Player Matchup

Ratatoskr
Ratatoskr
Chromiecrith
Ratatoskr
Level 109
God Stats
2W - 0L
1,706 SR
Queue Stats
4W - 5L
1,340 Elo+
Party 2
Charybdis
Charybdis
D1sc0_DeN
Charybdis
Level 70
God Stats
7W - 1L
1,536 SR
Queue Stats
21W - 19L
1,452 Elo+
Solo
Mulan
Mulan
Levi Kent
Mulan
Level 108
God Stats
5W - 6L
1,325 SR
Queue Stats
235W - 228L
1,524 Elo+
Solo
Janus
Janus
ROMULAN KNIGHT
Janus
Level 156
God Stats
2W - 0L
1,715 SR
Queue Stats
19W - 19L
1,473 Elo+
Solo
Aphrodite
Aphrodite
dakbby
Aphrodite
Level 78
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 4L
1,437 Elo+
Party 2
Team Averages
Level 104
1,556 SR
1,445 Elo+

VS

Team Averages
Level 107
1,492 SR
1,438 Elo+
Yemoja
Yemoja
Erebospinyin
Yemoja
Level 158
God Stats
5W - 4L
1,583 SR
Queue Stats
354W - 356L
1,489 Elo+
Party 1
Cthulhu
Cthulhu
LE LAMPSHADE
Cthulhu
Level 76
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 27L
1,355 Elo+
Solo
Hou Yi
Hou Yi
Lionel_OBrien
Hou Yi
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 50L
1,415 Elo+
Party 1
Arachne
Arachne
TwistedReaver
Arachne
Level 159
God Stats
5W - 7L
1,465 SR
Queue Stats
100W - 99L
1,463 Elo+
Party 1
Ra
Ra
liucifer666
Ra
Level 117
God Stats
6W - 8L
1,413 SR
Queue Stats
175W - 165L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
Chromiecrith
Ratatoskr
12
7 / 3 / 3
7,427
619
4,997
8,813
3,410
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Charybdis
D1sc0_DeN
Charybdis
12
3 / 3 / 3
7,163
597
7,798
9,165
3,168
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Mulan
Levi Kent
Mulan
14
2 / 0 / 0
8,269
689
6,348
8,835
7,069
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
0 / 1 / 5
7,073
589
4,172
4,710
1,292
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Aphrodite
dakbby
Aphrodite
12
3 / 0 / 6
7,692
641
4,186
8,323
5,252
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
10
1 / 4 / 1
5,220
435
6,135
7,485
2,535
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Cthulhu
LE LAMPSHADE
Cthulhu
10
0 / 3 / 1
5,814
485
1,594
7,371
4,810
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

10
1 / 4 / 3
5,863
489
2,312
7,889
2,075
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Arachne
11
2 / 2 / 0
6,169
514
2,953
10,063
3,033
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

12
1 / 2 / 1
6,705
559
4,739
6,495
1,875
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
11
15
Kills
5
7
Deaths
15
17
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Ratatoskr
Chromiecrith
Ratatoskr
7
3
3
2.83
W
Charybdis
D1sc0_DeN
Charybdis
3
3
3
1.5
L
Yemoja
1
4
1
0.38
L
Cthulhu
LE LAMPSHADE
Cthulhu
0
3
1
0.17
W
Mulan
Levi Kent
Mulan
2
0
0
2
L
1
4
3
0.63
W
0
1
5
2.5
L
Arachne
2
2
0
1
W
Aphrodite
dakbby
Aphrodite
3
0
6
6
L
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,501
Damage
17,733
39,846
Taken
39,303
20,191
Mitigated
14,328
19,152
Healing
12,759
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ratatoskr
Chromiecrith
Ratatoskr
4,997
930
0
740
8,813
3,410
120
2,228
6,524
0
40,429
W
Charybdis
D1sc0_DeN
Charybdis
7,798
3,610
0
2,655
9,165
3,168
433
3,388
5,705
0
49,135
L
Yemoja
6,135
999
1,039
280
7,485
2,535
0
1,606
5,845
29,228
0
L
Cthulhu
LE LAMPSHADE
Cthulhu
1,594
68
0
1,912
7,371
4,810
0
0
6,874
30,809
0
W
Mulan
Levi Kent
Mulan
6,348
1,102
0
4,460
8,835
7,069
375
1,594
7,241
0
57,753
L
2,312
987
0
916
7,889
2,075
0
1,344
6,545
0
25,494
W
4,172
137
22
1,686
4,710
1,292
115
3,136
1,503
44,418
0
L
Arachne
2,953
1,594
0
5,372
10,063
3,033
0
1,891
7,988
0
41,298
W
Aphrodite
dakbby
Aphrodite
4,186
578
3,656
5,933
8,323
5,252
323
3,098
5,225
32,061
0
L
4,739
96
336
2,904
6,495
1,875
270
3,013
3,156
44,651
2,497

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,624
Gold Earned
29,771
388
Minions Killed
298
0
Camps Cleared
0
1,163,493
Distance Traveled
1,200,664
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ratatoskr
7,427
619
56
5
0
306,922
0
W
Charybdis
7,163
597
84
7
0
214,722
4
L
Yemoja
5,220
435
32
3
0
222,380
0
L
Cthulhu
5,814
485
48
4
0
228,754
0
W
Mulan
8,269
689
113
9
0
180,059
0
L
Hou Yi
5,863
489
49
4
0
228,486
0
W
Janus
7,073
589
82
7
0
228,675
1
L
Arachne
6,169
514
75
6
0
275,890
0
W
Aphrodite
7,692
641
53
4
0
233,115
0
L
Ra
6,705
559
94
8
0
245,154
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role