
601
11
1
0
270,508
0
W
Ravana
6,577
598
67
6
0
232,262
0
W
Cthulhu
6,024
548
48
4
0
255,518
0
L
Awilix
5,911
537
61
6
0
274,533
0
W
Cupid
6,114
556
54
5
0
232,712
5
L
King Arthur
5,058
460
41
4
0
170,745
0
L
Nu Wa
6,861
624
83
8
0
227,990
1
W
Chang'e
6,880
625
87
8
0
228,915
1
W
Ymir
8,442
767
106
10
0
227,687
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role