Player Matchup

Da Ji
Da Ji
Gold IV
Brogen1
Da Ji
Gold IV
Level 125
God Stats
2W - 0L
1,698 SR
Queue Stats
21W - 13L
1,684 MMR
Solo
Cerberus
Cerberus
Gold III
JungleGym23
Cerberus
Gold III
Level 112
God Stats
15W - 9L
1,703 SR
Queue Stats
39W - 37L
1,695 MMR
Solo
Agni
Agni
Gold II
Salchis11
Agni
Gold II
Level 109
God Stats
119W - 86L
1,648 SR
Queue Stats
247W - 244L
1,650 MMR
Solo
Hou Yi
Hou Yi
Gold III
WaffleMan52
Hou Yi
Gold III
Level 164
God Stats
2W - 3L
1,123 SR
Queue Stats
24W - 22L
1,646 MMR
Party 1
Mulan
Mulan
Gold II
Zombifi3DBacon
Mulan
Gold II
Level 145
God Stats
10W - 2L
1,782 SR
Queue Stats
17W - 12L
1,804 MMR
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 131
1,591 SR
1,696 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 153
1,569 SR
1,649 MMR
Nox
Nox
Platinum III
 
Nox
Platinum III
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Poseidon
Poseidon
Gold II
Gutiy
Poseidon
Gold II
Level 158
God Stats
2W - 3L
1,489 SR
Queue Stats
64W - 64L
1,715 MMR
Solo
Hercules
Hercules
Gold IV
Jonrod24
Hercules
Gold IV
Level 163
God Stats
3W - 2L
1,613 SR
Queue Stats
13W - 8L
1,653 MMR
Solo
Artemis
Artemis
Gold I
Saint-Gigadron
Artemis
Gold I
Level 149
God Stats
28W - 33L
1,408 SR
Queue Stats
624W - 645L
1,730 MMR
Solo
Bake Kujira
Bake Kujira
Gold IV
kiritokazutoK
Bake Kujira
Gold IV
Level 157
God Stats
0W - 1L
1,837 SR
Queue Stats
13W - 10L
1,647 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Brogen1
Da Ji
13
4 / 1 / 4
7,055
588
5,798
9,619
3,840
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cerberus
JungleGym23
Cerberus
12
2 / 2 / 3
7,101
592
3,482
10,321
6,984
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Agni
13
3 / 1 / 4
7,525
627
5,900
5,125
1,612
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Hou Yi
13
2 / 1 / 2
6,829
569
6,809
8,048
2,732
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

14
3 / 0 / 0
8,415
701
7,400
10,245
6,703
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Bans
Ao KuangNu WaCu ChulainnMaman Brigitte

VS

Bans
MedusaAnhurGebAchilles
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
11
2 / 3 / 0
6,238
520
3,730
8,101
2,629
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Poseidon
Gutiy
Poseidon
10
0 / 2 / 1
5,886
491
1,359
4,021
890
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Hercules
Jonrod24
Hercules
12
0 / 3 / 0
7,034
586
5,725
11,527
10,307
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mace

Mace

+10
Physical Power

11
0 / 3 / 2
6,533
544
7,730
7,032
1,894
Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Bake Kujira
kiritokazutoK
Bake Kujira
10
3 / 3 / 0
6,578
548
6,311
13,130
8,388
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
8
14
Kills
5
5
Deaths
14
13
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Nox
 
Nox
2
3
0
0.67
W
Da Ji
Brogen1
Da Ji
4
1
4
6
L
Poseidon
Gutiy
Poseidon
0
2
1
0.25
L
Hercules
Jonrod24
Hercules
0
3
0
0
W
Cerberus
JungleGym23
Cerberus
2
2
3
1.75
L
0
3
2
0.33
W
Agni
3
1
4
5
W
Hou Yi
2
1
2
3
W
3
0
0
3
L
Bake Kujira
kiritokazutoK
Bake Kujira
3
3
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,389
Damage
24,855
43,358
Taken
43,811
21,871
Mitigated
24,108
18,284
Healing
8,582
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nox
 
Nox
3,730
297
0
1,748
8,101
2,629
0
2,387
5,714
34,429
7,309
W
Da Ji
Brogen1
Da Ji
5,798
1,550
0
2,177
9,619
3,840
0
3,447
6,172
0
56,134
L
Poseidon
Gutiy
Poseidon
1,359
213
0
840
4,021
890
0
1,330
2,691
34,294
111
L
Hercules
Jonrod24
Hercules
5,725
1,840
0
2,681
11,527
10,307
0
365
11,162
349
52,003
W
Cerberus
JungleGym23
Cerberus
3,482
460
0
4,049
10,321
6,984
1
3,666
6,655
29,096
1,288
L
7,730
3,808
0
1,795
7,032
1,894
0
1,288
5,744
0
45,824
W
Agni
5,900
311
0
1,707
5,125
1,612
205
2,133
2,992
42,772
0
W
Hou Yi
6,809
4,444
0
3,957
8,048
2,732
1,050
1,722
6,326
0
57,144
W
7,400
1,057
0
6,394
10,245
6,703
0
453
9,792
699
64,191
L
Bake Kujira
kiritokazutoK
Bake Kujira
6,311
2,984
0
1,518
13,130
8,388
0
4,201
8,929
22,721
2,342

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,925
Gold Earned
32,269
476
Minions Killed
350
0
Camps Cleared
0
1,305,598
Distance Traveled
1,160,571
10
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
6,238
520
64
5
0
275,414
0
W
Da Ji
7,055
588
98
8
0
311,366
2
L
Poseidon
5,886
491
72
6
0
198,738
4
L
Hercules
7,034
586
99
8
0
209,043
6
W
Cerberus
7,101
592
52
4
0
243,315
5
L
Artemis
6,533
544
90
8
0
211,322
0
W
Agni
7,525
627
93
8
0
260,927
3
W
Hou Yi
6,829
569
100
8
0
230,013
0
W
Mulan
8,415
701
133
11
0
259,977
0
L
Bake Kujira
6,578
548
25
2
0
266,054
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role