Player Matchup

Kumbhakarna
Kumbhakarna
DomTheDingus
Kumbhakarna
Level 106
God Stats
6W - 10L
1,561 SR
Queue Stats
191W - 213L
1,470 Elo+
Party 3
Shiva
Shiva
Gdawg1813
Shiva
Level 106
God Stats
21W - 11L
1,711 SR
Queue Stats
185W - 164L
1,578 Elo+
Solo
Susano
Susano
MovedBlock
Susano
Level 67
God Stats
2W - 2L
1,279 SR
Queue Stats
91W - 81L
1,511 Elo+
Party 4
Ullr
Ullr
Windows545
Ullr
Level 100
God Stats
6W - 11L
1,446 SR
Queue Stats
442W - 410L
1,534 Elo+
Party 3
Ra
Ra
haloboy65
Ra
Level 88
God Stats
15W - 7L
1,610 SR
Queue Stats
142W - 129L
1,558 Elo+
Party 4
Team Averages
Level 93
1,521 SR
1,530 Elo+

VS

Team Averages
Level 97
1,590 SR
1,567 Elo+
Surtr
Surtr
AlfredoSauce369
Surtr
Level 57
God Stats
18W - 9L
1,680 SR
Queue Stats
102W - 101L
1,594 Elo+
Solo
Hades
Hades
BrattyBuck
Hades
Level 98
God Stats
27W - 27L
1,552 SR
Queue Stats
210W - 180L
1,580 Elo+
Party 2
Fafnir
Fafnir
Str8Pressure252
Fafnir
Level 107
God Stats
5W - 8L
1,496 SR
Queue Stats
254W - 254L
1,530 Elo+
Party 1
Cliodhna
Cliodhna
cooper5129
Cliodhna
Level 84
God Stats
28W - 16L
1,722 SR
Queue Stats
167W - 148L
1,580 Elo+
Party 2
Jing Wei
Jing Wei
sNaGGyE__
Jing Wei
Level 138
God Stats
2W - 4L
1,500 SR
Queue Stats
99W - 95L
1,552 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
DomTheDingus
Kumbhakarna
14
1 / 0 / 3
8,069
538
2,897
10,387
8,741
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shiva
Gdawg1813
Shiva
16
7 / 0 / 3
10,642
709
11,158
10,863
9,257
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Susano
MovedBlock
Susano
14
5 / 2 / 1
8,099
540
6,593
11,492
3,717
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

14
1 / 0 / 1
8,065
538
7,043
5,947
1,975
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

15
4 / 3 / 3
8,982
599
8,003
9,800
2,951
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 4 / 0
7,023
468
4,200
11,238
8,213
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Hades
13
2 / 6 / 2
7,685
512
9,316
13,855
6,765
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
0 / 0 / 1
7,075
472
5,006
9,513
9,126
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Cliodhna
cooper5129
Cliodhna
13
3 / 5 / 0
7,189
479
6,681
12,323
3,254
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Jing Wei
sNaGGyE__
Jing Wei
13
0 / 3 / 0
7,387
492
4,187
7,511
2,241
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
8
18
Kills
5
5
Deaths
18
11
Assists
3
Player
Kills
Deaths
Assists
KDA
L
0
4
0
0
L
Hades
2
6
2
0.5
W
Kumbhakarna
DomTheDingus
Kumbhakarna
1
0
3
2.5
W
Shiva
Gdawg1813
Shiva
7
0
3
8.5
W
Susano
MovedBlock
Susano
5
2
1
2.75
L
0
0
1
0.5
W
1
0
1
1.5
L
Cliodhna
cooper5129
Cliodhna
3
5
0
0.6
W
4
3
3
1.83
L
Jing Wei
sNaGGyE__
Jing Wei
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,694
Damage
29,390
48,489
Taken
54,440
26,641
Mitigated
29,599
12,813
Healing
16,207
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,200
912
0
2,646
11,238
8,213
0
0
11,238
2,267
43,467
L
Hades
9,316
695
343
4,655
13,855
6,765
0
5,098
8,252
50,615
4,047
W
Kumbhakarna
DomTheDingus
Kumbhakarna
2,897
192
0
1,382
10,387
8,741
416
2,879
7,466
29,558
0
W
Shiva
Gdawg1813
Shiva
11,158
2,008
255
1,321
10,863
9,257
368
629
9,519
0
88,413
W
Susano
MovedBlock
Susano
6,593
1,943
0
4,088
11,492
3,717
0
2,681
8,811
0
47,988
L
5,006
1,095
0
3,267
9,513
9,126
0
1,438
8,075
25,324
0
W
7,043
1,735
0
1,559
5,947
1,975
0
2,095
3,852
0
66,156
L
Cliodhna
cooper5129
Cliodhna
6,681
891
0
4,546
12,323
3,254
0
2,960
9,049
0
40,222
W
8,003
390
1,088
3,120
9,800
2,951
0
5,896
3,904
67,754
0
L
Jing Wei
sNaGGyE__
Jing Wei
4,187
3,189
0
750
7,511
2,241
0
585
6,926
0
60,308

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,857
Gold Earned
36,359
551
Minions Killed
448
0
Camps Cleared
0
1,581,363
Distance Traveled
1,506,619
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
7,023
468
101
7
0
288,787
2
L
Hades
7,685
512
101
7
0
271,269
0
W
Kumbhakarna
8,069
538
48
3
0
330,942
6
W
Shiva
10,642
709
177
12
0
300,763
0
W
Susano
8,099
540
77
5
0
352,536
0
L
Fafnir
7,075
472
36
2
0
291,254
5
W
Ullr
8,065
538
120
8
0
296,498
4
L
Cliodhna
7,189
479
77
5
0
348,786
0
W
Ra
8,982
599
129
9
0
300,624
0
L
Jing Wei
7,387
492
133
9
0
306,523
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role