Player Matchup

Charon
Charon
 
Charon
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chronos
Chronos
BabyCheese24
Chronos
Level 154
God Stats
8W - 5L
1,633 SR
Queue Stats
97W - 80L
1,569 Elo+
Party 1
Charybdis
Charybdis
FoxySaucy
Charybdis
Level 158
God Stats
5W - 5L
1,527 SR
Queue Stats
166W - 148L
1,581 Elo+
Party 2
Cu Chulainn
Cu Chulainn
HoundsOfUlster
Cu Chulainn
Level 125
God Stats
2W - 2L
1,646 SR
Queue Stats
26W - 26L
1,528 Elo+
Party 1
Artemis
Artemis
Otto
Artemis
Level 163
God Stats
2W - 3L
1,539 SR
Queue Stats
196W - 148L
1,634 Elo+
Party 2
Team Averages
Level 148
1,569 SR
1,562 Elo+

VS

Team Averages
Level 131
1,472 SR
1,546 Elo+
Raijin
Raijin
EpikControlla
Raijin
Level 140
God Stats
2W - 2L
1,430 SR
Queue Stats
152W - 141L
1,523 Elo+
Party 3
Set
Set
Fixing17
Set
Level 145
God Stats
3W - 3L
1,429 SR
Queue Stats
243W - 210L
1,543 Elo+
Party 3
Nut
Nut
GollyWhoKnows
Nut
Level 165
God Stats
20W - 14L
1,573 SR
Queue Stats
201W - 186L
1,581 Elo+
Solo
Kuzenbo
Kuzenbo
Gtao6018
Kuzenbo
Level 64
God Stats
3W - 3L
1,372 SR
Queue Stats
258W - 271L
1,526 Elo+
Solo
Horus
Horus
SimC666
Horus
Level 141
God Stats
44W - 37L
1,554 SR
Queue Stats
376W - 350L
1,559 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
 
Charon
8
0 / 5 / 1
4,809
481
1,767
9,823
4,295
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Mystical Earring

Mystical Earring

+15
Mp 5

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Chronos
BabyCheese24
Chronos
10
0 / 4 / 0
5,469
547
3,182
5,649
1,722
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
FoxySaucy
Charybdis
10
0 / 2 / 1
5,256
526
3,257
4,837
1,338
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cu Chulainn
HoundsOfUlster
Cu Chulainn
10
2 / 0 / 0
6,177
618
5,612
6,501
2,958
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Ancile

Ancile

+45
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Artemis
Otto
Artemis
10
1 / 2 / 0
5,487
549
4,304
6,627
2,004
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 2 / 0
5,492
549
3,090
7,162
2,238
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Breastplate

Breastplate

+20
Physical Protection

11
0 / 0 / 2
5,362
536
1,723
6,871
2,912
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

11
6 / 1 / 2
6,492
649
6,752
4,041
1,276
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Kuzenbo
Gtao6018
Kuzenbo
12
5 / 0 / 1
6,394
639
5,816
5,633
3,222
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Horus
SimC666
Horus
11
2 / 0 / 7
6,541
654
4,376
7,603
5,927
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
25
3
Kills
13
13
Deaths
3
2
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Charon
 
Charon
0
5
1
0.1
L
Chronos
BabyCheese24
Chronos
0
4
0
0
W
0
2
0
0
W
0
0
2
1
L
Charybdis
FoxySaucy
Charybdis
0
2
1
0.25
W
6
1
2
7
W
Kuzenbo
Gtao6018
Kuzenbo
5
0
1
5.5
L
Cu Chulainn
HoundsOfUlster
Cu Chulainn
2
0
0
2
L
Artemis
Otto
Artemis
1
2
0
0.5
W
Horus
SimC666
Horus
2
0
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,122
Damage
21,757
33,437
Taken
31,310
12,317
Mitigated
15,575
6,778
Healing
10,653
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charon
 
Charon
1,767
355
0
1,160
9,823
4,295
0
1,288
8,455
16,012
0
L
Chronos
BabyCheese24
Chronos
3,182
927
0
488
5,649
1,722
0
2,964
2,345
34,974
1,064
W
3,090
482
0
3,709
7,162
2,238
0
0
7,081
37,888
698
W
1,723
671
0
500
6,871
2,912
0
465
6,406
0
48,758
L
Charybdis
FoxySaucy
Charybdis
3,257
1,843
0
1,957
4,837
1,338
0
371
4,452
0
39,246
W
6,752
3,372
0
583
4,041
1,276
221
456
3,585
0
50,884
W
Kuzenbo
Gtao6018
Kuzenbo
5,816
1,693
0
2,518
5,633
3,222
0
2,020
3,613
28,122
2,361
L
Cu Chulainn
HoundsOfUlster
Cu Chulainn
5,612
734
0
1,154
6,501
2,958
0
2,982
3,519
0
41,919
L
Artemis
Otto
Artemis
4,304
2,183
0
2,019
6,627
2,004
0
1,187
5,306
0
43,613
W
Horus
SimC666
Horus
4,376
1,361
535
2,808
7,603
5,927
0
1,963
5,640
1,862
14,775

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,198
Gold Earned
30,281
338
Minions Killed
332
0
Camps Cleared
0
1,019,783
Distance Traveled
1,026,403
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charon
4,809
481
24
2
0
191,147
1
L
Chronos
5,469
547
69
7
0
214,967
6
W
Raijin
5,492
549
65
7
0
136,640
2
W
Set
5,362
536
83
8
0
240,654
0
L
Charybdis
5,256
526
86
9
0
186,837
0
W
Nut
6,492
649
84
8
0
203,191
0
W
Kuzenbo
6,394
639
67
7
0
224,027
6
L
Cu Chulainn
6,177
618
77
8
0
217,234
4
L
Artemis
5,487
549
82
8
0
209,598
0
W
Horus
6,541
654
33
3
0
221,891
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role