Player Matchup

Neith
Neith
Bonibonbon23
Neith
Level 25
God Stats
7W - 9L
1,617 SR
Queue Stats
13W - 20L
1,468 Elo+
Party 2
Amaterasu
Amaterasu
MAN KI11ER 1
Amaterasu
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 24L
1,513 Elo+
Solo
Camazotz
Camazotz
Suhdini3441
Camazotz
Level 86
God Stats
15W - 4L
1,713 SR
Queue Stats
157W - 128L
1,493 Elo+
Party 1
Raijin
Raijin
XYHyoga
Raijin
Level 48
God Stats
8W - 9L
1,384 SR
Queue Stats
133W - 135L
1,452 Elo+
Party 1
Cthulhu
Cthulhu
cosmos25
Cthulhu
Level 79
God Stats
0W - 1L
1,267 SR
Queue Stats
38W - 40L
1,508 Elo+
Party 2
Team Averages
Level 56
1,496 SR
1,487 Elo+

VS

Team Averages
Level 85
1,433 SR
1,405 Elo+
Gilgamesh
Gilgamesh
ErickWhite93
Gilgamesh
Level 89
God Stats
91W - 81L
1,585 SR
Queue Stats
295W - 289L
1,498 Elo+
Solo
Loki
Loki
Lly Betoo
Loki
Level 86
God Stats
6W - 5L
1,288 SR
Queue Stats
36W - 34L
1,299 Elo+
Solo
Ymir
Ymir
Victorqwr
Ymir
Level 101
God Stats
2W - 3L
1,461 SR
Queue Stats
139W - 136L
1,484 Elo+
Solo
Anubis
Anubis
isaaclopez69
Anubis
Level 44
God Stats
6W - 13L
1,265 SR
Queue Stats
31W - 51L
1,305 Elo+
Solo
Rama
Rama
kaon2013
Rama
Level 105
God Stats
3W - 3L
1,567 SR
Queue Stats
20W - 24L
1,441 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 3 / 4
6,758
483
5,506
8,407
3,457
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Amaterasu
MAN KI11ER 1
Amaterasu
13
3 / 6 / 2
7,926
566
11,044
17,291
14,367
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Camazotz
Suhdini3441
Camazotz
12
3 / 2 / 1
7,194
514
3,447
9,349
2,990
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Raijin
XYHyoga
Raijin
12
2 / 5 / 0
6,899
493
6,075
8,003
1,624
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cthulhu
cosmos25
Cthulhu
12
3 / 1 / 4
6,999
500
9,055
9,834
8,253
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
ErickWhite93
Gilgamesh
15
5 / 2 / 4
8,941
639
12,048
16,097
11,894
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Loki
12
0 / 3 / 5
6,208
443
4,143
9,215
2,506
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ymir
15
6 / 3 / 4
8,524
609
7,797
9,979
3,360
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Anubis
15
4 / 2 / 0
8,348
596
4,348
7,299
2,323
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Rama
13
2 / 2 / 2
7,478
534
5,254
9,029
2,711
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
32
12
Kills
17
17
Deaths
12
11
Assists
15
Player
Kills
Deaths
Assists
KDA
L
1
3
4
1
W
Gilgamesh
ErickWhite93
Gilgamesh
5
2
4
3.5
W
Loki
0
3
5
0.83
L
Amaterasu
MAN KI11ER 1
Amaterasu
3
6
2
0.67
L
Camazotz
Suhdini3441
Camazotz
3
2
1
1.75
W
Ymir
6
3
4
2.67
L
Raijin
XYHyoga
Raijin
2
5
0
0.4
L
Cthulhu
cosmos25
Cthulhu
3
1
4
5
W
Anubis
4
2
0
2
W
Rama
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,127
Damage
33,590
52,884
Taken
51,619
30,691
Mitigated
22,794
19,261
Healing
13,941
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,506
3,090
0
3,406
8,407
3,457
663
1,539
6,868
0
51,498
W
Gilgamesh
ErickWhite93
Gilgamesh
12,048
5,303
0
3,503
16,097
11,894
498
1,206
14,780
0
60,272
W
Loki
4,143
1,289
0
2,590
9,215
2,506
236
2,245
6,682
0
29,044
L
Amaterasu
MAN KI11ER 1
Amaterasu
11,044
5,627
0
6,006
17,291
14,367
0
1,684
15,607
0
49,782
L
Camazotz
Suhdini3441
Camazotz
3,447
1,143
0
5,611
9,349
2,990
0
1,861
7,488
0
41,812
W
Ymir
7,797
235
0
2,339
9,979
3,360
0
1,228
8,659
67,257
1,151
L
Raijin
XYHyoga
Raijin
6,075
210
0
1,280
8,003
1,624
0
5,308
2,695
35,767
1,095
L
Cthulhu
cosmos25
Cthulhu
9,055
758
197
2,761
9,834
8,253
186
1,557
8,277
39,665
1,109
W
Anubis
4,348
288
0
2,360
7,299
2,323
0
4,970
1,715
56,076
604
W
Rama
5,254
4,193
0
3,149
9,029
2,711
518
3,669
4,959
0
49,827

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,776
Gold Earned
39,499
390
Minions Killed
442
0
Camps Cleared
0
1,188,275
Distance Traveled
1,271,855
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,758
483
73
5
0
248,438
0
W
Gilgamesh
8,941
639
97
7
0
230,515
0
W
Loki
6,208
443
44
3
0
285,935
3
L
Amaterasu
7,926
566
85
6
0
237,177
0
L
Camazotz
7,194
514
77
6
0
202,313
0
W
Ymir
8,524
609
100
7
0
291,354
0
L
Raijin
6,899
493
76
5
0
211,422
0
L
Cthulhu
6,999
500
79
6
0
288,925
0
W
Anubis
8,348
596
90
6
0
204,745
2
W
Rama
7,478
534
111
8
0
259,306
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role