Player Matchup

Maui
Maui
 
Maui
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Discordia
Discordia
Friéren
Discordia
Level 24
God Stats
15W - 1L
1,733 SR
Queue Stats
183W - 164L
1,574 Elo+
Party 1
Nemesis
Nemesis
LecheDeCarton
Nemesis
Level 25
God Stats
5W - 4L
1,146 SR
Queue Stats
12W - 14L
1,330 Elo+
Party 1
Chaac
Chaac
juancho231
Chaac
Level 35
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 12L
1,330 Elo+
Party 1
Neith
Neith
ogDrez
Neith
Level 122
God Stats
1W - 0L
1,421 SR
Queue Stats
103W - 64L
1,592 Elo+
Solo
Team Averages
Level 71
1,460 SR
1,465 Elo+

VS

Team Averages
Level 98
1,663 SR
1,531 Elo+
Geb
Geb
EZNEIT
Geb
Level 112
God Stats
16W - 8L
1,769 SR
Queue Stats
73W - 68L
1,576 Elo+
Solo
Serqet
Serqet
ElHerrero1324
Serqet
Level 87
God Stats
5W - 3L
1,830 SR
Queue Stats
404W - 392L
1,536 Elo+
Solo
Anhur
Anhur
FatherNickk
Anhur
Level 115
God Stats
7W - 4L
1,626 SR
Queue Stats
114W - 98L
1,528 Elo+
Solo
Lancelot
Lancelot
MeoZamudio
Lancelot
Level 99
God Stats
7W - 6L
1,584 SR
Queue Stats
142W - 136L
1,521 Elo+
Solo
Nu Wa
Nu Wa
WarchiefMowgli
Nu Wa
Level 79
God Stats
25W - 16L
1,503 SR
Queue Stats
386W - 339L
1,492 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
 
Maui
6
0 / 0 / 2
3,975
795
1,021
2,839
1,017
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Discordia
Friéren
Discordia
8
1 / 0 / 1
4,182
836
2,772
2,205
436
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Nemesis
6
1 / 0 / 2
3,612
722
954
2,359
686
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Chaac
6
3 / 1 / 0
3,986
797
2,119
4,579
1,871
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Neith
ogDrez
Neith
6
2 / 0 / 0
3,937
787
2,589
2,289
410
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
EZNEIT
Geb
5
0 / 2 / 0
2,984
597
966
3,468
1,097
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Nemean Armor

Nemean Armor

+25
Physical Protection
+150
Health
+15
Hp 5

3
0 / 2 / 0
2,771
554
624
1,787
347
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

6
0 / 0 / 0
3,530
706
1,832
2,422
504
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Lancelot
MeoZamudio
Lancelot
6
0 / 2 / 0
3,814
763
2,228
3,652
1,918
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

7
1 / 1 / 0
4,143
829
1,376
2,948
774
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
1
7
Kills
1
1
Deaths
7
5
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Maui
 
Maui
0
0
2
1
L
Geb
EZNEIT
Geb
0
2
0
0
L
0
2
0
0
L
0
0
0
0
W
Discordia
Friéren
Discordia
1
0
1
1.5
W
Nemesis
1
0
2
2
L
Lancelot
MeoZamudio
Lancelot
0
2
0
0
L
1
1
0
1
W
Chaac
3
1
0
3
W
Neith
ogDrez
Neith
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,455
Damage
7,026
14,271
Taken
14,277
4,420
Mitigated
4,640
4,820
Healing
3,621
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Maui
 
Maui
1,021
308
0
1,360
2,839
1,017
0
539
2,090
9,813
0
L
Geb
EZNEIT
Geb
966
66
0
0
3,468
1,097
0
792
2,676
5,558
0
L
624
100
0
425
1,787
347
0
92
1,695
0
4,091
L
1,832
1,002
0
1,632
2,422
504
0
229
2,193
0
16,864
W
Discordia
Friéren
Discordia
2,772
38
0
1,167
2,205
436
0
485
1,581
23,731
0
W
Nemesis
954
497
0
57
2,359
686
0
253
2,050
0
15,873
L
Lancelot
MeoZamudio
Lancelot
2,228
531
0
564
3,652
1,918
0
0
3,652
0
16,678
L
1,376
335
0
1,000
2,948
774
0
2,680
268
15,745
798
W
Chaac
2,119
566
0
1,316
4,579
1,871
0
77
4,281
0
16,092
W
Neith
ogDrez
Neith
2,589
1,262
0
920
2,289
410
0
332
1,805
0
23,346

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,692
Gold Earned
17,242
167
Minions Killed
131
0
Camps Cleared
0
608,300
Distance Traveled
496,203
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Maui
3,975
795
12
2
0
118,206
1
L
Geb
2,984
597
6
1
0
120,939
0
L
Serqet
2,771
554
12
2
0
50,651
0
L
Anhur
3,530
706
36
7
0
99,901
0
W
Discordia
4,182
836
43
9
0
106,745
0
W
Nemesis
3,612
722
34
7
0
151,602
2
L
Lancelot
3,814
763
37
7
0
114,285
2
L
Nu Wa
4,143
829
40
8
0
110,427
0
W
Chaac
3,986
797
27
5
0
125,731
0
W
Neith
3,937
787
51
10
0
106,016
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role