Player Matchup

Hercules
Hercules
 
Hercules
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
Big-Oogs
Cupid
Level 86
God Stats
18W - 7L
1,703 SR
Queue Stats
84W - 64L
1,552 Elo+
Party 1
Artemis
Artemis
Fidothezombert
Artemis
Level 14
God Stats
2W - 1L
1,500 SR
Queue Stats
44W - 18L
1,748 Elo+
Party 1
Arachne
Arachne
GlacierWay
Arachne
Level 87
God Stats
5W - 1L
1,849 SR
Queue Stats
62W - 42L
1,580 Elo+
Party 1
Ganesha
Ganesha
MrFunnyBunny14
Ganesha
Level 44
God Stats
11W - 6L
1,315 SR
Queue Stats
137W - 95L
1,611 Elo+
Party 1
Team Averages
Level 67
1,573 SR
1,598 Elo+

VS

Team Averages
Level 121
1,560 SR
1,431 Elo+
Cu Chulainn
Cu Chulainn
ArkDrive
Cu Chulainn
Level 106
God Stats
3W - 6L
1,522 SR
Queue Stats
17W - 35L
1,377 Elo+
Party 2
Bacchus
Bacchus
Geoglobal
Bacchus
Level 121
God Stats
0W - 3L
1,436 SR
Queue Stats
4W - 7L
1,500 Elo+
Party 2
Lancelot
Lancelot
MoonSpirit27
Lancelot
Level 104
God Stats
1W - 1L
1,482 SR
Queue Stats
22W - 35L
1,452 Elo+
Party 2
Athena
Athena
elleizabeth
Athena
Level 116
God Stats
4W - 7L
1,590 SR
Queue Stats
23W - 43L
1,402 Elo+
Party 2
Ullr
Ullr
paperxplane1
Ullr
Level 156
God Stats
0W - 1L
1,771 SR
Queue Stats
45W - 62L
1,427 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
14
2 / 0 / 0
7,544
629
4,506
8,758
6,151
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cupid
Big-Oogs
Cupid
13
2 / 0 / 0
6,769
564
5,231
3,872
1,137
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

14
9 / 1 / 2
8,446
704
13,320
7,386
2,697
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Arachne
GlacierWay
Arachne
12
3 / 1 / 4
6,783
565
4,125
10,457
4,482
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
0 / 1 / 1
6,204
517
4,291
9,112
6,587
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
ArkDrive
Cu Chulainn
13
2 / 2 / 0
8,124
677
7,336
8,547
5,721
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Bacchus
Geoglobal
Bacchus
9
0 / 8 / 3
5,433
453
2,543
10,822
4,754
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lancelot
MoonSpirit27
Lancelot
11
1 / 3 / 1
6,147
512
4,850
9,427
3,525
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Athena
9
0 / 2 / 1
5,722
477
1,086
10,038
8,461
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

11
0 / 1 / 1
6,474
540
4,522
7,163
2,448
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
9
16
Kills
3
3
Deaths
16
7
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
2
0
0
2
L
Cu Chulainn
ArkDrive
Cu Chulainn
2
2
0
1
W
Cupid
Big-Oogs
Cupid
2
0
0
2
W
9
1
2
10
L
Bacchus
Geoglobal
Bacchus
0
8
3
0.19
W
Arachne
GlacierWay
Arachne
3
1
4
5
L
Lancelot
MoonSpirit27
Lancelot
1
3
1
0.5
W
0
1
1
0.5
L
Athena
0
2
1
0.25
L
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,473
Damage
20,337
39,585
Taken
45,997
21,054
Mitigated
24,909
17,726
Healing
6,605
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
4,506
841
0
4,494
8,758
6,151
0
0
8,758
7,094
49,064
L
Cu Chulainn
ArkDrive
Cu Chulainn
7,336
1,228
0
2,335
8,547
5,721
0
600
7,947
0
62,643
W
Cupid
Big-Oogs
Cupid
5,231
2,987
449
2,849
3,872
1,137
0
264
3,608
0
59,520
W
13,320
6,018
0
1,131
7,386
2,697
544
1,910
5,476
0
64,548
L
Bacchus
Geoglobal
Bacchus
2,543
188
0
374
10,822
4,754
0
181
10,641
20,406
0
W
Arachne
GlacierWay
Arachne
4,125
2,251
0
6,176
10,457
4,482
0
746
9,711
0
50,436
L
Lancelot
MoonSpirit27
Lancelot
4,850
1,115
0
501
9,427
3,525
0
0
9,427
0
41,545
W
4,291
492
0
2,627
9,112
6,587
0
709
8,403
19,504
1,503
L
Athena
1,086
712
0
1,824
10,038
8,461
0
1,609
8,429
14,811
0
L
4,522
2,075
0
1,571
7,163
2,448
0
2,138
5,025
0
54,367

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,746
Gold Earned
31,900
455
Minions Killed
366
0
Camps Cleared
0
1,230,813
Distance Traveled
1,317,781
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
7,544
629
117
10
0
233,037
2
L
Cu Chulainn
8,124
677
123
10
0
241,922
0
W
Cupid
6,769
564
148
12
0
227,003
0
W
Artemis
8,446
704
109
9
0
214,638
0
L
Bacchus
5,433
453
32
3
0
268,175
3
W
Arachne
6,783
565
81
7
0
307,796
0
L
Lancelot
6,147
512
77
6
0
313,928
2
W
Ganesha
6,204
517
0
0
0
248,339
4
L
Athena
5,722
477
28
2
0
276,704
3
L
Ullr
6,474
540
106
9
0
217,052
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role