Player Matchup

Cupid
Cupid
 
Cupid
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Serqet
Serqet
CHEESEYCHEEKS
Serqet
Level 23
God Stats
2W - 0L
1,748 SR
Queue Stats
52W - 28L
1,631 Elo+
Party 2
Horus
Horus
Ronald McDildie
Horus
Level 118
God Stats
34W - 23L
1,688 SR
Queue Stats
121W - 100L
1,611 Elo+
Party 2
Discordia
Discordia
Seasham
Discordia
Level 115
God Stats
1W - 1L
1,318 SR
Queue Stats
32W - 32L
1,505 Elo+
Solo
Ymir
Ymir
Whatabeezzy
Ymir
Level 159
God Stats
23W - 13L
1,691 SR
Queue Stats
351W - 295L
1,592 Elo+
Party 2
Team Averages
Level 114
1,589 SR
1,568 Elo+

VS

Team Averages
Level 138
1,636 SR
1,562 Elo+
Heimdallr
Heimdallr
Dejaniro8
Heimdallr
Level 141
God Stats
2W - 1L
1,880 SR
Queue Stats
33W - 30L
1,565 Elo+
Solo
Sylvanus
Sylvanus
FelixTwitch
Sylvanus
Level 153
God Stats
4W - 3L
1,582 SR
Queue Stats
12W - 15L
1,532 Elo+
Solo
Maman Brigitte
Maman Brigitte
Zebro66
Maman Brigitte
Level 139
God Stats
13W - 11L
1,538 SR
Queue Stats
151W - 148L
1,472 Elo+
Solo
Surtr
Surtr
arshack4life
Surtr
Level 155
God Stats
2W - 2L
1,678 SR
Queue Stats
248W - 230L
1,527 Elo+
Party 1
Baron Samedi
Baron Samedi
zSOSHIZYz
Baron Samedi
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 4L
1,716 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
8
0 / 1 / 1
4,214
527
1,430
5,044
1,337
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

10
3 / 1 / 1
5,266
658
2,565
5,686
1,640
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

7
0 / 0 / 1
4,286
536
1,419
6,739
3,596
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talisman

Talisman

+75
Health
+15
Magical Protection

Discordia
Seasham
Discordia
8
0 / 1 / 1
4,365
546
3,110
3,846
960
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

9
4 / 1 / 1
6,039
755
3,800
7,114
4,103
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Dejaniro8
Heimdallr
9
1 / 0 / 0
4,676
585
4,299
2,756
953
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sylvanus
FelixTwitch
Sylvanus
7
0 / 1 / 0
3,923
490
3,501
4,510
1,717
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Maman Brigitte
Zebro66
Maman Brigitte
9
1 / 1 / 0
4,712
589
2,575
6,032
1,746
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

6
0 / 5 / 1
4,315
539
2,500
6,523
2,398
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Baron Samedi
zSOSHIZYz
Baron Samedi
9
1 / 0 / 0
4,835
604
2,020
2,757
922
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
4
7
Kills
3
4
Deaths
7
5
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Cupid
 
Cupid
0
1
1
0.5
W
3
1
1
3.5
L
Heimdallr
Dejaniro8
Heimdallr
1
0
0
1
L
Sylvanus
FelixTwitch
Sylvanus
0
1
0
0
W
0
0
1
0.5
W
Discordia
Seasham
Discordia
0
1
1
0.5
W
4
1
1
4.5
L
Maman Brigitte
Zebro66
Maman Brigitte
1
1
0
1
L
0
5
1
0.1
L
Baron Samedi
zSOSHIZYz
Baron Samedi
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,324
Damage
14,895
28,429
Taken
22,578
11,636
Mitigated
7,736
15,278
Healing
9,657
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
 
Cupid
1,430
477
107
1,619
5,044
1,337
1
912
4,132
0
21,534
W
2,565
397
0
3,645
5,686
1,640
0
860
4,826
0
33,136
L
Heimdallr
Dejaniro8
Heimdallr
4,299
2,263
0
1,909
2,756
953
0
363
2,393
0
26,518
L
Sylvanus
FelixTwitch
Sylvanus
3,501
1,141
441
1,294
4,510
1,717
0
1,089
3,421
13,649
4,666
W
1,419
833
1,929
3,192
6,739
3,596
0
2,202
4,537
0
8,973
W
Discordia
Seasham
Discordia
3,110
248
0
1,818
3,846
960
0
1,695
2,151
24,732
0
W
3,800
1,403
0
2,968
7,114
4,103
0
2,267
4,847
33,302
728
L
Maman Brigitte
Zebro66
Maman Brigitte
2,575
336
0
3,080
6,032
1,746
0
1,361
4,671
31,523
0
L
2,500
1,182
0
1,334
6,523
2,398
30
2,646
3,793
390
21,318
L
Baron Samedi
zSOSHIZYz
Baron Samedi
2,020
93
39
1,560
2,757
922
0
1,311
1,446
29,887
781

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,170
Gold Earned
22,461
257
Minions Killed
233
0
Camps Cleared
0
880,505
Distance Traveled
734,725
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
4,214
527
54
7
0
212,527
0
W
Serqet
5,266
658
67
8
0
195,586
1
L
Heimdallr
4,676
585
47
6
0
147,292
0
L
Sylvanus
3,923
490
28
4
0
152,815
0
W
Horus
4,286
536
11
1
0
197,506
0
W
Discordia
4,365
546
55
7
0
156,608
0
W
Ymir
6,039
755
70
9
0
118,278
0
L
Maman Brigitte
4,712
589
69
9
0
181,333
2
L
Surtr
4,315
539
41
5
0
103,946
0
L
Baron Samedi
4,835
604
48
6
0
149,339
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role