Player Matchup

Mulan
Mulan
CallingBeast477
Mulan
Level 117
God Stats
15W - 15L
1,512 SR
Queue Stats
664W - 639L
1,421 Elo+
Solo
Aphrodite
Aphrodite
ElFilly0
Aphrodite
Level 126
God Stats
28W - 24L
1,210 SR
Queue Stats
333W - 321L
1,426 Elo+
Solo
Artio
Artio
Erebusskii
Artio
Level 146
God Stats
7W - 7L
1,500 SR
Queue Stats
221W - 202L
1,460 Elo+
Solo
Ra
Ra
HackAustin
Ra
Level 167
God Stats
1W - 2L
1,496 SR
Queue Stats
34W - 26L
1,517 Elo+
Party 1
Xbalanque
Xbalanque
SultryHippo
Xbalanque
Level 74
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 6L
1,361 Elo+
Party 1
Team Averages
Level 126
1,444 SR
1,437 Elo+

VS

Team Averages
Level 123
1,441 SR
1,461 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Lancelot
Lancelot
DankJoJo
Lancelot
Level 75
God Stats
9W - 6L
1,681 SR
Queue Stats
154W - 162L
1,449 Elo+
Solo
Neith
Neith
GandalfStormcrow
Neith
Level 159
God Stats
11W - 14L
1,575 SR
Queue Stats
430W - 398L
1,495 Elo+
Solo
Odin
Odin
RODRIGORAR
Odin
Level 69
God Stats
1W - 4L
1,347 SR
Queue Stats
148W - 135L
1,443 Elo+
Solo
Charon
Charon
Voodoomagik
Charon
Level 154
God Stats
1W - 4L
1,103 SR
Queue Stats
13W - 22L
1,416 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 0 / 3
6,065
607
4,460
6,070
2,951
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Aphrodite
ElFilly0
Aphrodite
10
0 / 0 / 0
5,613
561
1,574
6,627
3,215
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Artio
9
3 / 2 / 4
5,676
568
4,299
9,633
7,679
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

12
5 / 1 / 0
6,796
680
4,487
5,674
2,027
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Xbalanque
SultryHippo
Xbalanque
9
2 / 0 / 4
5,754
575
5,219
5,133
1,555
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
10
0 / 4 / 1
5,452
545
2,839
6,309
1,694
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Lancelot
DankJoJo
Lancelot
10
2 / 3 / 1
5,815
582
3,261
7,865
2,224
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

8
1 / 6 / 0
4,935
494
2,427
7,206
1,764
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

8
0 / 2 / 1
4,917
492
2,069
6,282
3,693
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Charon
10
0 / 0 / 0
5,201
520
4,096
4,588
2,085
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
6
14
Kills
3
3
Deaths
15
11
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
 
Kukulkan
0
4
1
0.13
W
4
0
3
5.5
L
Lancelot
DankJoJo
Lancelot
2
3
1
0.83
W
Aphrodite
ElFilly0
Aphrodite
0
0
0
0
W
Artio
3
2
4
2.5
L
1
6
0
0.17
W
5
1
0
5
L
0
2
1
0.25
W
Xbalanque
SultryHippo
Xbalanque
2
0
4
4
L
Charon
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,039
Damage
14,692
33,137
Taken
32,250
17,427
Mitigated
11,460
13,222
Healing
8,515
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
 
Kukulkan
2,839
211
0
1,200
6,309
1,694
0
4,274
1,731
34,568
883
W
4,460
811
0
1,908
6,070
2,951
0
290
5,743
0
40,656
L
Lancelot
DankJoJo
Lancelot
3,261
355
0
2,651
7,865
2,224
0
1,003
6,697
0
29,896
W
Aphrodite
ElFilly0
Aphrodite
1,574
212
204
5,297
6,627
3,215
0
3,173
2,877
28,314
1,522
W
Artio
4,299
301
290
1,798
9,633
7,679
0
223
9,410
17,638
298
L
2,427
971
0
813
7,206
1,764
87
1,212
5,920
0
22,761
W
4,487
184
417
1,563
5,674
2,027
740
2,340
3,334
47,856
0
L
2,069
579
0
698
6,282
3,693
0
1,234
4,826
189
14,908
W
Xbalanque
SultryHippo
Xbalanque
5,219
3,209
0
1,745
5,133
1,555
472
20
5,113
0
33,510
L
Charon
4,096
405
0
3,153
4,588
2,085
0
1,484
3,104
23,052
921

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,904
Gold Earned
26,320
290
Minions Killed
220
0
Camps Cleared
0
975,309
Distance Traveled
989,000
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
5,452
545
69
7
0
177,894
1
W
Mulan
6,065
607
72
7
0
232,477
1
L
Lancelot
5,815
582
53
5
0
243,632
3
W
Aphrodite
5,613
561
48
5
0
164,661
0
W
Artio
5,676
568
18
2
0
179,015
2
L
Neith
4,935
494
43
4
0
188,807
0
W
Ra
6,796
680
92
9
0
213,419
0
L
Odin
4,917
492
20
2
0
207,782
0
W
Xbalanque
5,754
575
60
6
0
185,737
1
L
Charon
5,201
520
35
4
0
170,885
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role