Player Matchup

Anhur
Anhur
Ash_Wolf18
Anhur
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,503 Elo+
Party 1
Baron Samedi
Baron Samedi
DreZe
Baron Samedi
Level 108
God Stats
23W - 16L
1,620 SR
Queue Stats
89W - 80L
1,474 Elo+
Solo
Mulan
Mulan
Suwutu
Mulan
Level 125
God Stats
1W - 2L
1,483 SR
Queue Stats
3W - 9L
1,555 Elo+
Party 1
Team Averages
Level 113
1,534 SR
1,511 Elo+

VS

Team Averages
Level 94
1,499 SR
1,492 Elo+
Ullr
Ullr
AsunasRage
Ullr
Level 57
God Stats
4W - 2L
1,500 SR
Queue Stats
54W - 48L
1,489 Elo+
Party 2
Cthulhu
Cthulhu
Wontstop_8
Cthulhu
Level 97
God Stats
4W - 0L
1,524 SR
Queue Stats
83W - 83L
1,446 Elo+
Solo
Anubis
Anubis
archanemaster
Anubis
Level 129
God Stats
21W - 24L
1,473 SR
Queue Stats
140W - 131L
1,540 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
10
0 / 6 / 3
6,600
733
1,279
7,990
1,601
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Baron Samedi
DreZe
Baron Samedi
12
0 / 4 / 4
7,281
809
6,948
7,169
2,467
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Mulan
Suwutu
Mulan
12
4 / 5 / 0
7,475
831
6,490
8,903
4,390
Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 2 / 9
8,464
940
4,716
5,900
2,028
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Cthulhu
Wontstop_8
Cthulhu
14
5 / 2 / 9
9,134
1,015
8,608
9,810
7,409
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

15
7 / 1 / 5
9,115
1,013
7,378
7,076
3,406
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
38
4
Kills
15
15
Deaths
5
7
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Anhur
0
6
3
0.25
W
3
2
9
3.75
L
Baron Samedi
DreZe
Baron Samedi
0
4
4
0.5
L
Mulan
Suwutu
Mulan
4
5
0
0.8
W
Cthulhu
Wontstop_8
Cthulhu
5
2
9
4.75
W
7
1
5
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,717
Damage
20,702
24,062
Taken
22,786
8,458
Mitigated
12,843
3,081
Healing
7,403
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
1,279
76
0
124
7,990
1,601
0
5,472
2,161
0
12,303
W
4,716
1,056
0
787
5,900
2,028
1,934
1,916
3,984
0
18,782
L
Baron Samedi
DreZe
Baron Samedi
6,948
375
566
1,249
7,169
2,467
0
4,899
2,034
20,971
0
L
Mulan
Suwutu
Mulan
6,490
334
0
1,142
8,903
4,390
0
4,528
3,987
0
18,911
W
Cthulhu
Wontstop_8
Cthulhu
8,608
138
140
2,326
9,810
7,409
718
3,386
6,424
23,663
559
W
7,378
95
0
4,150
7,076
3,406
1,422
1,986
5,090
30,570
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,356
Gold Earned
26,713
89
Minions Killed
118
0
Camps Cleared
0
448,065
Distance Traveled
475,343
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
6,600
733
17
2
0
149,068
0
W
Ullr
8,464
940
20
2
0
162,153
1
L
Baron Samedi
7,281
809
40
4
0
161,011
2
L
Mulan
7,475
831
32
4
0
137,986
3
W
Cthulhu
9,134
1,015
45
5
0
155,738
2
W
Anubis
9,115
1,013
53
6
0
157,452
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role