Player Matchup

Cerberus
Cerberus
FireLord_Zuko9
Cerberus
Level 115
God Stats
11W - 2L
1,772 SR
Queue Stats
70W - 79L
1,485 Elo+
Party 2
Thanatos
Thanatos
Peybach
Thanatos
Level 103
God Stats
2W - 5L
1,393 SR
Queue Stats
26W - 34L
1,435 Elo+
Party 3
Ganesha
Ganesha
Solid_Strife5
Ganesha
Level 69
God Stats
15W - 10L
1,823 SR
Queue Stats
145W - 155L
1,488 Elo+
Party 2
Danzaburou
Danzaburou
The-Red-Comet-7
Danzaburou
Level 155
God Stats
43W - 46L
1,567 SR
Queue Stats
343W - 374L
1,563 Elo+
Party 2
Heimdallr
Heimdallr
TheWishnew2
Heimdallr
Level 42
God Stats
2W - 1L
1,431 SR
Queue Stats
7W - 5L
1,558 Elo+
Party 3
Team Averages
Level 97
1,597 SR
1,506 Elo+

VS

Team Averages
Level 130
1,567 SR
1,426 Elo+
Serqet
Serqet
AwayToVallhalla
Serqet
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 15L
1,282 Elo+
Party 1
Atlas
Atlas
DC_ASSASIN_01
Atlas
Level 86
God Stats
2W - 1L
1,925 SR
Queue Stats
149W - 136L
1,576 Elo+
Solo
Bakasura
Bakasura
KingMarshy
Bakasura
Level 157
God Stats
0W - 1L
1,193 SR
Queue Stats
24W - 21L
1,571 Elo+
Party 1
Nu Wa
Nu Wa
Tha faded 1
Nu Wa
Level 183
God Stats
111W - 75L
1,610 SR
Queue Stats
342W - 346L
1,508 Elo+
Solo
Persephone
Persephone
queenmarshy777
Persephone
Level 117
God Stats
0W - 2L
1,609 SR
Queue Stats
0W - 4L
1,193 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
7
0 / 4 / 0
3,738
623
1,113
4,556
2,655
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thanatos
Peybach
Thanatos
7
4 / 0 / 1
4,468
745
3,594
4,458
1,317
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Ganesha
6
0 / 0 / 3
3,961
660
869
4,103
1,518
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Danzaburou
The-Red-Comet-7
Danzaburou
8
1 / 0 / 1
4,422
737
1,237
3,129
840
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heimdallr
TheWishnew2
Heimdallr
6
1 / 0 / 1
3,796
633
1,580
1,200
329
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
4 / 2 / 0
4,687
781
3,168
4,688
1,229
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

6
0 / 2 / 0
3,656
609
1,645
5,087
2,780
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bakasura
KingMarshy
Bakasura
8
0 / 0 / 1
4,168
695
285
4,066
1,409
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 5s. (Max. 4 Stacks)

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

3
0 / 2 / 0
2,969
495
1,730
1,494
240
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Persephone
queenmarshy777
Persephone
6
0 / 0 / 0
3,895
649
799
1,917
351
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
5
6
Kills
4
4
Deaths
6
6
Assists
1
Player
Kills
Deaths
Assists
KDA
L
4
2
0
2
L
0
2
0
0
W
Cerberus
0
4
0
0
L
Bakasura
KingMarshy
Bakasura
0
0
1
0.5
W
Thanatos
Peybach
Thanatos
4
0
1
4.5
W
Ganesha
0
0
3
1.5
L
0
2
0
0
W
Danzaburou
The-Red-Comet-7
Danzaburou
1
0
1
1.5
W
Heimdallr
TheWishnew2
Heimdallr
1
0
1
1.5
L
Persephone
queenmarshy777
Persephone
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,393
Damage
7,627
17,446
Taken
17,252
6,659
Mitigated
6,009
8,102
Healing
4,575
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,168
900
0
476
4,688
1,229
0
951
3,737
0
16,830
L
1,645
911
0
2,196
5,087
2,780
0
869
4,218
10,155
0
W
Cerberus
1,113
104
0
746
4,556
2,655
0
0
4,462
14,390
0
L
Bakasura
KingMarshy
Bakasura
285
239
0
1,130
4,066
1,409
0
162
3,904
0
21,481
W
Thanatos
Peybach
Thanatos
3,594
1,197
0
3,324
4,458
1,317
0
1,362
3,022
0
20,969
W
Ganesha
869
217
585
1,290
4,103
1,518
0
1,239
2,864
7,965
168
L
1,730
865
0
202
1,494
240
0
0
1,494
5,035
1,555
W
Danzaburou
The-Red-Comet-7
Danzaburou
1,237
496
0
1,599
3,129
840
0
633
2,416
0
29,401
W
Heimdallr
TheWishnew2
Heimdallr
1,580
513
0
558
1,200
329
0
793
407
0
16,913
L
Persephone
queenmarshy777
Persephone
799
0
0
571
1,917
351
0
0
1,917
17,668
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,385
Gold Earned
19,375
151
Minions Killed
141
0
Camps Cleared
0
638,388
Distance Traveled
595,590
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
4,687
781
27
5
0
133,947
0
L
Atlas
3,656
609
11
2
0
135,574
0
W
Cerberus
3,738
623
24
4
0
122,729
0
L
Bakasura
4,168
695
55
9
0
164,047
0
W
Thanatos
4,468
745
34
6
0
156,704
0
W
Ganesha
3,961
660
0
0
0
111,195
2
L
Nu Wa
2,969
495
14
2
0
41,975
0
W
Danzaburou
4,422
737
60
10
0
135,299
0
W
Heimdallr
3,796
633
33
6
0
112,461
0
L
Persephone
3,895
649
34
6
0
120,047
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role