Player Matchup

Cerberus
Cerberus
Silver III
 
Cerberus
Silver III
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Nike
Nike
Silver III
TheHunted425
Nike
Silver III
Level 68
God Stats
7W - 2L
1,747 SR
Queue Stats
9W - 9L
1,411 MMR
Party 1
Hera
Hera
Silver III
redpanda2023
Hera
Silver III
Level 105
God Stats
6W - 3L
1,664 SR
Queue Stats
9W - 9L
1,411 MMR
Party 1
Team Averages
Silver III
Silver III
Average Tier
Level 100
1,637 SR
1,441 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 134
1,411 SR
1,437 MMR
Charon
Charon
Silver IV
 
Charon
Silver IV
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Apollo
Apollo
Gold V
Nico90castro
Apollo
Gold V
Level 151
God Stats
0W - 7L
1,152 SR
Queue Stats
362W - 406L
1,395 MMR
Solo
Nu Wa
Nu Wa
Silver II
TomMecTis
Nu Wa
Silver II
Level 97
God Stats
6W - 3L
1,579 SR
Queue Stats
18W - 22L
1,416 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
12
3 / 1 / 3
6,896
1,149
3,238
4,941
1,539
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
1 / 3 / 4
5,860
977
2,851
5,820
2,921
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

11
2 / 2 / 3
6,140
1,023
4,378
2,372
763
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
ArtioMulanJing WeiAmaterasuAres

VS

Bans
Bake KujiraCthulhuDanzaburouGebHou Yi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
 
Charon
6
0 / 1 / 1
4,623
771
102
1,824
1,761
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Apollo
12
4 / 3 / 1
6,432
1,072
2,630
6,317
2,251
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Nu Wa
TomMecTis
Nu Wa
11
2 / 2 / 2
5,922
987
3,973
4,248
1,060
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
10
6
Kills
6
6
Deaths
6
10
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
3
1
3
4.5
L
Charon
 
Charon
0
1
1
0.5
L
Apollo
4
3
1
1.5
W
1
3
4
1
L
Nu Wa
TomMecTis
Nu Wa
2
2
2
1.5
W
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,467
Damage
6,705
13,133
Taken
12,389
5,223
Mitigated
5,072
2,042
Healing
1,377
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
3,238
48
0
2,042
4,941
1,539
110
1,173
3,506
20,084
979
L
Charon
 
Charon
102
27
0
65
1,824
1,761
0
884
916
76
0
L
Apollo
2,630
1,363
0
1,222
6,317
2,251
0
3,994
2,191
0
15,527
W
2,851
328
0
0
5,820
2,921
12
1,606
3,998
0
14,773
L
Nu Wa
TomMecTis
Nu Wa
3,973
917
0
90
4,248
1,060
0
2,493
1,711
13,720
0
W
4,378
1,005
0
0
2,372
763
87
736
1,538
14,799
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,896
Gold Earned
16,977
93
Minions Killed
64
0
Camps Cleared
0
373,868
Distance Traveled
264,387
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
6,896
1,149
50
8
0
128,707
0
L
Charon
4,623
771
0
0
0
27,978
0
L
Apollo
6,432
1,072
30
5
0
114,378
1
W
Nike
5,860
977
12
2
0
122,283
0
L
Nu Wa
5,922
987
34
6
0
122,031
0
W
Hera
6,140
1,023
31
5
0
122,878
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role