Player Matchup

Scylla
Scylla
Bronze III
ExMalignanttwo
Scylla
Bronze III
Level 89
God Stats
0W - 1L
1,728 SR
Queue Stats
3W - 5L
1,574 MMR
Solo
Hercules
Hercules
Gold I
Recolstev
Hercules
Gold I
Level 119
God Stats
1W - 5L
1,399 SR
Queue Stats
242W - 224L
1,632 MMR
Party 2
Cernunnos
Cernunnos
Gold IV
SixtoJose
Cernunnos
Gold IV
Level 127
God Stats
25W - 23L
1,582 SR
Queue Stats
227W - 210L
1,441 MMR
Party 2
Team Averages
Silver I
Silver I
Average Tier
Level 112
1,569 SR
1,549 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 92
1,596 SR
1,566 MMR
Kuzenbo
Kuzenbo
Gold I
Blackson3
Kuzenbo
Gold I
Level 81
God Stats
56W - 31L
1,789 SR
Queue Stats
86W - 64L
1,713 MMR
Party 1
Baron Samedi
Baron Samedi
Bronze III
Dabuska81
Baron Samedi
Bronze III
Level 121
God Stats
2W - 11L
1,500 SR
Queue Stats
167W - 220L
1,500 MMR
Solo
Cupid
Cupid
Gold I
DuckingDanny
Cupid
Gold I
Level 73
God Stats
1W - 0L
1,500 SR
Queue Stats
57W - 46L
1,486 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
9 / 5 / 4
11,693
835
13,654
12,251
4,048
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Hercules
Recolstev
Hercules
16
3 / 3 / 7
10,895
778
11,327
19,275
21,428
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Cernunnos
SixtoJose
Cernunnos
17
2 / 4 / 7
11,005
786
9,462
15,214
5,856
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
BastetSerqetNe ZhaOdinAchilles

VS

Bans
CthulhuMedusaMulanHou YiShiva
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Blackson3
Kuzenbo
18
2 / 3 / 8
11,715
837
9,819
17,370
20,848
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Baron Samedi
Dabuska81
Baron Samedi
15
2 / 7 / 3
10,451
747
7,723
12,067
5,188
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

20
7 / 4 / 4
13,538
967
19,903
15,456
5,793
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
26
14
Kills
11
12
Deaths
14
18
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
Blackson3
Kuzenbo
2
3
8
2
W
Baron Samedi
Dabuska81
Baron Samedi
2
7
3
0.5
W
7
4
4
2.25
L
9
5
4
2.2
L
Hercules
Recolstev
Hercules
3
3
7
2.17
L
Cernunnos
SixtoJose
Cernunnos
2
4
7
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,443
Damage
37,445
46,740
Taken
44,893
31,332
Mitigated
31,829
10,156
Healing
12,074
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
Blackson3
Kuzenbo
9,819
2,769
0
2,590
17,370
20,848
311
7,068
9,555
21,390
598
W
Baron Samedi
Dabuska81
Baron Samedi
7,723
240
1,029
1,634
12,067
5,188
49
2,464
9,420
29,642
0
W
19,903
11,110
435
6,386
15,456
5,793
3,185
3,060
12,163
0
70,496
L
13,654
776
0
634
12,251
4,048
54
3,951
7,970
33,381
0
L
Hercules
Recolstev
Hercules
11,327
3,643
0
6,447
19,275
21,428
101
8,034
10,659
0
28,038
L
Cernunnos
SixtoJose
Cernunnos
9,462
2,596
0
3,075
15,214
5,856
1,174
4,411
10,536
0
48,769

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,593
Gold Earned
35,704
158
Minions Killed
164
0
Camps Cleared
0
706,167
Distance Traveled
727,160
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
11,715
837
21
2
0
267,535
0
W
Baron Samedi
10,451
747
48
3
0
214,903
0
W
Cupid
13,538
967
95
7
0
244,722
0
L
Scylla
11,693
835
51
4
0
234,455
0
L
Hercules
10,895
778
32
2
0
254,208
4
L
Cernunnos
11,005
786
75
5
0
217,504
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role