Player Matchup

Janus
Janus
EatinMayoRaw
Janus
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
12W - 11L
1,126 Elo+
Party 1
Lancelot
Lancelot
ElChapoAlexo
Lancelot
Level 48
God Stats
1W - 2L
1,499 SR
Queue Stats
38W - 26L
1,526 Elo+
Party 1
Yemoja
Yemoja
ericnum1
Yemoja
Level 70
God Stats
1W - 2L
1,287 SR
Queue Stats
55W - 50L
1,403 Elo+
Party 1
Team Averages
Level 48
1,428 SR
1,352 Elo+

VS

Team Averages
Level 45
1,456 SR
1,331 Elo+
Zhong Kui
Zhong Kui
bishopisthegoat
Zhong Kui
Level 52
God Stats
128W - 103L
1,502 SR
Queue Stats
282W - 315L
1,341 Elo+
Party 2
Medusa
Medusa
lightggukie
Medusa
Level 29
God Stats
155W - 169L
1,406 SR
Queue Stats
175W - 217L
1,265 Elo+
Party 2
Surtr
Surtr
sabe_1999
Surtr
Level 53
God Stats
6W - 6L
1,460 SR
Queue Stats
10W - 15L
1,387 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 5 / 3
6,976
698
3,384
9,723
3,007
Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Lancelot
ElChapoAlexo
Lancelot
12
2 / 5 / 1
7,457
746
5,616
11,254
6,493
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Yemoja
ericnum1
Yemoja
12
0 / 5 / 3
7,008
701
2,020
8,811
3,633
Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
bishopisthegoat
Zhong Kui
16
9 / 0 / 6
10,308
1,031
10,121
7,555
5,264
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Medusa
14
3 / 2 / 11
9,122
912
5,871
7,034
2,449
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Surtr
sabe_1999
Surtr
14
3 / 2 / 12
9,065
907
6,517
7,750
5,629
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
44
2
Kills
15
15
Deaths
4
7
Assists
29
Player
Kills
Deaths
Assists
KDA
L
0
5
3
0.3
L
Lancelot
ElChapoAlexo
Lancelot
2
5
1
0.5
W
Zhong Kui
bishopisthegoat
Zhong Kui
9
0
6
12
L
Yemoja
ericnum1
Yemoja
0
5
3
0.3
W
Medusa
3
2
11
4.25
W
Surtr
sabe_1999
Surtr
3
2
12
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,020
Damage
22,509
29,788
Taken
22,339
13,133
Mitigated
13,342
3,843
Healing
6,658
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,384
51
0
429
9,723
3,007
14
2,828
6,763
21,570
0
L
Lancelot
ElChapoAlexo
Lancelot
5,616
902
0
0
11,254
6,493
0
3,946
6,949
444
18,484
W
Zhong Kui
bishopisthegoat
Zhong Kui
10,121
1,922
0
3,253
7,555
5,264
1,494
2,155
5,400
25,315
7,149
L
Yemoja
ericnum1
Yemoja
2,020
419
2,343
1,071
8,811
3,633
0
3,526
5,235
14,850
0
W
Medusa
5,871
2,499
0
1,929
7,034
2,449
1,609
2,371
4,663
0
29,816
W
Surtr
sabe_1999
Surtr
6,517
1,546
28
1,448
7,750
5,629
533
1,242
6,508
2,300
12,608

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,441
Gold Earned
28,495
87
Minions Killed
110
0
Camps Cleared
0
541,168
Distance Traveled
593,055
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
6,976
698
32
3
0
179,765
2
L
Lancelot
7,457
746
27
3
0
207,877
2
W
Zhong Kui
10,308
1,031
41
4
0
207,472
0
L
Yemoja
7,008
701
28
3
0
153,526
2
W
Medusa
9,122
912
50
5
0
180,419
0
W
Surtr
9,065
907
19
2
0
205,164
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role