Player Matchup

Raijin
Raijin
FearlessGhost5
Raijin
Level 109
God Stats
0W - 4L
1,274 SR
Queue Stats
498W - 518L
1,387 Elo+
Solo
Izanami
Izanami
IGumihoI
Izanami
Level 74
God Stats
7W - 7L
1,508 SR
Queue Stats
199W - 185L
1,430 Elo+
Party 2
Fenrir
Fenrir
SmokinColt420
Fenrir
Level 99
God Stats
18W - 25L
1,403 SR
Queue Stats
163W - 164L
1,398 Elo+
Solo
Artio
Artio
WerewolfKi2
Artio
Level 80
God Stats
4W - 7L
1,450 SR
Queue Stats
232W - 226L
1,447 Elo+
Party 2
Achilles
Achilles
tonykuma52
Achilles
Level 65
God Stats
3W - 5L
1,214 SR
Queue Stats
214W - 229L
1,381 Elo+
Solo
Team Averages
Level 85
1,370 SR
1,408 Elo+

VS

Team Averages
Level 63
1,549 SR
1,423 Elo+
Mulan
Mulan
D0CS FIXBX
Mulan
Level 69
God Stats
4W - 1L
1,700 SR
Queue Stats
260W - 257L
1,388 Elo+
Solo
Bacchus
Bacchus
Darkness 183366
Bacchus
Level 45
God Stats
1W - 2L
1,500 SR
Queue Stats
63W - 93L
1,415 Elo+
Solo
Nu Wa
Nu Wa
Number1Boi
Nu Wa
Level 60
God Stats
74W - 43L
1,635 SR
Queue Stats
207W - 212L
1,492 Elo+
Party 1
Ishtar
Ishtar
mkh452
Ishtar
Level 66
God Stats
3W - 1L
1,500 SR
Queue Stats
249W - 228L
1,441 Elo+
Party 1
Arachne
Arachne
trixie721
Arachne
Level 74
God Stats
31W - 28L
1,411 SR
Queue Stats
291W - 318L
1,380 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 4 / 0
4,288
476
583
4,375
1,101
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Izanami
IGumihoI
Izanami
10
3 / 1 / 2
5,846
650
4,669
6,220
1,852
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

10
5 / 2 / 1
5,740
638
2,893
7,255
2,790
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8
1 / 4 / 4
4,887
543
2,833
9,290
3,791
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Achilles
tonykuma52
Achilles
10
3 / 2 / 0
5,554
617
6,041
9,245
5,583
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
11
2 / 3 / 0
6,181
687
5,419
8,471
3,031
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

8
2 / 3 / 3
5,522
614
2,094
6,659
4,919
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Nu Wa
10
3 / 2 / 2
6,589
732
4,176
3,443
788
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ishtar
mkh452
Ishtar
9
4 / 2 / 3
5,920
658
7,744
7,670
1,886
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Arachne
trixie721
Arachne
9
2 / 2 / 5
5,782
642
2,574
5,709
1,655
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
26
12
Kills
13
13
Deaths
12
7
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Mulan
2
3
0
0.67
W
2
3
3
1.17
L
0
4
0
0
L
Izanami
IGumihoI
Izanami
3
1
2
4
W
Nu Wa
3
2
2
2
L
5
2
1
2.75
L
1
4
4
0.75
W
Ishtar
mkh452
Ishtar
4
2
3
2.75
L
Achilles
tonykuma52
Achilles
3
2
0
1.5
W
Arachne
trixie721
Arachne
2
2
5
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,019
Damage
22,007
36,385
Taken
31,952
15,117
Mitigated
12,279
9,705
Healing
11,684
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
5,419
608
0
3,109
8,471
3,031
0
0
7,889
0
33,132
W
2,094
360
0
1,454
6,659
4,919
58
1,430
5,229
15,640
0
L
583
37
0
873
4,375
1,101
0
1,282
3,093
16,000
530
L
Izanami
IGumihoI
Izanami
4,669
2,937
0
1,162
6,220
1,852
0
1,259
4,961
0
36,203
W
Nu Wa
4,176
658
0
500
3,443
788
356
611
2,832
31,448
2,039
L
2,893
826
0
1,813
7,255
2,790
0
1,173
6,082
0
30,250
L
2,833
962
120
2,255
9,290
3,791
0
2,035
7,255
10,811
2,114
W
Ishtar
mkh452
Ishtar
7,744
5,138
0
4,107
7,670
1,886
0
1,421
6,249
0
36,821
L
Achilles
tonykuma52
Achilles
6,041
1,579
0
3,482
9,245
5,583
0
437
8,808
0
27,530
W
Arachne
trixie721
Arachne
2,574
1,579
0
2,514
5,709
1,655
0
411
5,298
0
27,773

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,315
Gold Earned
29,994
231
Minions Killed
250
0
Camps Cleared
0
841,744
Distance Traveled
941,014
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
6,181
687
56
6
0
196,786
0
W
Bacchus
5,522
614
17
2
0
187,141
0
L
Raijin
4,288
476
41
5
0
120,649
1
L
Izanami
5,846
650
63
7
0
170,466
0
W
Nu Wa
6,589
732
71
8
0
177,672
0
L
Fenrir
5,740
638
54
6
0
199,442
0
L
Artio
4,887
543
19
2
0
161,975
0
W
Ishtar
5,920
658
51
6
0
161,419
0
L
Achilles
5,554
617
54
6
0
189,212
0
W
Arachne
5,782
642
55
6
0
217,996
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role