Player Matchup

Erlang Shen
Erlang Shen
Brazy1
Erlang Shen
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
ChrisFlexin
Nu Wa
Level 28
God Stats
1W - 2L
1,518 SR
Queue Stats
45W - 50L
1,432 Elo+
Party 2
Bacchus
Bacchus
ExoticBlazee
Bacchus
Level 15
God Stats
5W - 12L
1,350 SR
Queue Stats
34W - 61L
1,334 Elo+
Party 2
Ullr
Ullr
Kamster05
Ullr
Level 106
God Stats
23W - 17L
1,509 SR
Queue Stats
134W - 120L
1,478 Elo+
Party 2
Izanami
Izanami
LoNgBall338
Izanami
Level 68
God Stats
1W - 2L
1,500 SR
Queue Stats
142W - 160L
1,430 Elo+
Party 2
Team Averages
Level 44
1,475 SR
1,435 Elo+

VS

Team Averages
Level 82
1,484 SR
1,447 Elo+
Medusa
Medusa
AlexisInTexas
Medusa
Level 38
God Stats
2W - 3L
1,468 SR
Queue Stats
264W - 286L
1,336 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Back_Bender24
Morgan Le Fay
Level 113
God Stats
50W - 43L
1,556 SR
Queue Stats
169W - 163L
1,489 Elo+
Party 1
Sylvanus
Sylvanus
HairLineBender
Sylvanus
Level 28
God Stats
10W - 13L
1,397 SR
Queue Stats
78W - 93L
1,435 Elo+
Party 1
Cerberus
Cerberus
IncarcXerated
Cerberus
Level 132
God Stats
11W - 13L
1,513 SR
Queue Stats
95W - 102L
1,453 Elo+
Party 1
Lancelot
Lancelot
therealneko-
Lancelot
Level 99
God Stats
21W - 29L
1,484 SR
Queue Stats
179W - 179L
1,524 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Brazy1
Erlang Shen
8
0 / 9 / 1
5,320
409
2,205
12,822
8,362
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

11
2 / 3 / 2
6,946
534
8,398
5,811
1,279
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bacchus
ExoticBlazee
Bacchus
10
0 / 1 / 3
5,934
456
3,208
7,344
5,800
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Ullr
12
5 / 2 / 2
7,270
559
5,816
10,598
3,655
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Izanami
LoNgBall338
Izanami
11
2 / 4 / 1
6,411
493
5,509
8,415
2,370
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 3 / 2
6,605
508
6,689
8,755
2,719
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morgan Le Fay
Back_Bender24
Morgan Le Fay
12
2 / 2 / 3
7,453
573
2,998
4,862
1,447
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sylvanus
11
1 / 0 / 2
6,795
523
2,334
9,596
5,309
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Cerberus
IncarcXerated
Cerberus
13
6 / 2 / 4
7,908
608
7,556
10,029
7,678
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Lancelot
therealneko-
Lancelot
12
6 / 2 / 3
7,283
560
6,165
9,565
3,961
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
30
9
Kills
16
19
Deaths
9
9
Assists
14
Player
Kills
Deaths
Assists
KDA
W
1
3
2
0.67
W
Morgan Le Fay
Back_Bender24
Morgan Le Fay
2
2
3
1.75
L
Erlang Shen
Brazy1
Erlang Shen
0
9
1
0.06
L
2
3
2
1
L
Bacchus
ExoticBlazee
Bacchus
0
1
3
1.5
W
Sylvanus
1
0
2
2
W
Cerberus
IncarcXerated
Cerberus
6
2
4
4
L
Ullr
5
2
2
3
L
Izanami
LoNgBall338
Izanami
2
4
1
0.63
W
Lancelot
therealneko-
Lancelot
6
2
3
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,136
Damage
25,742
44,990
Taken
42,807
21,466
Mitigated
21,114
4,338
Healing
16,093
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,689
3,131
0
2,054
8,755
2,719
434
1,783
6,914
0
45,897
W
Morgan Le Fay
Back_Bender24
Morgan Le Fay
2,998
394
0
1,029
4,862
1,447
75
1,716
2,967
44,947
1,588
L
Erlang Shen
Brazy1
Erlang Shen
2,205
1,568
0
1,459
12,822
8,362
104
3,769
9,053
0
17,709
L
8,398
1,463
0
250
5,811
1,279
413
3,511
2,300
37,769
0
L
Bacchus
ExoticBlazee
Bacchus
3,208
297
0
920
7,344
5,800
180
1,780
5,564
20,745
0
W
Sylvanus
2,334
698
3,119
3,820
9,596
5,309
0
2,444
7,026
22,481
1,514
W
Cerberus
IncarcXerated
Cerberus
7,556
292
0
3,906
10,029
7,678
0
2,581
7,319
41,472
2,333
L
Ullr
5,816
1,072
0
871
10,598
3,655
1,013
2,862
7,736
0
38,456
L
Izanami
LoNgBall338
Izanami
5,509
3,085
0
838
8,415
2,370
0
912
7,503
0
44,529
W
Lancelot
therealneko-
Lancelot
6,165
1,438
0
2,165
9,565
3,961
250
2,589
6,757
0
47,487

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,881
Gold Earned
36,044
273
Minions Killed
324
0
Camps Cleared
0
1,245,233
Distance Traveled
1,287,009
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
6,605
508
61
5
0
243,450
0
W
Morgan Le Fay
7,453
573
85
7
0
232,216
3
L
Erlang Shen
5,320
409
23
2
0
228,629
0
L
Nu Wa
6,946
534
79
6
0
248,731
0
L
Bacchus
5,934
456
38
3
0
248,526
0
W
Sylvanus
6,795
523
39
3
0
264,222
3
W
Cerberus
7,908
608
75
6
0
244,351
0
L
Ullr
7,270
559
60
5
0
289,559
0
L
Izanami
6,411
493
73
6
0
229,788
0
W
Lancelot
7,283
560
64
5
0
302,770
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role