Player Matchup

Jormungandr
Jormungandr
RawDogginUrDad
Jormungandr
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
98W - 98L
1,505 Elo+
Party 2
Apollo
Apollo
Vax5091
Apollo
Level 148
God Stats
6W - 6L
1,517 SR
Queue Stats
236W - 246L
1,472 Elo+
Solo
Serqet
Serqet
Zancu97
Serqet
Level 129
God Stats
10W - 13L
1,528 SR
Queue Stats
96W - 105L
1,510 Elo+
Solo
Kukulkan
Kukulkan
iRepDrippy
Kukulkan
Level 118
God Stats
2W - 2L
1,757 SR
Queue Stats
15W - 20L
1,452 Elo+
Solo
Mulan
Mulan
lSantiAlba
Mulan
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 62L
1,434 Elo+
Party 2
Team Averages
Level 127
1,560 SR
1,475 Elo+

VS

Team Averages
Level 123
1,505 SR
1,484 Elo+
Scylla
Scylla
 
Scylla
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tyr
Tyr
 
Tyr
Level 177
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
 
Bacchus
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hun Batz
Hun Batz
 
Hun Batz
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ix Chel
Ix Chel
SkittlesSenpaii
Ix Chel
Level 108
God Stats
1W - 1L
1,525 SR
Queue Stats
2W - 3L
1,421 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
RawDogginUrDad
Jormungandr
11
1 / 4 / 1
6,574
939
5,741
10,152
7,759
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Apollo
Vax5091
Apollo
10
1 / 3 / 1
6,282
897
2,142
5,275
1,661
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Serqet
Zancu97
Serqet
12
2 / 3 / 1
6,829
976
2,806
5,797
2,384
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Kukulkan
iRepDrippy
Kukulkan
13
1 / 2 / 3
7,133
1,019
4,822
4,596
1,539
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Mulan
12
2 / 2 / 1
6,498
928
1,891
7,031
4,810
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
13
3 / 1 / 8
7,267
1,038
6,610
2,925
856
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tyr
 
Tyr
13
3 / 0 / 8
7,189
1,027
4,203
5,417
3,734
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bacchus
 
Bacchus
12
4 / 3 / 5
6,955
994
5,703
5,681
3,406
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hun Batz
 
Hun Batz
12
1 / 1 / 9
6,767
967
4,968
6,026
5,121
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

11
3 / 2 / 7
6,697
957
6,999
5,017
1,696
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
51
7
Kills
14
14
Deaths
7
7
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
3
1
8
7
W
Tyr
 
Tyr
3
0
8
7
W
Bacchus
 
Bacchus
4
3
5
2.17
W
Hun Batz
 
Hun Batz
1
1
9
5.5
L
Jormungandr
RawDogginUrDad
Jormungandr
1
4
1
0.38
W
3
2
7
3.25
L
Apollo
Vax5091
Apollo
1
3
1
0.5
L
Serqet
Zancu97
Serqet
2
3
1
0.83
L
Kukulkan
iRepDrippy
Kukulkan
1
2
3
1.25
L
Mulan
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,402
Damage
28,483
32,851
Taken
25,066
18,153
Mitigated
14,813
2,729
Healing
6,038
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
6,610
272
0
182
2,925
856
0
1,390
1,355
21,432
0
W
Tyr
 
Tyr
4,203
442
0
2,494
5,417
3,734
0
2,295
2,949
0
18,451
W
Bacchus
 
Bacchus
5,703
334
0
803
5,681
3,406
102
2,513
3,132
11,776
0
W
Hun Batz
 
Hun Batz
4,968
749
145
887
6,026
5,121
273
1,417
4,134
0
16,644
L
Jormungandr
RawDogginUrDad
Jormungandr
5,741
1,170
0
972
10,152
7,759
0
5,798
3,742
14,073
209
W
6,999
850
482
1,045
5,017
1,696
19
2,739
2,278
12,972
0
L
Apollo
Vax5091
Apollo
2,142
1,592
0
626
5,275
1,661
0
3,306
1,637
0
7,406
L
Serqet
Zancu97
Serqet
2,806
418
0
315
5,797
2,384
0
2,404
3,064
0
10,639
L
Kukulkan
iRepDrippy
Kukulkan
4,822
345
0
510
4,596
1,539
0
2,362
2,058
29,273
0
L
Mulan
1,891
167
0
306
7,031
4,810
0
3,918
2,698
0
5,106

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,316
Gold Earned
34,875
128
Minions Killed
142
0
Camps Cleared
0
664,691
Distance Traveled
813,131
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
7,267
1,038
41
6
0
157,125
0
W
Tyr
7,189
1,027
41
6
0
182,095
0
W
Bacchus
6,955
994
16
2
0
154,268
0
W
Hun Batz
6,767
967
27
4
0
169,033
0
L
Jormungandr
6,574
939
22
3
0
130,200
0
W
Ix Chel
6,697
957
17
2
0
150,610
0
L
Apollo
6,282
897
9
1
0
91,150
0
L
Serqet
6,829
976
32
5
0
155,619
0
L
Kukulkan
7,133
1,019
57
8
0
144,673
0
L
Mulan
6,498
928
8
1
0
143,049
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role