Player Matchup

Merlin
Merlin
 
Merlin
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
 
Ah Puch
Level 168
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ymir
Ymir
D4v1d99
Ymir
Level 159
God Stats
1W - 1L
1,538 SR
Queue Stats
75W - 97L
1,450 Elo+
Party 2
Artemis
Artemis
T31GHT
Artemis
Level 117
God Stats
2W - 0L
1,718 SR
Queue Stats
38W - 27L
1,554 Elo+
Solo
Bellona
Bellona
pixel23gun
Bellona
Level 125
God Stats
1W - 1L
1,352 SR
Queue Stats
45W - 50L
1,479 Elo+
Party 2
Team Averages
Level 144
1,522 SR
1,497 Elo+

VS

Team Averages
Level 87
1,559 SR
1,466 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Jarnzu
Kumbhakarna
Level 86
God Stats
0W - 1L
1,757 SR
Queue Stats
131W - 93L
1,584 Elo+
Party 1
Nut
Nut
Samisugi
Nut
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 29L
1,470 Elo+
Solo
Thanatos
Thanatos
Sirpalius
Thanatos
Level 121
God Stats
18W - 17L
1,537 SR
Queue Stats
490W - 501L
1,533 Elo+
Solo
Achilles
Achilles
τιgεr
Achilles
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,245 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
13
3 / 0 / 10
7,542
1,257
5,192
3,482
1,218
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Ah Puch
 
Ah Puch
12
1 / 2 / 10
6,845
1,141
6,778
5,101
1,666
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Ymir
D4v1d99
Ymir
12
3 / 1 / 9
7,498
1,250
2,532
6,480
5,618
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Artemis
T31GHT
Artemis
12
4 / 0 / 10
7,230
1,205
9,242
3,265
1,193
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bellona
pixel23gun
Bellona
12
3 / 2 / 9
7,072
1,179
3,684
6,933
5,544
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
11
0 / 3 / 4
5,687
948
3,709
5,263
1,768
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kumbhakarna
Jarnzu
Kumbhakarna
11
1 / 2 / 3
6,278
1,046
4,777
8,765
7,809
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

10
1 / 2 / 2
5,611
935
3,833
3,661
1,385
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Thanatos
Sirpalius
Thanatos
12
2 / 3 / 1
6,010
1,002
2,676
5,170
2,437
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Achilles
τιgεr
Achilles
8
0 / 4 / 1
5,042
840
2,490
7,840
5,806
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
15
14
Kills
4
5
Deaths
14
48
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
3
0
10
8
W
Ah Puch
 
Ah Puch
1
2
10
3
L
Nu Wa
 
Nu Wa
0
3
4
0.67
W
Ymir
D4v1d99
Ymir
3
1
9
7.5
L
Kumbhakarna
Jarnzu
Kumbhakarna
1
2
3
1.25
L
1
2
2
1
L
Thanatos
Sirpalius
Thanatos
2
3
1
0.83
W
Artemis
T31GHT
Artemis
4
0
10
9
W
Bellona
pixel23gun
Bellona
3
2
9
3.75
L
Achilles
τιgεr
Achilles
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,428
Damage
17,485
25,261
Taken
30,699
15,239
Mitigated
19,205
6,986
Healing
7,743
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
5,192
76
204
842
3,482
1,218
1,146
1,795
1,687
22,459
358
W
Ah Puch
 
Ah Puch
6,778
288
432
766
5,101
1,666
753
1,672
3,353
16,140
0
L
Nu Wa
 
Nu Wa
3,709
461
0
700
5,263
1,768
0
2,166
3,061
15,314
0
W
Ymir
D4v1d99
Ymir
2,532
83
200
1,428
6,480
5,618
444
1,573
4,768
4,877
0
L
Kumbhakarna
Jarnzu
Kumbhakarna
4,777
109
0
1,878
8,765
7,809
0
3,970
4,608
8,904
0
L
3,833
1,136
318
718
3,661
1,385
0
2,077
1,551
0
11,309
L
Thanatos
Sirpalius
Thanatos
2,676
290
296
2,637
5,170
2,437
0
2,165
2,929
0
4,533
W
Artemis
T31GHT
Artemis
9,242
2,031
573
923
3,265
1,193
1,148
1,823
1,442
0
15,582
W
Bellona
pixel23gun
Bellona
3,684
277
275
1,343
6,933
5,544
16
1,623
5,277
182
5,882
L
Achilles
τιgεr
Achilles
2,490
154
337
859
7,840
5,806
0
4,107
3,584
0
4,805

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,187
Gold Earned
28,628
89
Minions Killed
77
0
Camps Cleared
0
690,152
Distance Traveled
556,657
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
7,542
1,257
30
5
0
121,384
0
W
Ah Puch
6,845
1,141
16
3
0
139,082
0
L
Nu Wa
5,687
948
30
5
0
107,276
0
W
Ymir
7,498
1,250
7
1
0
132,661
0
L
Kumbhakarna
6,278
1,046
4
1
0
125,542
0
L
Nut
5,611
935
29
5
0
117,305
0
L
Thanatos
6,010
1,002
8
1
0
121,573
0
W
Artemis
7,230
1,205
28
5
0
146,632
0
W
Bellona
7,072
1,179
8
1
0
150,393
0
L
Achilles
5,042
840
6
1
0
84,961
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role