Player Matchup

Zeus
Zeus
CtrlBKN
Zeus
Level 134
God Stats
4W - 1L
1,473 SR
Queue Stats
200W - 194L
1,565 Elo+
Party 1
Xing Tian
Xing Tian
DomDaddyPanda
Xing Tian
Level 152
God Stats
1W - 0L
1,267 SR
Queue Stats
4W - 5L
1,479 Elo+
Solo
Eset
Eset
TCAxSkyborg
Eset
Level 118
God Stats
2W - 1L
1,542 SR
Queue Stats
109W - 98L
1,530 Elo+
Party 1
Ravana
Ravana
WTFbestplayer
Ravana
Level 150
God Stats
3W - 2L
1,569 SR
Queue Stats
123W - 141L
1,416 Elo+
Solo
Charybdis
Charybdis
WildLife_123
Charybdis
Level 109
God Stats
4W - 2L
1,500 SR
Queue Stats
226W - 177L
1,500 Elo+
Solo
Team Averages
Level 133
1,470 SR
1,498 Elo+

VS

Team Averages
Level 145
1,416 SR
1,473 Elo+
Freya
Freya
 
Freya
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
ChaosCleopatra
Olorun
Level 181
God Stats
2W - 5L
1,374 SR
Queue Stats
599W - 634L
1,460 Elo+
Solo
Ymir
Ymir
GreaseMonkey657
Ymir
Level 102
God Stats
1W - 3L
1,538 SR
Queue Stats
240W - 209L
1,495 Elo+
Solo
Sol
Sol
Viola Mentes 7
Sol
Level 138
God Stats
0W - 4L
1,313 SR
Queue Stats
195W - 192L
1,469 Elo+
Solo
Apollo
Apollo
itstime33
Apollo
Level 176
God Stats
3W - 5L
1,357 SR
Queue Stats
339W - 378L
1,440 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
CtrlBKN
Zeus
14
5 / 2 / 11
7,941
1,134
10,818
4,566
1,589
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Xing Tian
DomDaddyPanda
Xing Tian
11
0 / 3 / 13
6,671
953
2,168
7,357
5,729
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

12
2 / 1 / 11
7,086
1,012
7,426
3,580
1,229
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

14
4 / 2 / 11
7,951
1,136
4,559
6,351
2,656
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charybdis
WildLife_123
Charybdis
15
7 / 1 / 8
8,446
1,207
6,764
6,409
2,352
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
13
2 / 3 / 4
6,724
961
3,946
7,345
2,105
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

13
0 / 3 / 6
6,308
901
2,915
7,343
2,276
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

9
0 / 3 / 1
5,581
797
2,017
6,046
4,516
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

10
1 / 5 / 5
6,030
861
5,607
7,141
1,785
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Apollo
itstime33
Apollo
11
6 / 5 / 2
7,466
1,067
7,173
6,906
2,472
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
27
18
Kills
9
9
Deaths
19
54
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Freya
 
Freya
2
3
4
1.33
L
0
3
6
1
W
Zeus
CtrlBKN
Zeus
5
2
11
5.25
W
Xing Tian
DomDaddyPanda
Xing Tian
0
3
13
2.17
L
0
3
1
0.17
W
2
1
11
7.5
L
1
5
5
0.7
W
4
2
11
4.75
W
Charybdis
WildLife_123
Charybdis
7
1
8
11
L
Apollo
itstime33
Apollo
6
5
2
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,735
Damage
21,658
28,263
Taken
34,781
13,555
Mitigated
13,154
9,945
Healing
9,598
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Freya
 
Freya
3,946
1,309
1,008
1,381
7,345
2,105
0
4,681
2,664
13,157
98
L
2,915
1,337
1,630
1,773
7,343
2,276
0
4,705
2,638
11,021
869
W
Zeus
CtrlBKN
Zeus
10,818
664
1,405
1,138
4,566
1,589
708
1,841
2,725
18,813
0
W
Xing Tian
DomDaddyPanda
Xing Tian
2,168
73
0
280
7,357
5,729
0
3,616
3,674
5,597
0
L
2,017
154
352
729
6,046
4,516
36
2,940
3,106
4,554
0
W
7,426
684
636
858
3,580
1,229
492
2,126
1,454
15,159
90
L
5,607
1,218
28
1,430
7,141
1,785
0
4,255
2,886
10,716
0
W
4,559
873
907
2,215
6,351
2,656
420
3,475
2,800
0
11,054
W
Charybdis
WildLife_123
Charybdis
6,764
1,449
563
1,943
6,409
2,352
1,725
2,991
3,309
0
16,677
L
Apollo
itstime33
Apollo
7,173
4,293
139
1,128
6,906
2,472
0
3,771
3,135
0
11,406

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,095
Gold Earned
32,109
79
Minions Killed
66
0
Camps Cleared
0
631,917
Distance Traveled
565,984
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
6,724
961
17
2
0
110,640
0
L
Olorun
6,308
901
21
3
0
120,468
0
W
Zeus
7,941
1,134
18
3
0
118,880
0
W
Xing Tian
6,671
953
3
0
0
113,051
0
L
Ymir
5,581
797
2
0
0
101,799
0
W
Eset
7,086
1,012
18
3
0
133,330
0
L
Sol
6,030
861
16
2
0
118,148
0
W
Ravana
7,951
1,136
14
2
0
130,427
0
W
Charybdis
8,446
1,207
26
4
0
136,229
0
L
Apollo
7,466
1,067
10
1
0
114,929
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role