Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
Flufluh
Merlin
Level 113
God Stats
4W - 4L
1,541 SR
Queue Stats
350W - 333L
1,486 Elo+
Solo
Nut
Nut
Goold13
Nut
Level 151
God Stats
105W - 88L
1,609 SR
Queue Stats
361W - 358L
1,421 Elo+
Solo
Ne Zha
Ne Zha
Lacalecita
Ne Zha
Level 152
God Stats
10W - 18L
1,391 SR
Queue Stats
746W - 800L
1,498 Elo+
Solo
Tsukuyomi
Tsukuyomi
nickyoone
Tsukuyomi
Level 60
God Stats
1W - 3L
1,823 SR
Queue Stats
174W - 171L
1,537 Elo+
Solo
Team Averages
Level 121
1,573 SR
1,488 Elo+

VS

Team Averages
Level 128
1,613 SR
1,553 Elo+
Mulan
Mulan
 
Mulan
Level 166
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
KingDeCalcinha
Cthulhu
Level 32
God Stats
11W - 5L
1,652 SR
Queue Stats
127W - 101L
1,572 Elo+
Party 1
Loki
Loki
LucariosDrak
Loki
Level 140
God Stats
4W - 2L
1,613 SR
Queue Stats
80W - 70L
1,532 Elo+
Solo
Thoth
Thoth
Veloci_Jose
Thoth
Level 145
God Stats
5W - 1L
1,803 SR
Queue Stats
117W - 96L
1,510 Elo+
Party 1
Chiron
Chiron
madamo
Chiron
Level 158
God Stats
1W - 2L
1,500 SR
Queue Stats
84W - 54L
1,652 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
7
2 / 1 / 0
4,111
822
1,685
4,109
2,312
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Merlin
Flufluh
Merlin
7
0 / 0 / 0
3,803
761
878
1,242
306
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Nut
5
1 / 3 / 0
3,263
653
2,620
3,927
964
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Ne Zha
Lacalecita
Ne Zha
1
0 / 0 / 0
2,451
490
0
0
0
Tsukuyomi
nickyoone
Tsukuyomi
5
0 / 3 / 0
2,901
580
1,235
4,155
982
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
7
1 / 2 / 0
3,796
759
1,843
3,722
1,025
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

6
0 / 1 / 5
3,525
705
2,781
3,609
1,084
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

6
1 / 0 / 1
3,463
693
548
3,362
893
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

7
0 / 0 / 0
3,838
768
871
1,559
378
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Chiron
madamo
Chiron
7
5 / 0 / 1
4,200
840
2,403
2,644
673
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
14
3
Kills
7
7
Deaths
3
0
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
2
1
0
2
W
Mulan
 
Mulan
1
2
0
0.5
L
Merlin
Flufluh
Merlin
0
0
0
0
L
Nut
1
3
0
0.33
W
0
1
5
2.5
L
Ne Zha
Lacalecita
Ne Zha
0
0
0
0
W
1
0
1
1.5
W
0
0
0
0
W
Chiron
madamo
Chiron
5
0
1
5.5
L
Tsukuyomi
nickyoone
Tsukuyomi
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,418
Damage
8,446
13,433
Taken
14,896
4,564
Mitigated
4,053
4,101
Healing
5,208
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
1,685
596
0
1,685
4,109
2,312
0
0
4,109
12,587
371
W
Mulan
 
Mulan
1,843
324
0
1,200
3,722
1,025
0
1,608
2,114
0
17,667
L
Merlin
Flufluh
Merlin
878
43
0
470
1,242
306
0
871
371
21,025
717
L
Nut
2,620
1,830
0
945
3,927
964
0
1,602
2,325
0
14,261
W
2,781
630
49
893
3,609
1,084
0
0
3,609
10,318
0
L
Ne Zha
Lacalecita
Ne Zha
0
0
0
0
0
0
0
0
0
0
0
W
548
0
0
488
3,362
893
0
0
3,362
0
16,012
W
871
41
0
625
1,559
378
0
848
711
19,706
0
W
Chiron
madamo
Chiron
2,403
1,206
196
1,757
2,644
673
0
0
2,644
0
16,924
L
Tsukuyomi
nickyoone
Tsukuyomi
1,235
394
0
1,001
4,155
982
0
1,179
2,976
0
7,625

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,529
Gold Earned
18,822
113
Minions Killed
160
0
Camps Cleared
0
407,867
Distance Traveled
571,775
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
4,111
822
29
6
0
97,018
0
W
Mulan
3,796
759
30
6
0
106,230
0
L
Merlin
3,803
761
40
8
0
98,638
0
L
Nut
3,263
653
27
5
0
94,900
0
W
Cthulhu
3,525
705
10
2
0
133,646
3
L
Ne Zha
2,451
490
0
0
0
0
0
W
Loki
3,463
693
28
6
0
128,021
0
W
Thoth
3,838
768
58
12
0
88,172
0
W
Chiron
4,200
840
34
7
0
115,706
0
L
Tsukuyomi
2,901
580
17
3
0
117,311
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role