Player Matchup

Medusa
Medusa
Gold I
TwelfthCrowd819
Medusa
Gold I
Level 118
God Stats
18W - 24L
1,584 SR
Queue Stats
73W - 76L
1,562 MMR
Party 1
Mulan
Mulan
Silver I
X360Phoenix
Mulan
Silver I
Level 88
God Stats
10W - 2L
1,886 SR
Queue Stats
21W - 26L
1,390 MMR
Party 1
Scylla
Scylla
Silver II
maximuspro96
Scylla
Silver II
Level 154
God Stats
9W - 4L
1,770 SR
Queue Stats
18W - 12L
1,623 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 120
1,747 SR
1,525 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 121
1,537 SR
1,630 MMR
Maui
Maui
Gold I
Bogansas
Maui
Gold I
Level 140
God Stats
20W - 21L
1,570 SR
Queue Stats
60W - 81L
1,590 MMR
Party 2
Mercury
Mercury
Platinum V
Rinatos
Mercury
Platinum V
Level 140
God Stats
169W - 221L
1,540 SR
Queue Stats
203W - 267L
1,801 MMR
Solo
Persephone
Persephone
Gold III
ThuhBigdood
Persephone
Gold III
Level 82
God Stats
3W - 4L
1,500 SR
Queue Stats
100W - 117L
1,500 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 1 / 9
13,260
884
13,301
11,127
4,311
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

19
4 / 2 / 9
12,271
818
12,605
16,502
17,244
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Scylla
19
6 / 2 / 3
12,596
840
9,092
7,987
2,574
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
HeraAchillesKumbhakarnaNe ZhaCthulhu

VS

Bans
GebThothAresHorusCerberus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
15
2 / 6 / 2
10,154
677
6,054
19,510
23,378
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Mercury
Rinatos
Mercury
16
3 / 1 / 2
10,868
725
8,225
10,419
4,401
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Persephone
ThuhBigdood
Persephone
16
0 / 6 / 3
11,355
757
11,501
11,599
3,708
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
12
13
Kills
5
5
Deaths
13
21
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Maui
2
6
2
0.5
L
Mercury
Rinatos
Mercury
3
1
2
4
L
Persephone
ThuhBigdood
Persephone
0
6
3
0.25
W
3
1
9
7.5
W
4
2
9
4.25
W
Scylla
6
2
3
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,998
Damage
25,780
35,616
Taken
41,528
24,129
Mitigated
31,487
14,380
Healing
6,781
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Maui
6,054
1,068
0
2,309
19,510
23,378
0
5,509
13,292
18,487
613
L
Mercury
Rinatos
Mercury
8,225
3,652
0
1,990
10,419
4,401
0
1,145
8,941
0
37,093
L
Persephone
ThuhBigdood
Persephone
11,501
168
0
2,482
11,599
3,708
0
2,465
8,689
43,280
890
W
13,301
6,905
0
4,869
11,127
4,311
2,339
6,076
4,926
0
79,351
W
12,605
1,472
0
6,554
16,502
17,244
0
6,472
9,719
0
30,841
W
Scylla
9,092
502
0
2,957
7,987
2,574
1,482
3,675
4,061
46,115
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,127
Gold Earned
32,377
219
Minions Killed
161
0
Camps Cleared
0
922,320
Distance Traveled
885,397
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Maui
10,154
677
32
2
0
239,813
2
L
Mercury
10,868
725
46
3
0
377,404
7
L
Persephone
11,355
757
83
6
0
268,180
0
W
Medusa
13,260
884
124
8
0
310,770
2
W
Mulan
12,271
818
40
3
0
317,115
4
W
Scylla
12,596
840
55
4
0
294,435
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role