Player Matchup

Atlas
Atlas
Silver I
KurryL2
Atlas
Silver I
Level 113
God Stats
0W - 1L
1,274 SR
Queue Stats
16W - 21L
1,489 MMR
Solo
Ne Zha
Ne Zha
Gold III
Ninjajmm02
Ne Zha
Gold III
Level 122
God Stats
1W - 4L
1,472 SR
Queue Stats
53W - 73L
1,506 MMR
Party 1
Zeus
Zeus
Gold IV
Tglizz
Zeus
Gold IV
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 56L
1,446 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 127
1,415 SR
1,480 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 120
1,589 SR
1,460 MMR
Medusa
Medusa
Gold I
TwelfthCrowd819
Medusa
Gold I
Level 118
God Stats
18W - 24L
1,576 SR
Queue Stats
73W - 76L
1,497 MMR
Solo
Chaac
Chaac
Silver I
X360Phoenix
Chaac
Silver I
Level 88
God Stats
1W - 1L
1,450 SR
Queue Stats
21W - 26L
1,326 MMR
Solo
Scylla
Scylla
Silver II
maximuspro96
Scylla
Silver II
Level 154
God Stats
9W - 4L
1,741 SR
Queue Stats
18W - 12L
1,558 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
KurryL2
Atlas
16
2 / 4 / 2
10,201
729
8,281
12,554
14,242
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Ne Zha
Ninjajmm02
Ne Zha
16
1 / 3 / 2
9,949
711
9,021
13,140
6,156
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Zeus
Tglizz
Zeus
17
1 / 3 / 3
10,587
756
11,317
6,506
2,433
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
ThothCthulhuKuzenboHeraMulan

VS

Bans
KumbhakarnaAchillesRaijinGilgameshBaron Samedi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 3 / 4
11,788
842
7,606
10,215
3,655
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

18
3 / 1 / 7
11,558
826
7,899
17,888
21,966
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Scylla
18
3 / 0 / 6
11,463
819
9,162
8,212
2,631
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
27
4
Kills
10
10
Deaths
4
7
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Atlas
KurryL2
Atlas
2
4
2
0.75
L
Ne Zha
Ninjajmm02
Ne Zha
1
3
2
0.67
L
Zeus
Tglizz
Zeus
1
3
3
0.83
W
4
3
4
2
W
3
1
7
6.5
W
Scylla
3
0
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,619
Damage
24,667
32,200
Taken
36,315
22,831
Mitigated
28,252
4,572
Healing
13,339
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
KurryL2
Atlas
8,281
2,398
0
686
12,554
14,242
245
4,666
7,836
22,240
1,067
L
Ne Zha
Ninjajmm02
Ne Zha
9,021
2,073
0
2,596
13,140
6,156
972
3,149
9,957
0
42,099
L
Zeus
Tglizz
Zeus
11,317
620
0
1,290
6,506
2,433
460
1,425
5,081
49,873
0
W
7,606
2,767
0
2,784
10,215
3,655
2,788
6,649
3,473
0
50,988
W
7,899
1,510
0
7,758
17,888
21,966
633
7,313
10,384
0
23,736
W
Scylla
9,162
789
0
2,797
8,212
2,631
1,364
5,400
2,717
45,072
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,737
Gold Earned
34,809
167
Minions Killed
169
0
Camps Cleared
0
741,526
Distance Traveled
825,750
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
10,201
729
24
2
0
222,358
2
L
Ne Zha
9,949
711
63
5
0
281,890
0
L
Zeus
10,587
756
80
6
0
237,278
2
W
Medusa
11,788
842
80
6
0
261,427
0
W
Chaac
11,558
826
22
2
0
295,317
0
W
Scylla
11,463
819
67
5
0
269,006
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role