Player Matchup

Serqet
Serqet
Aggrosaur
Serqet
Level 158
God Stats
0W - 2L
1,500 SR
Queue Stats
14W - 14L
1,537 Elo+
Solo
Raijin
Raijin
Gansburg
Raijin
Level 65
God Stats
10W - 14L
1,508 SR
Queue Stats
187W - 197L
1,525 Elo+
Solo
Gilgamesh
Gilgamesh
ScareNo
Gilgamesh
Level 43
God Stats
2W - 7L
1,673 SR
Queue Stats
52W - 51L
1,542 Elo+
Solo
Charybdis
Charybdis
TheFrsXx
Charybdis
Level 47
God Stats
28W - 20L
1,595 SR
Queue Stats
303W - 289L
1,417 Elo+
Solo
Artio
Artio
ZelsuG
Artio
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 22L
1,363 Elo+
Solo
Team Averages
Level 83
1,555 SR
1,477 Elo+

VS

Team Averages
Level 92
1,555 SR
1,543 Elo+
Tsukuyomi
Tsukuyomi
DarkAttendant
Tsukuyomi
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
101W - 64L
1,604 Elo+
Solo
Danzaburou
Danzaburou
Psychadelic145
Danzaburou
Level 109
God Stats
51W - 43L
1,508 SR
Queue Stats
380W - 363L
1,487 Elo+
Solo
Osiris
Osiris
Schytzho
Osiris
Level 107
God Stats
3W - 1L
1,743 SR
Queue Stats
139W - 149L
1,484 Elo+
Solo
Hel
Hel
cCosmos43
Hel
Level 87
God Stats
3W - 4L
1,314 SR
Queue Stats
223W - 180L
1,600 Elo+
Solo
Bacchus
Bacchus
madcuzbad17
Bacchus
Level 89
God Stats
4W - 2L
1,708 SR
Queue Stats
300W - 268L
1,539 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Aggrosaur
Serqet
11
0 / 3 / 2
5,458
546
3,672
8,329
2,911
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Raijin
Gansburg
Raijin
11
2 / 0 / 0
5,657
566
2,969
4,222
1,022
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Gilgamesh
ScareNo
Gilgamesh
11
10 / 2 / 0
7,595
760
10,909
12,725
7,309
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Charybdis
TheFrsXx
Charybdis
1
0 / 0 / 0
2,076
208
0
0
0
Artio
ZelsuG
Artio
9
0 / 1 / 2
5,303
530
1,997
7,694
3,819
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
DarkAttendant
Tsukuyomi
10
2 / 2 / 2
5,798
580
4,053
6,475
1,955
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Danzaburou
Psychadelic145
Danzaburou
12
2 / 0 / 0
6,909
691
3,723
3,460
1,257
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Osiris
Schytzho
Osiris
8
0 / 8 / 2
5,320
532
5,055
11,751
9,534
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

12
1 / 1 / 2
7,393
739
5,110
5,640
1,876
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
madcuzbad17
Bacchus
9
1 / 1 / 3
6,304
630
2,429
7,414
5,981
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
15
12
Kills
6
6
Deaths
12
4
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Serqet
Aggrosaur
Serqet
0
3
2
0.33
W
Tsukuyomi
DarkAttendant
Tsukuyomi
2
2
2
1.5
L
Raijin
Gansburg
Raijin
2
0
0
2
W
Danzaburou
Psychadelic145
Danzaburou
2
0
0
2
L
Gilgamesh
ScareNo
Gilgamesh
10
2
0
5
W
Osiris
Schytzho
Osiris
0
8
2
0.13
L
Charybdis
TheFrsXx
Charybdis
0
0
0
0
L
Artio
ZelsuG
Artio
0
1
2
1
W
1
1
2
2
W
Bacchus
madcuzbad17
Bacchus
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,547
Damage
20,370
32,970
Taken
34,740
15,061
Mitigated
20,603
7,910
Healing
12,416
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
Aggrosaur
Serqet
3,672
785
0
1,346
8,329
2,911
0
2,655
5,674
0
42,542
W
Tsukuyomi
DarkAttendant
Tsukuyomi
4,053
843
0
2,672
6,475
1,955
0
534
5,745
0
38,363
L
Raijin
Gansburg
Raijin
2,969
157
0
1,787
4,222
1,022
0
1,908
2,314
35,711
0
W
Danzaburou
Psychadelic145
Danzaburou
3,723
2,850
0
1,830
3,460
1,257
989
1,123
2,337
0
52,028
L
Gilgamesh
ScareNo
Gilgamesh
10,909
4,702
0
2,395
12,725
7,309
0
1,926
10,172
1,622
43,340
W
Osiris
Schytzho
Osiris
5,055
1,420
0
1,302
11,751
9,534
0
426
10,636
470
26,536
L
Charybdis
TheFrsXx
Charybdis
0
0
0
0
0
0
0
0
0
0
0
L
Artio
ZelsuG
Artio
1,997
363
64
2,318
7,694
3,819
0
1,210
6,484
19,586
1,887
W
5,110
304
1,352
3,026
5,640
1,876
340
1,492
4,021
46,965
1,354
W
Bacchus
madcuzbad17
Bacchus
2,429
863
0
2,234
7,414
5,981
0
1,885
5,337
17,986
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,089
Gold Earned
31,724
261
Minions Killed
321
0
Camps Cleared
0
846,560
Distance Traveled
1,062,895
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
5,458
546
78
8
0
229,109
0
W
Tsukuyomi
5,798
580
66
7
0
258,899
1
L
Raijin
5,657
566
66
7
0
211,564
5
W
Danzaburou
6,909
691
104
10
0
186,505
0
L
Gilgamesh
7,595
760
73
7
0
219,925
0
W
Osiris
5,320
532
43
4
0
189,728
0
L
Charybdis
2,076
208
0
0
0
0
0
L
Artio
5,303
530
44
4
0
185,962
0
W
Hel
7,393
739
95
10
0
221,185
0
W
Bacchus
6,304
630
13
1
0
206,578
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role