Player Matchup

Da Ji
Da Ji
Gothicc Astrid
Da Ji
Level 71
God Stats
0W - 2L
1,500 SR
Queue Stats
21W - 34L
1,394 Elo+
Party 1
Freya
Freya
Heavenly Liu
Freya
Level 153
God Stats
0W - 2L
1,363 SR
Queue Stats
101W - 133L
1,448 Elo+
Party 1
Kuzenbo
Kuzenbo
KrebbyBoi
Kuzenbo
Level 8
God Stats
0W - 2L
1,310 SR
Queue Stats
6W - 10L
1,397 Elo+
Party 1
Cu Chulainn
Cu Chulainn
V5TheLegend
Cu Chulainn
Level 147
God Stats
1W - 1L
1,331 SR
Queue Stats
66W - 84L
1,405 Elo+
Party 1
Apollo
Apollo
a1sikwrx
Apollo
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 8L
1,508 Elo+
Party 1
Team Averages
Level 93
1,401 SR
1,431 Elo+

VS

Team Averages
Level 117
1,534 SR
1,507 Elo+
Hou Yi
Hou Yi
Aaron_Chelo
Hou Yi
Level 115
God Stats
5W - 10L
1,531 SR
Queue Stats
105W - 120L
1,479 Elo+
Solo
Thoth
Thoth
IamTheApHA
Thoth
Level 70
God Stats
1W - 0L
1,500 SR
Queue Stats
253W - 230L
1,512 Elo+
Party 2
Cerberus
Cerberus
MYBUSSYSTINKS
Cerberus
Level 122
God Stats
3W - 2L
1,500 SR
Queue Stats
524W - 480L
1,578 Elo+
Party 2
Bastet
Bastet
STuFFnURMuFFiNz
Bastet
Level 158
God Stats
11W - 6L
1,656 SR
Queue Stats
244W - 252L
1,443 Elo+
Solo
Chaac
Chaac
Thesillysalmon
Chaac
Level 121
God Stats
4W - 4L
1,484 SR
Queue Stats
212W - 190L
1,521 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 0
5,305
442
3,357
10,054
2,811
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
1 / 4 / 0
6,517
543
3,316
9,210
2,501
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Kuzenbo
KrebbyBoi
Kuzenbo
8
0 / 6 / 0
5,256
438
2,163
9,745
8,376
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Cu Chulainn
V5TheLegend
Cu Chulainn
10
0 / 6 / 1
6,327
527
7,925
12,909
9,220
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Apollo
a1sikwrx
Apollo
8
0 / 3 / 0
5,079
423
3,593
7,760
1,965
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
13
8 / 0 / 3
7,942
662
7,819
3,773
1,352
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thoth
12
3 / 0 / 4
6,965
580
6,507
4,506
1,073
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Cerberus
MYBUSSYSTINKS
Cerberus
11
3 / 0 / 5
6,800
567
4,983
6,327
3,326
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

14
2 / 0 / 5
7,016
585
4,076
8,962
2,705
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

13
6 / 1 / 1
8,229
686
9,195
13,184
11,433
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
40
1
Kills
22
22
Deaths
1
1
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
8
0
3
9.5
L
0
3
0
0
L
1
4
0
0.25
W
Thoth
3
0
4
5
L
Kuzenbo
KrebbyBoi
Kuzenbo
0
6
0
0
W
Cerberus
MYBUSSYSTINKS
Cerberus
3
0
5
5.5
W
2
0
5
4.5
W
6
1
1
6.5
L
Cu Chulainn
V5TheLegend
Cu Chulainn
0
6
1
0.08
L
Apollo
a1sikwrx
Apollo
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,354
Damage
32,580
49,678
Taken
36,752
24,873
Mitigated
19,889
10,355
Healing
18,772
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
7,819
3,951
0
2,737
3,773
1,352
437
787
2,986
0
53,963
L
3,357
342
0
3,181
10,054
2,811
0
1,604
8,450
0
34,523
L
3,316
1,083
0
2,548
9,210
2,501
0
4,789
4,421
33,678
8,585
W
Thoth
6,507
1,018
0
954
4,506
1,073
240
1,778
2,728
34,793
0
L
Kuzenbo
KrebbyBoi
Kuzenbo
2,163
1,177
0
525
9,745
8,376
0
1,530
8,215
11,388
0
W
Cerberus
MYBUSSYSTINKS
Cerberus
4,983
452
0
1,370
6,327
3,326
243
1,135
5,192
28,129
1,358
W
4,076
706
0
6,093
8,962
2,705
178
1,413
7,549
0
54,458
W
9,195
2,244
0
7,618
13,184
11,433
0
690
12,494
0
55,175
L
Cu Chulainn
V5TheLegend
Cu Chulainn
7,925
2,507
0
2,535
12,909
9,220
0
1,230
11,679
1,936
44,223
L
Apollo
a1sikwrx
Apollo
3,593
1,558
0
1,566
7,760
1,965
0
2,223
5,537
0
32,815

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,484
Gold Earned
36,952
300
Minions Killed
417
0
Camps Cleared
0
1,221,973
Distance Traveled
1,283,794
1
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
7,942
662
95
8
0
229,553
3
L
Da Ji
5,305
442
59
5
0
243,319
0
L
Freya
6,517
543
79
7
0
245,999
0
W
Thoth
6,965
580
62
5
0
241,653
3
L
Kuzenbo
5,256
438
15
1
0
247,537
0
W
Cerberus
6,800
567
59
5
0
256,820
8
W
Bastet
7,016
585
94
8
0
306,332
6
W
Chaac
8,229
686
107
9
0
249,436
0
L
Cu Chulainn
6,327
527
84
7
0
231,791
1
L
Apollo
5,079
423
63
5
0
253,327
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role