Player Matchup

Mulan
Mulan
 
Mulan
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Pele
Pele
 
Pele
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
AsmodeusZL
Danzaburou
Level 157
God Stats
4W - 1L
1,694 SR
Queue Stats
193W - 191L
1,496 Elo+
Solo
Skadi
Skadi
MarlonZatara
Skadi
Level 129
God Stats
10W - 3L
1,609 SR
Queue Stats
349W - 329L
1,472 Elo+
Solo
Ra
Ra
stevenv776
Ra
Level 158
God Stats
13W - 15L
1,499 SR
Queue Stats
165W - 177L
1,511 Elo+
Party 1
Team Averages
Level 143
1,560 SR
1,496 Elo+

VS

Team Averages
Level 141
1,510 SR
1,444 Elo+
Ishtar
Ishtar
 
Ishtar
Level 196
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nemesis
Nemesis
Hero0fIshval
Nemesis
Level 83
God Stats
4W - 5L
1,484 SR
Queue Stats
201W - 204L
1,489 Elo+
Party 2
Danzaburou
Danzaburou
Mrloki607
Danzaburou
Level 125
God Stats
7W - 8L
1,485 SR
Queue Stats
16W - 21L
1,332 Elo+
Party 3
Sun Wukong
Sun Wukong
lpnth3rd
Sun Wukong
Level 164
God Stats
0W - 1L
1,500 SR
Queue Stats
125W - 123L
1,466 Elo+
Solo
Khepri
Khepri
ramjamtom
Khepri
Level 136
God Stats
0W - 1L
1,579 SR
Queue Stats
1W - 3L
1,433 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
17
3 / 1 / 2
10,528
658
12,398
12,261
9,963
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Pele
 
Pele
17
5 / 0 / 3
9,204
575
6,423
11,642
4,377
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Danzaburou
AsmodeusZL
Danzaburou
15
2 / 2 / 0
9,092
568
7,391
10,361
3,542
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

12
0 / 0 / 4
6,718
420
5,605
7,042
1,727
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

15
2 / 2 / 3
8,962
560
10,247
8,477
2,937
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
14
1 / 1 / 0
8,083
505
6,313
12,175
3,842
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Nemesis
Hero0fIshval
Nemesis
14
1 / 2 / 0
7,276
455
5,992
13,019
4,431
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Danzaburou
Mrloki607
Danzaburou
14
1 / 2 / 0
8,142
509
4,105
9,130
3,253
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
lpnth3rd
Sun Wukong
14
1 / 5 / 0
8,415
526
6,590
18,770
11,792
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Khepri
ramjamtom
Khepri
12
0 / 2 / 0
7,200
450
3,193
11,829
10,469
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
4
12
Kills
4
5
Deaths
12
12
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Mulan
 
Mulan
3
1
2
4
W
Pele
 
Pele
5
0
3
6.5
L
Ishtar
 
Ishtar
1
1
0
1
W
Danzaburou
AsmodeusZL
Danzaburou
2
2
0
1
L
Nemesis
Hero0fIshval
Nemesis
1
2
0
0.5
W
0
0
4
2
L
Danzaburou
Mrloki607
Danzaburou
1
2
0
0.5
L
Sun Wukong
lpnth3rd
Sun Wukong
1
5
0
0.2
L
Khepri
ramjamtom
Khepri
0
2
0
0
W
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,064
Damage
26,193
49,783
Taken
64,923
22,546
Mitigated
33,787
21,951
Healing
24,048
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
 
Mulan
12,398
1,985
0
5,488
12,261
9,963
19
257
12,004
0
77,213
W
Pele
 
Pele
6,423
1,828
0
7,197
11,642
4,377
0
1,011
10,631
0
87,148
L
Ishtar
 
Ishtar
6,313
3,079
0
5,477
12,175
3,842
0
4,234
7,330
0
74,071
W
Danzaburou
AsmodeusZL
Danzaburou
7,391
3,461
0
3,837
10,361
3,542
414
965
9,396
0
70,364
L
Nemesis
Hero0fIshval
Nemesis
5,992
2,688
0
7,264
13,019
4,431
0
2,331
10,393
0
65,832
W
5,605
1,142
0
1,470
7,042
1,727
52
611
6,431
0
26,920
L
Danzaburou
Mrloki607
Danzaburou
4,105
1,557
0
4,308
9,130
3,253
365
0
9,130
0
62,279
L
Sun Wukong
lpnth3rd
Sun Wukong
6,590
1,052
0
5,386
18,770
11,792
0
744
17,984
0
60,155
L
Khepri
ramjamtom
Khepri
3,193
534
213
1,400
11,829
10,469
0
1,615
9,938
30,449
737
W
10,247
1,837
781
3,178
8,477
2,937
317
337
8,140
68,920
1,270

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,504
Gold Earned
39,116
557
Minions Killed
497
0
Camps Cleared
0
1,783,795
Distance Traveled
1,631,019
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
10,528
658
142
9
0
321,247
0
W
Pele
9,204
575
149
9
0
408,678
4
L
Ishtar
8,083
505
144
9
0
310,764
0
W
Danzaburou
9,092
568
112
7
0
325,443
0
L
Nemesis
7,276
455
101
6
0
377,176
0
W
Skadi
6,718
420
30
2
0
374,153
0
L
Danzaburou
8,142
509
112
7
0
315,869
3
L
Sun Wukong
8,415
526
108
7
0
310,688
0
L
Khepri
7,200
450
32
2
0
316,522
0
W
Ra
8,962
560
124
8
0
354,274
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role