Player Matchup

Janus
Janus
 
Janus
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sylvanus
Sylvanus
HumdrumTundra78
Sylvanus
Level 89
God Stats
67W - 56L
1,528 SR
Queue Stats
112W - 108L
1,468 Elo+
Party 3
King Arthur
King Arthur
Magneto48YT
King Arthur
Level 129
God Stats
5W - 9L
1,542 SR
Queue Stats
137W - 95L
1,530 Elo+
Party 2
Neith
Neith
PandaLuchon9
Neith
Level 91
God Stats
49W - 39L
1,582 SR
Queue Stats
114W - 113L
1,470 Elo+
Party 3
Ravana
Ravana
kurosakidiego
Ravana
Level 104
God Stats
4W - 8L
1,378 SR
Queue Stats
389W - 353L
1,438 Elo+
Solo
Team Averages
Level 104
1,506 SR
1,481 Elo+

VS

Team Averages
Level 61
1,402 SR
1,403 Elo+
Bacchus
Bacchus
Auzzie14
Bacchus
Level 79
God Stats
6W - 6L
1,585 SR
Queue Stats
209W - 198L
1,484 Elo+
Party 1
Ne Zha
Ne Zha
Hmg02
Ne Zha
Level 32
God Stats
1W - 2L
1,500 SR
Queue Stats
54W - 80L
1,357 Elo+
Party 1
Ravana
Ravana
Indolomnir
Ravana
Level 125
God Stats
0W - 7L
986 SR
Queue Stats
312W - 314L
1,466 Elo+
Solo
Poseidon
Poseidon
TylerTuBa
Poseidon
Level 29
God Stats
4W - 3L
1,500 SR
Queue Stats
85W - 93L
1,357 Elo+
Party 1
Ishtar
Ishtar
Wizzay
Ishtar
Level 40
God Stats
4W - 3L
1,441 SR
Queue Stats
81W - 97L
1,351 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
11
2 / 1 / 6
6,110
509
5,587
6,234
1,993
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sylvanus
11
3 / 0 / 4
6,533
544
3,539
7,987
5,744
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

King Arthur
Magneto48YT
King Arthur
11
1 / 3 / 0
6,534
545
3,110
12,955
8,921
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

12
1 / 1 / 2
6,495
541
5,448
7,446
2,380
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

13
12 / 0 / 2
7,834
653
6,956
6,283
2,182
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Auzzie14
Bacchus
9
0 / 3 / 0
5,599
467
6,206
8,506
6,780
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ne Zha
Hmg02
Ne Zha
13
1 / 4 / 0
6,235
520
4,464
10,905
4,355
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ravana
Indolomnir
Ravana
13
4 / 2 / 0
8,002
667
9,165
5,694
2,561
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Poseidon
TylerTuBa
Poseidon
9
0 / 6 / 0
5,559
463
3,828
7,264
1,758
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ishtar
Wizzay
Ishtar
10
0 / 4 / 1
5,473
456
3,386
9,749
2,591
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
6
19
Kills
5
5
Deaths
19
14
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
2
1
6
5
L
Bacchus
Auzzie14
Bacchus
0
3
0
0
L
Ne Zha
Hmg02
Ne Zha
1
4
0
0.25
W
Sylvanus
3
0
4
5
L
Ravana
Indolomnir
Ravana
4
2
0
2
W
King Arthur
Magneto48YT
King Arthur
1
3
0
0.33
W
1
1
2
2
L
Poseidon
TylerTuBa
Poseidon
0
6
0
0
L
Ishtar
Wizzay
Ishtar
0
4
1
0.13
W
12
0
2
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,640
Damage
27,049
40,905
Taken
42,118
21,220
Mitigated
18,045
16,073
Healing
12,200
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
5,587
267
0
891
6,234
1,993
0
3,376
2,858
37,027
885
L
Bacchus
Auzzie14
Bacchus
6,206
517
0
2,700
8,506
6,780
0
3,443
4,884
20,930
1,527
L
Ne Zha
Hmg02
Ne Zha
4,464
1,998
0
3,825
10,905
4,355
0
885
9,880
0
58,348
W
Sylvanus
3,539
1,416
652
3,531
7,987
5,744
0
3,654
4,333
17,374
0
L
Ravana
Indolomnir
Ravana
9,165
2,461
0
932
5,694
2,561
0
26
5,668
0
56,906
W
King Arthur
Magneto48YT
King Arthur
3,110
569
0
3,625
12,955
8,921
0
0
12,955
102
42,993
W
5,448
1,534
0
3,537
7,446
2,380
106
1,636
5,810
0
52,044
L
Poseidon
TylerTuBa
Poseidon
3,828
307
0
1,427
7,264
1,758
0
2,974
3,982
37,105
0
L
Ishtar
Wizzay
Ishtar
3,386
2,292
0
3,316
9,749
2,591
0
929
8,786
0
27,561
W
6,956
1,698
0
3,837
6,283
2,182
0
1,319
4,964
0
42,671

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,506
Gold Earned
30,868
330
Minions Killed
350
0
Camps Cleared
0
1,156,124
Distance Traveled
1,226,235
10
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
6,110
509
73
6
0
243,136
1
L
Bacchus
5,599
467
29
2
0
272,165
0
L
Ne Zha
6,235
520
91
8
0
275,016
0
W
Sylvanus
6,533
544
14
1
0
186,583
5
L
Ravana
8,002
667
111
9
0
240,051
0
W
King Arthur
6,534
545
91
8
0
246,021
4
W
Neith
6,495
541
84
7
0
211,860
0
L
Poseidon
5,559
463
64
5
0
218,481
0
L
Ishtar
5,473
456
55
5
0
220,522
0
W
Ravana
7,834
653
68
6
0
268,524
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role