Player Matchup

Ne Zha
Ne Zha
MehLuhDee
Ne Zha
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 8L
1,221 Elo+
Party 2
King Arthur
King Arthur
PandOni
King Arthur
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,221 Elo+
Party 2
Discordia
Discordia
Rafael VQV
Discordia
Level 88
God Stats
32W - 29L
1,567 SR
Queue Stats
144W - 147L
1,493 Elo+
Solo
Team Averages
Level 120
1,522 SR
1,311 Elo+

VS

Team Averages
Level 71
1,500 SR
1,457 Elo+
Vamana
Vamana
heyllux
Vamana
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 34L
1,464 Elo+
Party 1
Thanatos
Thanatos
itsvista
Thanatos
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 39L
1,452 Elo+
Party 1
Nu Wa
Nu Wa
lolahcolah
Nu Wa
Level 25
God Stats
2W - 2L
1,500 SR
Queue Stats
51W - 42L
1,453 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
MehLuhDee
Ne Zha
17
2 / 0 / 8
10,410
801
9,401
10,357
13,560
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

King Arthur
PandOni
King Arthur
16
3 / 5 / 6
10,212
786
6,310
12,455
10,186
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Discordia
Rafael VQV
Discordia
19
7 / 0 / 5
11,877
914
12,694
2,243
893
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
heyllux
Vamana
15
0 / 3 / 3
8,575
660
4,804
13,638
11,475
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thanatos
itsvista
Thanatos
15
4 / 4 / 1
9,525
733
7,635
11,670
5,191
Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mace

Mace

+10
Physical Power

Nu Wa
15
1 / 5 / 1
8,624
663
4,633
9,124
2,842
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
10
12
Kills
5
5
Deaths
12
19
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
MehLuhDee
Ne Zha
2
0
8
6
W
King Arthur
PandOni
King Arthur
3
5
6
1.2
W
Discordia
Rafael VQV
Discordia
7
0
5
9.5
L
Vamana
heyllux
Vamana
0
3
3
0.5
L
Thanatos
itsvista
Thanatos
4
4
1
1.13
L
Nu Wa
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,405
Damage
17,072
25,055
Taken
34,432
24,639
Mitigated
19,508
5,896
Healing
8,709
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
MehLuhDee
Ne Zha
9,401
1,431
0
5,056
10,357
13,560
0
1,711
8,646
0
38,985
W
King Arthur
PandOni
King Arthur
6,310
728
0
750
12,455
10,186
78
2,656
9,799
0
35,321
W
Discordia
Rafael VQV
Discordia
12,694
192
0
90
2,243
893
704
364
1,879
50,081
0
L
Vamana
heyllux
Vamana
4,804
2,044
0
2,572
13,638
11,475
0
5,195
8,386
0
23,979
L
Thanatos
itsvista
Thanatos
7,635
991
0
5,647
11,670
5,191
0
4,446
7,184
0
27,299
L
Nu Wa
4,633
1,521
0
490
9,124
2,842
0
3,149
5,947
19,562
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,499
Gold Earned
26,724
181
Minions Killed
109
0
Camps Cleared
0
742,763
Distance Traveled
676,816
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
10,410
801
50
4
0
271,343
0
W
King Arthur
10,212
786
41
3
0
224,636
2
W
Discordia
11,877
914
90
7
0
246,784
0
L
Vamana
8,575
660
44
3
0
228,991
0
L
Thanatos
9,525
733
39
3
0
251,793
9
L
Nu Wa
8,624
663
26
2
0
196,032
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role