Player Matchup

Nemesis
Nemesis
CerealGoddess
Nemesis
Level 104
God Stats
2W - 5L
1,438 SR
Queue Stats
384W - 385L
1,472 Elo+
Party 3
Surtr
Surtr
Crispybox
Surtr
Level 253
God Stats
24W - 14L
1,692 SR
Queue Stats
274W - 269L
1,542 Elo+
Party 3
Bacchus
Bacchus
DaniHallOwen
Bacchus
Level 146
God Stats
28W - 20L
1,613 SR
Queue Stats
100W - 87L
1,525 Elo+
Party 2
Nu Wa
Nu Wa
Hallowen_dm
Nu Wa
Level 158
God Stats
33W - 22L
1,642 SR
Queue Stats
119W - 107L
1,536 Elo+
Party 2
Chiron
Chiron
l SUUBUWU l
Chiron
Level 152
God Stats
3W - 0L
1,785 SR
Queue Stats
102W - 108L
1,563 Elo+
Party 3
Team Averages
Level 163
1,634 SR
1,528 Elo+

VS

Team Averages
Level 138
1,437 SR
1,540 Elo+
Mulan
Mulan
 
Mulan
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nox
Nox
Duhjayy_
Nox
Level 169
God Stats
113W - 122L
1,517 SR
Queue Stats
903W - 827L
1,606 Elo+
Solo
Fafnir
Fafnir
JP1152021
Fafnir
Level 112
God Stats
0W - 1L
1,500 SR
Queue Stats
71W - 70L
1,543 Elo+
Party 4
Camazotz
Camazotz
Sebas459LF1
Camazotz
Level 129
God Stats
1W - 3L
1,168 SR
Queue Stats
106W - 110L
1,533 Elo+
Party 4
Anhur
Anhur
stevenv776
Anhur
Level 158
God Stats
33W - 36L
1,499 SR
Queue Stats
155W - 163L
1,519 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
13
2 / 0 / 3
7,006
584
1,902
6,902
2,524
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Surtr
Crispybox
Surtr
13
7 / 4 / 1
8,068
672
10,416
12,398
7,197
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Bacchus
DaniHallOwen
Bacchus
10
2 / 1 / 3
5,976
498
3,657
9,186
6,804
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

11
1 / 0 / 2
6,403
534
5,994
3,646
1,018
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chiron
12
4 / 2 / 4
7,166
597
5,671
6,699
1,563
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
10
1 / 6 / 1
5,948
496
5,373
10,921
4,268
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

12
0 / 1 / 0
6,418
535
5,703
5,057
1,637
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Fafnir
JP1152021
Fafnir
9
0 / 1 / 3
5,830
486
2,017
9,509
8,027
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Camazotz
Sebas459LF1
Camazotz
13
6 / 2 / 0
7,370
614
4,577
10,802
3,989
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Anhur
11
0 / 6 / 3
5,768
481
3,886
9,202
2,629
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
14
16
Kills
7
7
Deaths
16
13
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Mulan
 
Mulan
1
6
1
0.25
W
Nemesis
2
0
3
3.5
W
Surtr
Crispybox
Surtr
7
4
1
1.88
W
Bacchus
DaniHallOwen
Bacchus
2
1
3
3.5
L
0
1
0
0
W
1
0
2
2
L
Fafnir
JP1152021
Fafnir
0
1
3
1.5
L
Camazotz
Sebas459LF1
Camazotz
6
2
0
3
W
Chiron
4
2
4
3
L
Anhur
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,640
Damage
21,556
38,831
Taken
45,491
19,106
Mitigated
20,550
8,229
Healing
10,952
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
 
Mulan
5,373
370
0
2,028
10,921
4,268
0
1,669
9,252
0
36,272
W
Nemesis
1,902
260
0
1,234
6,902
2,524
0
669
6,189
0
60,546
W
Surtr
Crispybox
Surtr
10,416
3,493
0
1,911
12,398
7,197
292
0
12,398
2,291
45,557
W
Bacchus
DaniHallOwen
Bacchus
3,657
201
0
1,795
9,186
6,804
0
3,630
5,304
16,329
2,849
L
5,703
550
0
910
5,057
1,637
0
3,091
1,966
58,572
0
W
5,994
1,307
0
1,170
3,646
1,018
93
2,365
1,121
39,292
0
L
Fafnir
JP1152021
Fafnir
2,017
324
0
3,757
9,509
8,027
0
2,542
6,967
14,698
0
L
Camazotz
Sebas459LF1
Camazotz
4,577
1,445
0
2,594
10,802
3,989
0
1,575
9,227
0
49,687
W
Chiron
5,671
1,266
95
2,024
6,699
1,563
695
600
6,099
0
43,990
L
Anhur
3,886
1,231
0
1,663
9,202
2,629
0
1,868
7,334
0
42,284

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,619
Gold Earned
31,334
354
Minions Killed
389
0
Camps Cleared
0
1,187,955
Distance Traveled
1,170,178
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
5,948
496
66
6
0
204,732
0
W
Nemesis
7,006
584
96
8
0
268,754
0
W
Surtr
8,068
672
71
6
0
230,140
6
W
Bacchus
5,976
498
28
2
0
240,372
1
L
Nox
6,418
535
130
11
0
211,917
1
W
Nu Wa
6,403
534
70
6
0
234,861
0
L
Fafnir
5,830
486
11
1
0
242,875
2
L
Camazotz
7,370
614
93
8
0
302,082
2
W
Chiron
7,166
597
89
7
0
213,828
0
L
Anhur
5,768
481
89
7
0
208,572
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role