Player Matchup

Martichoras
Martichoras
 
Martichoras
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kali
Kali
Sumaira
Kali
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 45L
1,528 Elo+
Party 2
Chang'e
Chang'e
VallaronQ
Chang'e
Level 140
God Stats
124W - 109L
1,604 SR
Queue Stats
286W - 282L
1,537 Elo+
Solo
Nu Wa
Nu Wa
hawwthorne
Nu Wa
Level 55
God Stats
4W - 7L
1,438 SR
Queue Stats
133W - 134L
1,510 Elo+
Party 2
Kuzenbo
Kuzenbo
mcnastyy1
Kuzenbo
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
113W - 113L
1,507 Elo+
Solo
Team Averages
Level 117
1,509 SR
1,516 Elo+

VS

Team Averages
Level 158
1,604 SR
1,617 Elo+
Hercules
Hercules
Jmystery234
Hercules
Level 162
God Stats
11W - 3L
1,757 SR
Queue Stats
178W - 53L
1,762 Elo+
Party 1
Maui
Maui
LIL-BERSERKER
Maui
Level 163
God Stats
2W - 4L
1,567 SR
Queue Stats
33W - 41L
1,466 Elo+
Party 3
Medusa
Medusa
Monk--Lord
Medusa
Level 202
God Stats
2W - 0L
1,500 SR
Queue Stats
22W - 21L
1,571 Elo+
Party 3
Janus
Janus
OMW_2_TYB
Janus
Level 108
God Stats
1W - 1L
1,314 SR
Queue Stats
3W - 3L
1,500 Elo+
Party 3
Thanatos
Thanatos
blakemullican
Thanatos
Level 156
God Stats
3W - 2L
1,879 SR
Queue Stats
120W - 31L
1,788 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
 
Martichoras
11
0 / 3 / 0
6,232
1,039
2,866
4,160
1,471
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Heavy Mace

Heavy Mace

+30
Physical Power

Kali
Sumaira
Kali
11
0 / 2 / 0
6,282
1,047
2,374
6,009
2,280
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chang'e
VallaronQ
Chang'e
11
0 / 4 / 1
6,163
1,027
4,277
5,808
1,684
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Nu Wa
11
2 / 3 / 0
6,992
1,165
7,823
7,381
2,129
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Kuzenbo
mcnastyy1
Kuzenbo
11
0 / 5 / 2
6,280
1,047
2,187
8,393
4,941
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Team 1 Tickets

252

VS

Team 2 Tickets

379

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Jmystery234
Hercules
13
4 / 0 / 12
7,701
1,284
7,230
7,480
5,650
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

13
2 / 0 / 14
8,216
1,369
5,030
5,455
4,708
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Medusa
Monk--Lord
Medusa
13
5 / 0 / 10
8,107
1,351
5,432
3,205
1,157
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Janus
OMW_2_TYB
Janus
12
2 / 2 / 9
7,210
1,202
3,526
2,878
953
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Thanatos
blakemullican
Thanatos
13
4 / 0 / 10
7,881
1,314
6,168
4,143
1,626
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
72
2
Kills
17
17
Deaths
2
3
Assists
55
Player
Kills
Deaths
Assists
KDA
L
Martichoras
 
Martichoras
0
3
0
0
W
Hercules
Jmystery234
Hercules
4
0
12
10
W
2
0
14
9
W
Medusa
Monk--Lord
Medusa
5
0
10
10
W
Janus
OMW_2_TYB
Janus
2
2
9
3.25
L
Kali
Sumaira
Kali
0
2
0
0
L
Chang'e
VallaronQ
Chang'e
0
4
1
0.13
W
Thanatos
blakemullican
Thanatos
4
0
10
9
L
Nu Wa
2
3
0
0.67
L
Kuzenbo
mcnastyy1
Kuzenbo
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,527
Damage
27,386
31,751
Taken
23,161
12,505
Mitigated
14,094
2,643
Healing
7,757
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Martichoras
 
Martichoras
2,866
364
0
163
4,160
1,471
0
996
3,164
0
17,613
W
Hercules
Jmystery234
Hercules
7,230
1,969
0
2,961
7,480
5,650
0
4,483
2,861
526
19,567
W
5,030
547
0
735
5,455
4,708
0
3,467
1,908
12,148
0
W
Medusa
Monk--Lord
Medusa
5,432
1,446
0
910
3,205
1,157
0
1,804
1,291
0
28,732
W
Janus
OMW_2_TYB
Janus
3,526
261
0
30
2,878
953
0
2,193
612
16,123
317
L
Kali
Sumaira
Kali
2,374
702
0
126
6,009
2,280
0
1,891
4,118
0
6,886
L
Chang'e
VallaronQ
Chang'e
4,277
412
880
734
5,808
1,684
0
925
4,883
12,444
0
W
Thanatos
blakemullican
Thanatos
6,168
866
0
3,121
4,143
1,626
0
2,128
1,949
0
14,420
L
Nu Wa
7,823
2,350
0
270
7,381
2,129
0
3,028
4,353
21,436
0
L
Kuzenbo
mcnastyy1
Kuzenbo
2,187
1,099
0
470
8,393
4,941
0
1,909
6,484
3,741
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,949
Gold Earned
39,115
100
Minions Killed
155
3
Camps Cleared
7
459,445
Distance Traveled
639,276
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Martichoras
6,232
1,039
29
5
0
72,119
0
W
Hercules
7,701
1,284
34
6
0
126,442
0
W
Maui
8,216
1,369
18
3
2
132,804
0
W
Medusa
8,107
1,351
45
8
2
129,079
0
W
Janus
7,210
1,202
43
7
0
106,632
0
L
Kali
6,282
1,047
15
3
1
124,092
0
L
Chang'e
6,163
1,027
23
4
0
89,268
0
W
Thanatos
7,881
1,314
15
3
3
144,319
0
L
Nu Wa
6,992
1,165
30
5
1
109,975
1
L
Kuzenbo
6,280
1,047
3
1
1
63,991
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role