Player Matchup

Xing Tian
Xing Tian
Ashes Will Rise
Xing Tian
Level 159
God Stats
2W - 1L
1,527 SR
Queue Stats
14W - 26L
1,442 Elo+
Party 1
Nut
Nut
ExpertCrab4
Nut
Level 148
God Stats
22W - 19L
1,574 SR
Queue Stats
424W - 417L
1,452 Elo+
Solo
Merlin
Merlin
GamerClub666
Merlin
Level 120
God Stats
2W - 1L
1,727 SR
Queue Stats
18W - 24L
1,475 Elo+
Party 1
Guan Yu
Guan Yu
angel46951
Guan Yu
Level 129
God Stats
6W - 7L
1,565 SR
Queue Stats
313W - 313L
1,594 Elo+
Solo
Da Ji
Da Ji
honestspider332
Da Ji
Level 95
God Stats
1W - 2L
1,500 SR
Queue Stats
26W - 35L
1,438 Elo+
Party 1
Team Averages
Level 130
1,579 SR
1,480 Elo+

VS

Team Averages
Level 151
1,501 SR
1,489 Elo+
Neith
Neith
GEMINISPlCE
Neith
Level 148
God Stats
65W - 39L
1,570 SR
Queue Stats
190W - 173L
1,481 Elo+
Party 3
Medusa
Medusa
GildedDoll
Medusa
Level 148
God Stats
28W - 21L
1,559 SR
Queue Stats
225W - 205L
1,489 Elo+
Party 3
Amaterasu
Amaterasu
Lil_Billy63
Amaterasu
Level 128
God Stats
4W - 6L
1,362 SR
Queue Stats
169W - 152L
1,473 Elo+
Party 2
Nox
Nox
bob902awesome
Nox
Level 140
God Stats
1W - 0L
1,389 SR
Queue Stats
163W - 149L
1,471 Elo+
Party 2
Bastet
Bastet
pistolaaaaaaka
Bastet
Level 189
God Stats
47W - 37L
1,625 SR
Queue Stats
519W - 491L
1,532 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Ashes Will Rise
Xing Tian
9
0 / 4 / 3
5,777
444
3,365
10,882
9,841
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

11
1 / 6 / 3
6,274
483
4,318
10,467
3,112
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
13
3 / 3 / 1
7,866
605
4,235
6,398
2,262
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Guan Yu
angel46951
Guan Yu
14
0 / 1 / 1
7,815
601
6,746
13,304
8,411
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

10
2 / 5 / 2
6,260
482
4,713
9,338
3,740
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 1 / 7
7,783
599
10,139
8,149
2,873
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Medusa
GildedDoll
Medusa
12
3 / 2 / 4
7,302
562
5,996
7,592
2,390
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Amaterasu
Lil_Billy63
Amaterasu
15
1 / 0 / 1
8,636
664
8,112
12,645
9,913
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
4 / 1 / 3
8,709
670
4,165
5,091
2,027
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

13
5 / 2 / 3
7,298
561
5,538
8,541
3,298
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
37
6
Kills
19
19
Deaths
6
10
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
Ashes Will Rise
Xing Tian
0
4
3
0.38
L
1
6
3
0.42
W
6
1
7
9.5
L
Merlin
3
3
1
1.17
W
Medusa
GildedDoll
Medusa
3
2
4
2.5
W
Amaterasu
Lil_Billy63
Amaterasu
1
0
1
1.5
L
Guan Yu
angel46951
Guan Yu
0
1
1
0.5
W
4
1
3
5.5
L
2
5
2
0.6
W
5
2
3
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,377
Damage
33,950
50,389
Taken
42,018
27,366
Mitigated
20,501
13,018
Healing
13,209
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
Ashes Will Rise
Xing Tian
3,365
328
0
1,114
10,882
9,841
0
175
10,694
14,244
0
L
4,318
2,407
0
3,560
10,467
3,112
0
416
10,051
0
31,469
W
10,139
2,281
0
2,136
8,149
2,873
695
2,188
5,961
0
42,472
L
Merlin
4,235
254
0
755
6,398
2,262
0
3,064
3,072
45,501
0
W
Medusa
GildedDoll
Medusa
5,996
2,338
0
1,403
7,592
2,390
533
1,428
6,164
0
42,216
W
Amaterasu
Lil_Billy63
Amaterasu
8,112
5,921
0
6,505
12,645
9,913
0
0
12,645
0
70,209
L
Guan Yu
angel46951
Guan Yu
6,746
1,703
0
7,002
13,304
8,411
0
0
13,304
0
71,548
W
4,165
281
0
753
5,091
2,027
0
2,416
2,675
58,982
755
L
4,713
1,042
0
587
9,338
3,740
0
153
9,169
0
32,670
W
5,538
1,387
0
2,412
8,541
3,298
0
1,568
6,973
0
48,570

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,992
Gold Earned
39,728
348
Minions Killed
486
0
Camps Cleared
0
1,248,010
Distance Traveled
1,379,405
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
5,777
444
4
0
0
251,485
1
L
Nut
6,274
483
63
5
0
186,684
0
W
Neith
7,783
599
63
5
0
271,877
0
L
Merlin
7,866
605
101
8
0
251,910
0
W
Medusa
7,302
562
74
6
0
270,202
0
W
Amaterasu
8,636
664
141
11
0
242,628
4
L
Guan Yu
7,815
601
125
10
0
270,138
1
W
Nox
8,709
670
135
10
0
283,787
6
L
Da Ji
6,260
482
55
4
0
287,793
0
W
Bastet
7,298
561
73
6
0
310,911
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role