Player Matchup

Hun Batz
Hun Batz
 
Hun Batz
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Poseidon
Poseidon
 
Poseidon
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bacchus
Bacchus
Jack_Mc_Klau
Bacchus
Level 155
God Stats
1W - 1L
1,500 SR
Queue Stats
237W - 250L
1,460 Elo+
Party 1
Team Averages
Level 154
1,500 SR
1,487 Elo+

VS

Team Averages
Level 132
1,535 SR
1,490 Elo+
Medusa
Medusa
SolHawkIX
Medusa
Level 146
God Stats
0W - 1L
1,818 SR
Queue Stats
30W - 35L
1,478 Elo+
Party 2
Poseidon
Poseidon
XxB1G0UNCExX
Poseidon
Level 128
God Stats
4W - 5L
1,559 SR
Queue Stats
356W - 356L
1,485 Elo+
Solo
Sun Wukong
Sun Wukong
l Ghostrix l
Sun Wukong
Level 123
God Stats
0W - 2L
1,227 SR
Queue Stats
40W - 41L
1,506 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
17
5 / 0 / 6
10,814
901
8,907
9,049
7,940
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Poseidon
 
Poseidon
17
5 / 1 / 4
10,658
888
6,637
4,240
1,358
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Bacchus
Jack_Mc_Klau
Bacchus
16
1 / 0 / 9
9,700
808
6,977
12,308
14,054
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
SolHawkIX
Medusa
13
1 / 5 / 0
8,441
703
5,410
8,470
3,227
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Poseidon
XxB1G0UNCExX
Poseidon
14
0 / 4 / 1
8,569
714
5,916
5,566
2,072
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
l Ghostrix l
Sun Wukong
15
0 / 2 / 0
8,679
723
3,350
11,874
11,201
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
2
11
Kills
1
1
Deaths
11
19
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
 
Hun Batz
5
0
6
8
W
Poseidon
 
Poseidon
5
1
4
7
W
Bacchus
Jack_Mc_Klau
Bacchus
1
0
9
5.5
L
Medusa
SolHawkIX
Medusa
1
5
0
0.2
L
Poseidon
XxB1G0UNCExX
Poseidon
0
4
1
0.13
L
Sun Wukong
l Ghostrix l
Sun Wukong
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,521
Damage
14,676
25,597
Taken
25,910
23,352
Mitigated
16,500
9,812
Healing
2,967
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
 
Hun Batz
8,907
658
0
3,424
9,049
7,940
1,521
2,504
6,327
896
36,120
W
Poseidon
 
Poseidon
6,637
766
0
1,332
4,240
1,358
811
961
3,112
48,605
0
W
Bacchus
Jack_Mc_Klau
Bacchus
6,977
356
0
5,056
12,308
14,054
635
1,865
10,185
20,757
303
L
Medusa
SolHawkIX
Medusa
5,410
2,441
0
146
8,470
3,227
0
4,008
4,330
0
26,735
L
Poseidon
XxB1G0UNCExX
Poseidon
5,916
456
0
280
5,566
2,072
0
3,058
2,269
26,032
0
L
Sun Wukong
l Ghostrix l
Sun Wukong
3,350
832
0
2,541
11,874
11,201
0
6,099
5,454
0
19,914

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,172
Gold Earned
25,689
145
Minions Killed
145
0
Camps Cleared
0
732,642
Distance Traveled
575,923
15
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
10,814
901
40
3
0
259,994
7
W
Poseidon
10,658
888
77
6
0
234,594
2
W
Bacchus
9,700
808
28
2
0
238,054
6
L
Medusa
8,441
703
45
4
0
166,973
0
L
Poseidon
8,569
714
63
5
0
174,754
0
L
Sun Wukong
8,679
723
37
3
0
234,196
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role