Player Matchup

Ravana
Ravana
Gold II
SwiFtMighty
Ravana
Gold II
Level 129
God Stats
6W - 1L
1,757 SR
Queue Stats
136W - 137L
1,451 MMR
Party 1
Chiron
Chiron
Gold III
TheOnlyLj_
Chiron
Gold III
Level 61
God Stats
4W - 6L
1,505 SR
Queue Stats
74W - 83L
1,514 MMR
Solo
Achilles
Achilles
Silver I
VNGNZE
Achilles
Silver I
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 17L
1,494 MMR
Solo
Sol
Sol
Gold II
YaBoyCLutchy
Sol
Gold II
Level 145
God Stats
5W - 2L
1,185 SR
Queue Stats
198W - 186L
1,513 MMR
Party 1
Ne Zha
Ne Zha
Gold III
israGian7
Ne Zha
Gold III
Level 140
God Stats
4W - 3L
1,551 SR
Queue Stats
107W - 109L
1,482 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 126
1,500 SR
1,491 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 129
1,511 SR
1,491 MMR
Danzaburou
Danzaburou
Bronze III
AngleHook
Danzaburou
Bronze III
Level 103
God Stats
0W - 1L
1,600 SR
Queue Stats
1W - 2L
1,500 MMR
Solo
Scylla
Scylla
Silver III
Gimbeast
Scylla
Silver III
Level 128
God Stats
0W - 1L
1,429 SR
Queue Stats
6W - 7L
1,493 MMR
Solo
Cthulhu
Cthulhu
Silver II
X_ROBERTOLARA_X
Cthulhu
Silver II
Level 126
God Stats
0W - 1L
1,361 SR
Queue Stats
8W - 10L
1,475 MMR
Solo
Loki
Loki
Bronze III
jciggy1
Loki
Bronze III
Level 144
God Stats
0W - 1L
1,546 SR
Queue Stats
0W - 1L
1,500 MMR
Solo
Surtr
Surtr
Gold II
lxTZayaSTxl
Surtr
Gold II
Level 146
God Stats
116W - 110L
1,619 SR
Queue Stats
293W - 309L
1,486 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
11
5 / 0 / 7
6,681
668
7,482
5,308
2,105
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Chiron
TheOnlyLj_
Chiron
13
3 / 1 / 2
7,074
707
2,535
3,542
1,009
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Achilles
VNGNZE
Achilles
10
2 / 3 / 2
5,671
567
6,270
9,311
6,334
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

13
8 / 0 / 3
7,780
778
6,443
5,127
1,445
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Ne Zha
israGian7
Ne Zha
9
4 / 2 / 6
6,076
608
3,904
9,264
6,197
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bans
HelBastetNu WaKumbhakarnaSkadi

VS

Bans
BakasuraKing ArthurFafnirIx ChelMedusa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AngleHook
Danzaburou
10
1 / 5 / 0
5,907
591
3,137
7,596
2,229
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
Gimbeast
Scylla
9
0 / 7 / 0
4,789
479
1,889
6,037
1,481
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

8
2 / 5 / 1
5,334
533
4,928
9,543
4,079
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Loki
jciggy1
Loki
6
1 / 5 / 2
4,633
463
1,406
5,424
1,101
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

12
2 / 2 / 2
7,017
702
7,857
11,630
5,930
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
11
22
Kills
6
6
Deaths
24
20
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
AngleHook
Danzaburou
1
5
0
0.2
L
Scylla
Gimbeast
Scylla
0
7
0
0
W
Ravana
5
0
7
8.5
W
Chiron
TheOnlyLj_
Chiron
3
1
2
4
W
Achilles
VNGNZE
Achilles
2
3
2
1
L
2
5
1
0.5
W
8
0
3
9.5
W
Ne Zha
israGian7
Ne Zha
4
2
6
3.5
L
Loki
jciggy1
Loki
1
5
2
0.4
L
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,634
Damage
19,217
32,552
Taken
40,230
17,090
Mitigated
14,820
11,452
Healing
7,800
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
AngleHook
Danzaburou
3,137
1,238
0
1,864
7,596
2,229
0
767
6,789
0
41,327
L
Scylla
Gimbeast
Scylla
1,889
592
0
640
6,037
1,481
0
3,107
2,930
25,967
926
W
Ravana
7,482
2,707
0
1,165
5,308
2,105
0
970
4,229
0
48,159
W
Chiron
TheOnlyLj_
Chiron
2,535
1,234
183
1,433
3,542
1,009
244
202
3,248
0
52,379
W
Achilles
VNGNZE
Achilles
6,270
2,096
0
2,550
9,311
6,334
0
1,631
7,540
0
32,408
L
4,928
351
0
0
9,543
4,079
0
1,441
8,007
15,416
0
W
6,443
2,414
0
2,761
5,127
1,445
739
1,523
3,448
48,159
3,860
W
Ne Zha
israGian7
Ne Zha
3,904
971
0
3,360
9,264
6,197
0
2,282
6,551
0
16,506
L
Loki
jciggy1
Loki
1,406
461
0
0
5,424
1,101
0
884
4,540
0
8,503
L
7,857
3,654
0
5,296
11,630
5,930
136
171
10,979
2,392
49,341

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,282
Gold Earned
27,680
353
Minions Killed
232
0
Camps Cleared
0
1,051,417
Distance Traveled
1,047,919
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
5,907
591
70
7
0
212,885
1
L
Scylla
4,789
479
33
3
0
196,162
1
W
Ravana
6,681
668
87
9
0
249,326
0
W
Chiron
7,074
707
104
10
0
205,038
2
W
Achilles
5,671
567
52
5
0
209,408
3
L
Cthulhu
5,334
533
32
3
0
210,591
0
W
Sol
7,780
778
94
9
0
190,084
0
W
Ne Zha
6,076
608
16
2
0
197,561
5
L
Loki
4,633
463
11
1
0
230,066
0
L
Surtr
7,017
702
86
9
0
198,215
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role