Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 278
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Athena
Athena
Albafic pxes
Athena
Level 146
God Stats
10W - 10L
1,371 SR
Queue Stats
153W - 170L
1,396 Elo+
Party 1
Lancelot
Lancelot
SS_Remlok
Lancelot
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 7L
1,239 Elo+
Solo
Neith
Neith
Whysken
Neith
Level 267
God Stats
19W - 31L
1,423 SR
Queue Stats
388W - 386L
1,468 Elo+
Party 1
Hel
Hel
jhonatangomes70
Hel
Level 274
God Stats
4W - 6L
1,605 SR
Queue Stats
109W - 108L
1,530 Elo+
Party 1
Team Averages
Level 214
1,480 SR
1,427 Elo+

VS

Team Averages
Level 143
1,568 SR
1,453 Elo+
Kumbhakarna
Kumbhakarna
Er0x1t0
Kumbhakarna
Level 157
God Stats
33W - 23L
1,527 SR
Queue Stats
134W - 132L
1,395 Elo+
Solo
Lancelot
Lancelot
Grease_N_GoHome
Lancelot
Level 143
God Stats
11W - 7L
1,717 SR
Queue Stats
299W - 270L
1,512 Elo+
Solo
Bacchus
Bacchus
Isodemonz
Bacchus
Level 148
God Stats
2W - 4L
1,285 SR
Queue Stats
417W - 436L
1,454 Elo+
Party 2
Cupid
Cupid
beatblaster357
Cupid
Level 126
God Stats
1W - 1L
1,743 SR
Queue Stats
78W - 82L
1,453 Elo+
Solo
Nu Wa
Nu Wa
nenaselena
Nu Wa
Level 140
God Stats
14W - 13L
1,568 SR
Queue Stats
326W - 365L
1,452 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
14
3 / 1 / 4
8,915
557
9,297
6,834
2,362
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Athena
13
2 / 1 / 5
8,064
504
3,643
12,060
6,758
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Lancelot
SS_Remlok
Lancelot
15
3 / 2 / 5
8,253
516
6,500
9,578
4,222
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Neith
Whysken
Neith
15
3 / 4 / 6
8,678
542
7,813
11,191
4,383
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

15
8 / 2 / 2
9,777
611
9,164
9,572
4,015
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Er0x1t0
Kumbhakarna
11
0 / 5 / 1
6,336
396
2,334
10,860
4,155
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Lancelot
11
0 / 2 / 3
6,441
403
6,949
11,021
4,108
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bacchus
Isodemonz
Bacchus
12
5 / 3 / 2
7,727
483
7,021
10,153
8,716
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
3 / 4 / 2
8,741
546
9,730
10,076
3,681
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Nu Wa
13
2 / 6 / 3
8,052
503
5,629
8,702
2,312
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
21
19
Kills
10
10
Deaths
20
22
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
3
1
4
5
W
Athena
2
1
5
4.5
L
Kumbhakarna
Er0x1t0
Kumbhakarna
0
5
1
0.1
L
Lancelot
0
2
3
0.75
L
Bacchus
Isodemonz
Bacchus
5
3
2
2
W
Lancelot
SS_Remlok
Lancelot
3
2
5
2.75
W
Neith
Whysken
Neith
3
4
6
1.5
L
3
4
2
1
W
8
2
2
4.5
L
Nu Wa
2
6
3
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,417
Damage
31,663
49,235
Taken
50,812
21,740
Mitigated
22,972
22,285
Healing
13,316
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
9,297
2,907
75
2,582
6,834
2,362
1,213
2,042
4,646
51,846
526
W
Athena
3,643
968
246
4,427
12,060
6,758
20
2,485
9,349
21,476
3,019
L
Kumbhakarna
Er0x1t0
Kumbhakarna
2,334
90
0
845
10,860
4,155
0
6,756
3,477
30,375
0
L
Lancelot
6,949
807
0
2,896
11,021
4,108
0
3,286
7,567
0
40,854
L
Bacchus
Isodemonz
Bacchus
7,021
858
0
4,611
10,153
8,716
0
3,795
6,124
23,468
0
W
Lancelot
SS_Remlok
Lancelot
6,500
641
0
3,253
9,578
4,222
0
2,349
7,038
0
57,665
W
Neith
Whysken
Neith
7,813
2,821
0
4,280
11,191
4,383
414
2,229
8,772
0
68,762
L
9,730
5,348
405
4,232
10,076
3,681
300
992
9,003
0
71,802
W
9,164
184
1,672
5,750
9,572
4,015
148
4,791
4,479
72,421
2,273
L
Nu Wa
5,629
1,016
0
327
8,702
2,312
0
5,625
2,964
57,900
33

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,687
Gold Earned
37,297
491
Minions Killed
363
0
Camps Cleared
0
1,715,408
Distance Traveled
1,651,467
6
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
8,915
557
85
5
0
268,578
0
W
Athena
8,064
504
37
2
0
387,213
0
L
Kumbhakarna
6,336
396
43
3
0
295,263
2
L
Lancelot
6,441
403
56
4
0
422,041
0
L
Bacchus
7,727
483
25
2
0
333,555
6
W
Lancelot
8,253
516
79
5
0
410,053
0
W
Neith
8,678
542
124
8
0
315,260
2
L
Cupid
8,741
546
129
8
0
307,119
0
W
Hel
9,777
611
166
10
0
334,304
4
L
Nu Wa
8,052
503
110
7
0
293,489
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role